This is a zero-dimensional object that can be used for snapping
and documentation of useful, but non-physical features on a
board or footprint. They do not correspond to any physical
output in exports or plots.
Points do have a "size", but this is a graphical property only
and determines how large they are drawn on the board.
They also have a layer, which allows them to be selected and
made visible according to layer filters.
Fixes: https://gitlab.com/kicad/code/kicad/-/issues/4691
This can be useful when checking 3D models and/or generating
images of components in place on board, or if a dense via field is
in the way when looking at something on an inner layer.
Recommendation is to avoid using the year nomenclature as this
information is already encoded in the git repo. Avoids needing to
repeatly update.
Also updates AUTHORS.txt from current repo with contributor names
This tidies up quite a performance hit on layer change
caused by repainting vias, pads and tracks for their
clearances.
Instead, on a layer change, just disable any old clearance
layer and enable the new one (if any).
Fixes: https://gitlab.com/kicad/code/kicad/-/issues/19404
UNDEFINED_LAYER is -2, so simple checking evenness isn't
enough to check if it's copper or not. Notciable when the
FABMASTER import puts things on UNDEFINED_LAYER while it's
processing items.
CHANGED: PCB file format now supports saving/loading complex padstacks
CHANGED: PTH pads are now rendered per copper layer in the copper color;
the PTH pad color is no longer used.
ADDED: support for importing complex pad stacks from Altium PCBs
Enforce padstack-aware access to pad properties across KiCad
Fixes https://gitlab.com/kicad/code/kicad/-/issues/8182
F_Cu = 0
B_Cu = 2
Remaining internal copper layers are even and incrementing
Non-copper layers are odd and incrementing.
This means that we can no longer do things like:
for( PCB_LAYER_ID layer = F_Cu; layer <= B_Cu; ++layer)
Instead, we have the class LAYER_RANGE:
for( PCB_LAYER_ID layer : LAYER_RANGE( F_Cu, B_Cu) )
Similarly, gt/lt tests should not refer to the integer value of the
layer. We have functions such as IsCopperLayer to test whether a layer
is copper or not.
When using the connectivity RTree, the third dimension is layer, so we
provide B_Cu with the special INT_MAX value, ensuring that elements
between F_Cu and B_Cu will be identified. There is a new, special
function GetBoardLayer() for interfacing with CN_ITEMS
Similarly, PNS layers remain unchanged and sequential. A set of
interface functions is provided to map PNS layers to Board layers and
back. This allows the PNS_LAYER_RANGE to function as expected
We are derived from std::vector now. We don't need our own prima donna
increment and dereference overload as these just create bloat and
non-standard coding practices
Includes:
- Fix GAL to draw closed polygons in eeschema
- Add functionality to eeschema to draw arbitary polygons
- Update polygon item previews to have customisable edge colour
- Add new SCH_RULE_AREA class, derived from a poly SCH_SHAPE
- Add SCH_RULE_AREA to paint and plot methods
- Add new rule area color preference to themes
C++20 under MSVC does not like seeing enum values between two enums getting operated on.
static cast to int fixes it for what we are trying to do anyway
Fixes https://gitlab.com/kicad/code/kicad/-/issues/16304
Add dedicated UI rendering layers
Switch to screen-space rendering to avoid blurriness
Fix a bug in OpenGL GAL that causes layer
ordering to be broken when using Scale
Fix some issues with VIEW_GROUP layer ordering
This selection improvement feature is hidden behind the advanced
configuration key "PcbSelectionVisibilityRatio". It is turned off (1.0)
by default. Value values are from 0.0 to less that 1.0. From testing,
using a value between 0.1 and 0.3 produces the best results.
This fix uses normal alpha blending described in the link below. The
current design only uses the alpha of the object's color. It could be
improved by doing a full color alpha blending but using the color alpha
alone seems to result in satisfactory results.
https://en.wikipedia.org/wiki/Alpha_compositing
Fixes https://gitlab.com/kicad/code/kicad/-/issues/16126
The old bottom to top layer stack up sequence from back to front layer was
only used for plotting so it was renamed appropriately. This will be used
for future board object select disambiguation improvements.