14 Commits

Author SHA1 Message Date
Seth Hillbrand
6e2b20ed0e Update BS Threadpool to 5.0 2025-09-10 13:02:24 -07:00
Seth Hillbrand
abf3438ed6 Remove noise from orthographic projection raytracing
We generally add some jitter to the raytracing lines in order to smooth
out over multiple iterations some of the imperfections.  However, when
we do this to an orthographic projection (where all lines are parallel
to start, we don't average and just introduce noticeable noise in the
render

Fixes https://gitlab.com/kicad/code/kicad/issues/8863
2025-09-09 13:16:57 -07:00
Seth Hillbrand
bccf365380 Isolate thread pool loops
Now that we are threading things in different frames, we need to watch
that we are not waiting for a process to complete in one frame while
working in another.  To accomplish this, we only wait for our own loop
results

Fixes https://gitlab.com/kicad/code/kicad/-/issues/20572
2025-04-07 12:17:11 -07:00
Alex Shvartzkop
0118d7fb38 Raytracing: use all lights in preview mode.
It's not significantly slower, but looks much better.

Related: https://gitlab.com/kicad/code/kicad/-/issues/17354
2025-01-19 23:52:02 +03:00
Alex Shvartzkop
6b3396ea2d Raytracing: convert from linear RGB to sRGB in preview mode.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/17354
2025-01-19 23:52:02 +03:00
Wayne Stambaugh
42a1d1cf0b Include folder and 3D viewer code housekeeping. 2025-01-11 07:25:14 -05:00
Seth Hillbrand
452e69de85 Move thread pool into true singleton
Thread pool needs to be stored in a single location for all of KiCad
otherwise each kiface will spin up its own pool of persistent threads
2025-01-09 09:03:08 -08:00
Seth Hillbrand
074e6df3bc Revert "Move thread pool to singleton class"
This reverts commit 361f61a02380881efb59b1cebfdc3e73322b3d3c.
2025-01-03 21:22:44 -08:00
Seth Hillbrand
361f61a023 Move thread pool to singleton class
Having thread pool as its own singleton in the library meant that each
kiface had its own threadpool, leading to many multiples of the threads
being started.  Placing a singleton class in PGM_BASE ensures that all
kifaces use the same thread pool.

The singleton class can be extended to provide single instance
guarantee for any element across kifaces
2025-01-03 13:51:11 -08:00
Seth Hillbrand
0b2d4d4879 Revise Copyright statement to align with TLF
Recommendation is to avoid using the year nomenclature as this
information is already encoded in the git repo.  Avoids needing to
repeatly update.

Also updates AUTHORS.txt from current repo with contributor names
2025-01-01 14:12:04 -08:00
Seth Hillbrand
b99a43bec2 Make 3d raytracing a bit more pleasing to watch
The circle out render is a bit tedious
2024-09-06 16:00:49 -07:00
Alex Shvartzkop
8e4f6889d5 Use standard types instead of GL types in 3D raytracing renderer. 2024-08-09 21:26:37 +03:00
Alex Shvartzkop
4596a11da2 Raytracing 3D renderer: don't reflect sky background when reflections are on.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/17690
2024-04-26 16:01:36 +03:00
Alex Shvartzkop
f6f0b9a661 ADDED: PCB 3D image raytracing rendering from CLI.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/3691
2024-03-08 14:38:18 +00:00