There should be far fewer hatched objects than other
objects, so we're spending too much effort finding
all the possible damage when we probably should
just be auto-regenerating all the hatching.
This also moves it out of being done during redraw,
which was proving problematic. Plus the refill
zones architecture does it during commit, and has
a lot more miles behind it.
Make the VIEW* parameter const. Since PCB_TEXT does a null-check,
it's not very clear if this can ever be null (and if it is,
why don't the other VIEW_ITEMs check?), so don't make them
all references too at this time.
Also dereference a few pointers a bit earlier to make non-null
promises sooner rather than later.
Recommendation is to avoid using the year nomenclature as this
information is already encoded in the git repo. Avoids needing to
repeatly update.
Also updates AUTHORS.txt from current repo with contributor names
PCB_SHAPE::Normalize() normalized a graphic segment by (sometimes) swapping
start and end points. But it creates an issue when flipping a segment: the
reference point can be changed.
This normalization was made for DRC purpose when comparing 2 footprints.
Now, PCB_SHAPE::Normalize() does not change end points of a segment, and a
specific PCB_SHAPE::NormalizeForCompare() normalize fct is used for DRC compare.
There was a gentle mish-mash of booleans, some with
true being left/right and some up/down, and some functions that
can flip in both axes (which is never actually done, and doesn't
really make geometric sense).
Replace all this with the FLIP_DIRECTION enum class, which makes
the intention completely unambiguous.
This also then allows a small scattering of simplifications,
because everything takes the same type and you don't have to
fiddle booleans to fit.
(This prevents rectangle from not getting combined into pad if
proxy flag is turned off as Clipper collapses the polygon union
because it's too small.)
Graphic shapes (excluding text) can now have nets when on
copper layers. Shapes behave like tracks in that they will
pick up nets from connected pads, and follow track opacity
settings.
Also adds some debugging to try to catch dangling pointers.
Also adds a cache for group bounding boxes (which will be expensive
to calculate for large groups).
Fixes https://gitlab.com/kicad/code/kicad/issues/12875
Found via `codespell -q 3 -S *.po,./thirdparty,./Documentation/changelogs -L aactual,acount,aline,alocation,alog,anormal,anumber,aother,apoints,aparent,aray,ba,busses,dout,einstance,leaded,modul,ontext,ot,overide,serie,te,,tesselate,tesselator,tht`
When building the connectivity database, we should not be using the
connectivity to check for shapes.
To make this deterministic, we introduce two flags (ALWAYS_FLASH and
NEVER_FLASH) that are used with connectivity building to determine
whether a pad is flashed for connectivity or not. ZONE <-> PAD/VIA
connectivity will be checked with ALWAYS_FLASHED and all other
connectivity will be checked with NEVER_FLASHED if they are marked for
potential annular ring removal. If they are not marked for removal,
they will be checked ALWAYS_FLASHED.
Fixes https://gitlab.com/kicad/code/kicad/issues/11114
ADDED arc, circle and rectangle shapes for schematic. Shapes support
line styles and fill colors.
CHANGED sheet background color in Edit Text & Graphics Properties to
fill color (and it now affects shapes).
Pushed STROKE_PARAMS down into common and moved all shapes to using it
for stroke descriptions.