If the baseline default project doesn't exist on disk, create it and use
that as an empty project. Allows the designer to modify the default new
project used or select from existing templates
If you set the env var KICAD_EDIT_ADVANCED_CFG=1, you get a new menu
option in the KiCad project window's Edit menu. Lets you modify the
settings for advanced config graphically without having to
remember/lookup the magic incantation
Handle Altium project file format
Parse individual schematic files and layout files
Create top-level schematic file
Link imported UUIDs between schematic symbol and footprints based on
refdes
Create KiCad project
Map Altium layout layers between KiCad
Fixes https://gitlab.com/kicad/code/kicad/-/issues/2117
Recommendation is to avoid using the year nomenclature as this
information is already encoded in the git repo. Avoids needing to
repeatly update.
Also updates AUTHORS.txt from current repo with contributor names
Unlike the old "icon scale" (that actually scaled all bitmaps)
this one actually changes the toolbar size while making use
of the new bitmap bundle functionality
Add more resolutions for all tool icon bitmaps
Wouldn't want Mark's eyes to bleed
As of wxWidgets 3.2, the wxWidgets event handler runs code after the
the client event handler that depends on the menu still existing.
Because there are potentially many paths to call ReCreateMenuBar from
within a menu event handler, let's just wrap this action in a CallAfter
to make sure it happens after the wx handler call completes.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/13149
This allows them to work in places like search boxes in standard file
dialogs. If wxWidgets doesn't find the standard IDs in our menus
then it won't enable them.
Our menu bar code is interestingly complex. But we were throwing away newly made menu items to the void in the cases of constructed on the fly submenus
Saying "Import/Export" on the labels when the submenu has "Import"
or "Export" in it is redundant.
Note that we can't just update the action text with the new name,
because that is used in the hotkey list and would become too confusing
without the "Import"/"Export" text.
Bitmaps are now identified by an enum class instead of by pointers.
Bitmap loading and caching is now handled by a class in common, and
we no longer compile most bitmaps into the binary, so there is no
longer a bitmaps static library.
Instead, bitmaps are archived to a .tar.gz file which is installed
in ${KICAD_DATA}/resources/images.tar.gz
The source PNGs are checked in to Git as the original CPP files were,
so that people can build without the required dependencies to convert
SVGs to PNGs.
Initial support is also added for dark theme icons, although this
is not yet exposed in the GUI.
Stubs are present for multi-resolution image resources, but this is
not fully-baked yet and could use some refinement.
The accelerator strings really shouldn't be part of the translation,
and some translations have cause the accelerator keys to be incorrectly
handled. It is simpler to make it separate and just join them to the
translated string.
Make all accelerator modifiers use lowercased Ctrl instead of CTRL
to be the same as the other modifiers.
Fixes https://gitlab.com/kicad/code/kicad/issues/5992