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/*
Copyright 2006-2015 The QElectroTech Team
This file is part of QElectroTech.
QElectroTech is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
QElectroTech is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
*/
#include "partline.h"
#include <cmath>
#include "elementscene.h"
#include "QPropertyUndoCommand/qpropertyundocommand.h"
/**
* @brief PartLine::PartLine
* Constructor
* @param editor : QETElementEditor of this part
* @param parent : parent item
*/
PartLine::PartLine(QETElementEditor *editor, QGraphicsItem *parent) :
CustomElementGraphicPart(editor, parent),
first_end(Qet::None),
first_length(1.5),
second_end(Qet::None),
second_length(1.5),
m_handler(10),
m_handler_index(-1),
m_undo_command(nullptr)
{}
/// Destructeur
PartLine::~PartLine() {
if(m_undo_command) delete m_undo_command;
}
/**
* @brief PartLine::requiredLengthForEndType
* @param end_type
* @return the number of "length" needed to draw a extremity of type Qet::EndType.
*/
uint PartLine::requiredLengthForEndType(const Qet::EndType &end_type)
{
uint length_count_required = 0;
if (end_type == Qet::Circle || end_type == Qet::Diamond)
length_count_required = 2;
else if (end_type == Qet::Simple || end_type == Qet::Triangle)
length_count_required = 1;
return(length_count_required);
}
/**
* @brief PartLine::paint
* Draw this line
* @param painter
* @param options
* @param widget
*/
void PartLine::paint(QPainter *painter, const QStyleOptionGraphicsItem *options, QWidget *widget)
{
Q_UNUSED(widget);
if (isUseless()) return;
painter->save();
applyStylesToQPainter(*painter);
QPen t = painter -> pen();
t.setJoinStyle(Qt::MiterJoin);
t.setCosmetic(options && options -> levelOfDetail < 1.0);
if (isSelected()) t.setColor(Qt::red);
painter -> setPen(t);
if (first_end || second_end)
painter -> drawPath(path());
else
painter -> drawLine(m_line);
if (m_hovered)
drawShadowShape(painter);
if (isSelected() && scene()->selectedItems().size() == 1)
m_handler.drawHandler(painter, m_handler.pointsForLine(m_line));
painter->restore();
}
/**
* @brief PartLine::toXml
* Export this line in xml
* @param xml_document : Xml document to use for create the xml element.
* @return an xml element that describe this line
*/
const QDomElement PartLine::toXml(QDomDocument &xml_document) const
{
QPointF p1(sceneP1());
QPointF p2(sceneP2());
QDomElement xml_element = xml_document.createElement("line");
xml_element.setAttribute("x1", QString("%1").arg(p1.x()));
xml_element.setAttribute("y1", QString("%1").arg(p1.y()));
xml_element.setAttribute("x2", QString("%1").arg(p2.x()));
xml_element.setAttribute("y2", QString("%1").arg(p2.y()));
xml_element.setAttribute("end1", Qet::endTypeToString(first_end));
xml_element.setAttribute("length1", QString("%1").arg(first_length));
xml_element.setAttribute("end2", Qet::endTypeToString(second_end));
xml_element.setAttribute("length2", QString("%1").arg(second_length));
stylesToXml(xml_element);
return(xml_element);
}
/**
* @brief PartLine::fromXml
* Import the properties of this line from a xml element.
* @param qde : Xml document to use
*/
void PartLine::fromXml(const QDomElement &qde) {
stylesFromXml(qde);
m_line = QLineF(mapFromScene(qde.attribute("x1", "0").toDouble(),
qde.attribute("y1", "0").toDouble()),
mapFromScene(qde.attribute("x2", "0").toDouble(),
qde.attribute("y2", "0").toDouble()));
first_end = Qet::endTypeFromString(qde.attribute("end1"));
first_length = qde.attribute("length1", "1.5").toDouble();
second_end = Qet::endTypeFromString(qde.attribute("end2"));
second_length = qde.attribute("length2", "1.5").toDouble();
}
/**
* @brief PartLine::mousePressEvent
* Handle mouse press event
* @param event
*/
void PartLine::mousePressEvent(QGraphicsSceneMouseEvent *event)
{
if(isSelected() && event->button() == Qt::LeftButton)
{
m_handler_index = m_handler.pointIsHoverHandler(event->pos(), m_handler.pointsForLine(m_line));
if(m_handler_index >= 0 && m_handler_index <= 1) //User click on an handler
{
m_undo_command = new QPropertyUndoCommand(this, "line", QVariant(m_line));
m_undo_command->setText(tr("Modifier une ligne"));
m_undo_command->enableAnimation();
}
else
CustomElementGraphicPart::mousePressEvent(event);
}
else
CustomElementGraphicPart::mousePressEvent(event);
}
/**
* @brief PartLine::mouseMoveEvent
* Handle pouse move event
* @param event
*/
void PartLine::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
{
if(m_handler_index >= 0 && m_handler_index <= 1)
{
QPointF pos_ = event->modifiers() == Qt::ControlModifier ? event->pos() : mapFromScene(elementScene()->snapToGrid(event->scenePos()));
prepareGeometryChange();
setLine(m_handler.lineForPosAtIndex(m_line, pos_, m_handler_index));
}
else
CustomElementGraphicPart::mouseMoveEvent(event);
}
/**
* @brief PartLine::mouseReleaseEvent
* Handle mouse release event
* @param event
*/
void PartLine::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
{
if (m_handler_index >= 0 && m_handler_index <= 1)
{
m_undo_command->setNewValue(QVariant(m_line));
elementScene()->undoStack().push(m_undo_command);
m_undo_command = nullptr;
m_handler_index = -1;
}
else
CustomElementGraphicPart::mouseReleaseEvent(event);
}
/**
* @brief PartLine::sceneP1
* @return the point p1 in scene coordinate
*/
QPointF PartLine::sceneP1() const {
return(mapToScene(m_line.p1()));
}
/**
* @brief PartLine::sceneP2
* @return the point p2 in scen coordinate
*/
QPointF PartLine::sceneP2() const {
return(mapToScene(m_line.p2()));
}
/**
* @brief PartLine::shape
* @return the shape of this item
*/
QPainterPath PartLine::shape() const
{
QPainterPath shape;
//We calcul path only if there is an end type
//Else we just draw a line
if (first_end || second_end)
shape.addPath(path());
else
{
shape.moveTo(m_line.p1());
shape.lineTo(m_line.p2());
}
QPainterPathStroker pps;
pps.setWidth(penWeight());
shape = pps.createStroke(shape);
if (isSelected())
foreach(QRectF rect, m_handler.handlerRect(m_handler.pointsForLine(m_line)))
shape.addRect(rect);
return shape;
}
QPainterPath PartLine::shadowShape() const
{
QPainterPath shape;
//We calcul path only if there is an end type
//Else we just draw a line
if (first_end || second_end)
shape.addPath(path());
else
{
shape.moveTo(m_line.p1());
shape.lineTo(m_line.p2());
}
QPainterPathStroker pps;
pps.setWidth(penWeight());
return (pps.createStroke(shape));
}
/**
* @brief PartLine::fourShapePoints
* @return a list with the two points that delimite the line
* + the four points surrounding these two points
*/
QList<QPointF> PartLine::fourShapePoints() const
{
const qreal marge = 2.0;
QPointF a = m_line.p1();
QPointF b = m_line.p2();
QList<QPointF> result;
//Special case, the line is defined by one point
if (a == b)
{
result << QPointF(a.x() - marge, a.y() - marge);
result << QPointF(a.x() - marge, a.y() + marge);
result << QPointF(a.x() + marge, a.y() + marge);
result << QPointF(a.x() + marge, a.y() - marge);
}
else
{
//We calcule the vector AB : (xb-xa, yb-ya)
QPointF v_ab = b - a;
//And the distance AB: root of the coordinates of the vector squared
qreal ab = sqrt(pow(v_ab.x(), 2) + pow(v_ab.y(), 2));
//Next, we define the vector u(a, b) wich is equal to the vector AB divided
//by is length and multiplied by the length of marge.
QPointF u = v_ab / ab * marge;
//We define the vector v(-b, a) wich is perpendicular to AB
QPointF v(-u.y(), u.x());
QPointF m = -u + v; // we have vector M = -u + v
QPointF n = -u - v; // and vector N=-u-v
QPointF h = a + m; // H = A + M
QPointF k = a + n; // K = A + N
QPointF i = b - n; // I = B - N
QPointF j = b - m; // J = B - M
result << h << i << j << k;
}
return(result);
}
/**
* @brief PartLine::firstEndCircleRect
* @return the rectangle bordering the entirety of the first extremity
*/
QRectF PartLine::firstEndCircleRect() const
{
QList<QPointF> interesting_points = fourEndPoints(m_line.p1(),
m_line.p2(),
first_length);
QRectF end_rect(
interesting_points[0] - QPointF(first_length, first_length),
QSizeF(2.0 * first_length, 2.0 * first_length)
);
return(end_rect);
}
/**
* @brief PartLine::secondEndCircleRect
* @return the rectangle bordering the entirety of the second extremity
*/
QRectF PartLine::secondEndCircleRect() const {
QList<QPointF> interesting_points = fourEndPoints(m_line.p2(),
m_line.p1(),
second_length);
QRectF end_rect(
interesting_points[0] - QPointF(second_length, second_length),
QSizeF(2.0 * second_length, 2.0 * second_length)
);
return(end_rect);
}
/**
* @brief PartLine::debugPaint
* Display several composante of the drawing
* -the bounding rect
* -special points at each extremity
* -the quadrature of the circle at each extremity, even if itself is an other type
* @param painter
*/
void PartLine::debugPaint(QPainter *painter)
{
painter -> save();
painter -> setPen(Qt::gray);
painter -> drawRect(boundingRect());
painter -> setPen(Qt::green);
painter -> drawRect(firstEndCircleRect());
painter -> drawRect(secondEndCircleRect());
painter -> setPen(Qt::red);
foreach(QPointF pointy, fourEndPoints(m_line.p1(), m_line.p2(), first_length))
painter -> drawEllipse(pointy, 0.1, 0.1);
foreach(QPointF pointy, fourEndPoints(m_line.p2(), m_line.p1(), second_length))
painter -> drawEllipse(pointy, 0.1, 0.1);
painter -> restore();
}
/**
* @brief PartLine::boundingRect
* @return the bounding rect of this part
*/
QRectF PartLine::boundingRect() const
{
QRectF bound;
if (first_end || second_end)
bound = path().boundingRect();
else
bound = QRectF (m_line.p1(), m_line.p2());
qreal adjust = (SHADOWS_HEIGHT + penWeight()) / 2;
//We add 0.5 because CustomElementGraphicPart::drawShadowShape
//draw a shape bigger of 0.5 when pen weight is to 0.
if (penWeight() == 0) adjust += 0.5;
bound = bound.normalized();
bound.adjust(-adjust, -adjust, adjust, adjust);
foreach(QRectF rect, m_handler.handlerRect(m_handler.pointsForLine(m_line)))
bound |= rect;
return bound;
}
/**
* @brief PartLine::isUseless
* @return true if this part is irrelevant and does not deserve to be Retained / registered.
* A line is relevant when is two point is different
*/
bool PartLine::isUseless() const {
return(m_line.p1() == m_line.p2());
}
/**
* @brief PartLine::sceneGeometricRect
* @return the minimum, margin-less rectangle this part can fit into, in scene
* coordinates. It is different from boundingRect() because it is not supposed
* to imply any margin, and it is different from shape because it is a regular
* rectangle, not a complex shape.
*/
QRectF PartLine::sceneGeometricRect() const {
return(QRectF(sceneP1(), sceneP2()));
}
/**
* @brief PartLine::startUserTransformation
* Start the user-induced transformation, provided this primitive is contained
* within the \a initial_selection_rect bounding rectangle.
* @param initial_selection_rect
*/
void PartLine::startUserTransformation(const QRectF &initial_selection_rect)
{
Q_UNUSED(initial_selection_rect)
saved_points_.clear();
saved_points_ << sceneP1() << sceneP2();
}
/**
* @brief PartLine::handleUserTransformation
* Handle the user-induced transformation from \a initial_selection_rect to \a new_selection_rect
* @param initial_selection_rect
* @param new_selection_rect
*/
void PartLine::handleUserTransformation(const QRectF &initial_selection_rect, const QRectF &new_selection_rect)
{
QList<QPointF> mapped_points = mapPoints(initial_selection_rect, new_selection_rect, saved_points_);
prepareGeometryChange();
m_line = QLineF(mapFromScene(mapped_points.at(0)), mapFromScene(mapped_points.at(1)));
}
/**
* @brief PartLine::fourEndPoints
* Return the four interesting point needed to draw the shape
* at extremity of line (circle, diamond, arrow, triangle)
* This points are in order :
* O : point on the line, at a distance 'length' of the extremity
* A : point on the line at a 'length' of 2x the extremity length
* B : point at a distance of length O - O is the projection of B on the line
* C : point at a distance of length O - O is the projection of C on the line
* @param end_point : The concerned extremity
* @param other_point : other needed point to define the line
* @param length : length to use between the extremity and the point O
* @return
*/
QList<QPointF> PartLine::fourEndPoints(const QPointF &end_point, const QPointF &other_point, const qreal &length)
{
//Vector and length of the line
QPointF line_vector = end_point - other_point;
qreal line_length = sqrt(pow(line_vector.x(), 2) + pow(line_vector.y(), 2));
//Unitary vector and perpendicular vector
QPointF u(line_vector / line_length * length);
QPointF v(-u.y(), u.x());
// points O, A, B, C
QPointF o(end_point - u);
QPointF a(o - u);
QPointF b(o + v);
QPointF c(o - v);
return(QList<QPointF>() << o << a << b << c);
}
QLineF PartLine::line() const {
return m_line;
}
void PartLine::setLine(const QLineF &line)
{
if (m_line == line) return;
prepareGeometryChange();
m_line = line;
emit lineChanged();
}
void PartLine::setFirstEndType(const Qet::EndType &et)
{
if (first_end == et) return;
prepareGeometryChange();
first_end = et;
emit firstEndTypeChanged();
}
void PartLine::setSecondEndType(const Qet::EndType &et)
{
if (second_end == et) return;
prepareGeometryChange();
second_end = et;
emit secondEndTypeChanged();
}
void PartLine::setFirstEndLength(const qreal &l)
{
qreal length = qMin(qAbs(l), m_line.length());
if (first_length == length) return;
prepareGeometryChange();
first_length = length;
emit firstEndLengthChanged();
}
void PartLine::setSecondEndLength(const qreal &l)
{
qreal length = qMin(qAbs(l), m_line.length());
if (second_length == length) return;
prepareGeometryChange();
second_length = length;
emit secondEndLengthChanged();
}
/**
* @brief PartLine::path
* @return this line has a QPainterPath.
* It's notably use when this line have an end type (circle, triangle etc....),
* because return a QPainterPath with end already draw.
* Else if there isn't an end type get P1 and P2 of line is better (faster).
*/
QPainterPath PartLine::path() const
{
QPainterPath path;
QPointF point1(m_line.p1());
QPointF point2(m_line.p2());
qreal line_length(m_line.length());
qreal pen_width = penWeight();
qreal length1 = first_length;
qreal length2 = second_length;
//debugPaint(painter);
//Determine if we must to draw extremity
qreal reduced_line_length = line_length - (length1 * requiredLengthForEndType(first_end));
bool draw_1st_end = first_end && reduced_line_length >= 0;
if (draw_1st_end)
reduced_line_length -= (length2 * requiredLengthForEndType(second_end));
else
reduced_line_length = line_length - (length2 * requiredLengthForEndType(second_end));
//Draw the first extremity
QPointF start_point;
if (draw_1st_end)
{
QList<QPointF> four_points1(fourEndPoints(point1, point2, length1));
if (first_end == Qet::Circle)
{
path.addEllipse(QRectF(four_points1[0] - QPointF(length1, length1), QSizeF(length1 * 2.0, length1 * 2.0)));
start_point = four_points1[1];
}
else if (first_end == Qet::Diamond)
{
path.addPolygon(QPolygonF() << four_points1[1] << four_points1[2] << point1 << four_points1[3] << four_points1[1]);
start_point = four_points1[1];
}
else if (first_end == Qet::Simple)
{
path.addPolygon(QPolygonF() << four_points1[3] << point1 << four_points1[2]);
start_point = point1;
}
else if (first_end == Qet::Triangle)
{
path.addPolygon(QPolygonF() << four_points1[0] << four_points1[2] << point1 << four_points1[3] << four_points1[0]);
start_point = four_points1[0];
}
//Adjust the start point according to the pen width
if (pen_width && (first_end == Qet::Simple || first_end == Qet::Circle))
start_point = QLineF(start_point, point2).pointAt(pen_width / 2.0 / line_length);
}
else
{
start_point = point1;
}
//Draw the second extremity
QPointF stop_point;
bool draw_2nd_end = second_end && reduced_line_length >= 0;
if (draw_2nd_end)
{
QList<QPointF> four_points2(fourEndPoints(point2, point1, length2));
if (second_end == Qet::Circle)
{
path.addEllipse(QRectF(four_points2[0] - QPointF(length2, length2), QSizeF(length2 * 2.0, length2 * 2.0)));
stop_point = four_points2[1];
}
else if (second_end == Qet::Diamond)
{
path.addPolygon(QPolygonF() << four_points2[2] << point2 << four_points2[3] << four_points2[1] << four_points2[2]);
stop_point = four_points2[1];
}
else if (second_end == Qet::Simple)
{
path.addPolygon(QPolygonF() << four_points2[3] << point2 << four_points2[2]);
stop_point = point2;
}
else if (second_end == Qet::Triangle)
{/**
@return true si cette partie n'est pas pertinente et ne merite pas d'etre
conservee / enregistree.
Une ligne est pertinente des lors que ses deux points sont differents
*/
path.addPolygon(QPolygonF() << four_points2[0] << four_points2[2] << point2 << four_points2[3] << four_points2[0]);
stop_point = four_points2[0];
}
//Adjust the end point accordint to the pen width
if (pen_width && (second_end == Qet::Simple || second_end == Qet::Circle))
stop_point = QLineF(point1, stop_point).pointAt((line_length - (pen_width / 2.0)) / line_length);
}
else
{
stop_point = point2;
}
path.moveTo(start_point);
path.lineTo(stop_point);
return path;
}