xavier 160ccec733 Translated all comments found in header files (*.h) from French to English.
git-svn-id: svn+ssh://svn.tuxfamily.org/svnroot/qet/qet/trunk@1960 bfdf4180-ca20-0410-9c96-a3a8aa849046
2012-11-09 21:09:24 +00:00

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1.9 KiB
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/*
Copyright 2006-2012 Xavier Guerrin
This file is part of QElectroTech.
QElectroTech is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
QElectroTech is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ELEMENT_ITEM_EDITOR_H
#define ELEMENT_ITEM_EDITOR_H
#include <QtGui>
class QETElementEditor;
class ElementScene;
class CustomElementPart;
/**
This is the base class for primitives editors within the element editor. It
provides methods to access the editor itself, the undo stack, the edition
scene and even a method to easily take a ChangePartCommand into account.
*/
class ElementItemEditor : public QWidget {
Q_OBJECT
// constructors, destructor
public:
ElementItemEditor(QETElementEditor *, QWidget * = 0);
virtual ~ElementItemEditor() {};
private:
ElementItemEditor(const ElementItemEditor &);
// methods
public:
virtual QETElementEditor *elementEditor() const;
virtual ElementScene *elementScene() const;
virtual QUndoStack &undoStack() const;
virtual void addChangePartCommand(const QString &, CustomElementPart *, const QString &, const QVariant &);
virtual QString elementTypeName() const;
virtual void setElementTypeName(const QString &);
virtual void detach();
virtual bool setPart(CustomElementPart *) = 0;
virtual CustomElementPart *currentPart() const = 0;
virtual void updateForm() = 0;
// attributes
private:
QETElementEditor *element_editor;
QString element_type_name;
};
#endif