kicad-source/pcbnew/pcb_shape.h
Seth Hillbrand 442aae19d9 Separate flashing check for connectivity
When building the connectivity database, we should not be using the
connectivity to check for shapes.

To make this deterministic, we introduce two flags (ALWAYS_FLASH and
NEVER_FLASH) that are used with connectivity building to determine
whether a pad is flashed for connectivity or not.  ZONE <-> PAD/VIA
connectivity will be checked with ALWAYS_FLASHED and all other
connectivity will be checked with NEVER_FLASHED if they are marked for
potential annular ring removal.  If they are not marked for removal,
they will be checked ALWAYS_FLASHED.

Fixes https://gitlab.com/kicad/code/kicad/issues/11114
2022-03-16 17:30:01 -07:00

178 lines
5.9 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2018 Jean-Pierre Charras jp.charras at wanadoo.fr
* Copyright (C) 1992-2022 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef PCB_SHAPE_H
#define PCB_SHAPE_H
#include <board_item.h>
#include <eda_shape.h>
class LINE_READER;
class EDA_DRAW_FRAME;
class FOOTPRINT;
class MSG_PANEL_ITEM;
class PCB_SHAPE : public BOARD_ITEM, public EDA_SHAPE
{
public:
PCB_SHAPE( BOARD_ITEM* aParent, KICAD_T aItemType, SHAPE_T aShapeType );
PCB_SHAPE( BOARD_ITEM* aParent = NULL, SHAPE_T aShapeType = SHAPE_T::SEGMENT );
// Do not create a copy constructor & operator=.
// The ones generated by the compiler are adequate.
~PCB_SHAPE();
static inline bool ClassOf( const EDA_ITEM* aItem )
{
return aItem && PCB_SHAPE_T == aItem->Type();
}
wxString GetClass() const override
{
return wxT( "PCB_SHAPE" );
}
bool IsType( const KICAD_T aScanTypes[] ) const override
{
if( BOARD_ITEM::IsType( aScanTypes ) )
return true;
for( const KICAD_T* p = aScanTypes; *p != EOT; ++p )
{
if( *p == PCB_LOCATE_GRAPHIC_T )
return true;
else if( *p == PCB_LOCATE_BOARD_EDGE_T )
return m_layer == Edge_Cuts;
}
return false;
}
void SetPosition( const VECTOR2I& aPos ) override { setPosition( aPos ); }
VECTOR2I GetPosition() const override { return getPosition(); }
VECTOR2I GetCenter() const override { return getCenter(); }
bool HasLineStroke() const override { return true; }
STROKE_PARAMS GetStroke() const override { return m_stroke; }
void SetStroke( const STROKE_PARAMS& aStroke ) override { m_stroke = aStroke; }
/**
* Return 4 corners for a rectangle or rotated rectangle (stored as a poly). Unimplemented
* for other shapes.
*/
std::vector<VECTOR2I> GetCorners() const;
/**
* Allows items to return their visual center rather than their anchor. For some shapes this
* is similar to GetCenter(), but for unfilled shapes a point on the outline is better.
*/
const VECTOR2I GetFocusPosition() const override;
/**
* Return the parent footprint or NULL if PCB_SHAPE does not belong to a footprint.
*
* @return the parent footprint or NULL.
*/
FOOTPRINT* GetParentFootprint() const;
/**
* Make a set of SHAPE objects representing the PCB_SHAPE. Caller owns the objects.
*/
std::shared_ptr<SHAPE> GetEffectiveShape( PCB_LAYER_ID aLayer = UNDEFINED_LAYER,
FLASHING aFlash = FLASHING::DEFAULT ) const override;
void GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector<MSG_PANEL_ITEM>& aList ) override;
const EDA_RECT GetBoundingBox() const override { return getBoundingBox(); }
bool HitTest( const VECTOR2I& aPosition, int aAccuracy = 0 ) const override
{
return hitTest( aPosition, aAccuracy );
}
bool HitTest( const EDA_RECT& aRect, bool aContained, int aAccuracy = 0 ) const override
{
return hitTest( aRect, aContained, aAccuracy );
}
virtual void Move( const VECTOR2I& aMoveVector ) override;
virtual void Rotate( const VECTOR2I& aRotCentre, const EDA_ANGLE& aAngle ) override;
virtual void Flip( const VECTOR2I& aCentre, bool aFlipLeftRight ) override;
void Scale( double aScale );
/**
* Convert the shape to a closed polygon.
*
* Used in filling zones calculations. Circles and arcs are approximated by segments.
*
* @param aCornerBuffer is a buffer to store the polygon.
* @param aClearanceValue is the clearance around the pad.
* @param aError is the maximum deviation from a true arc.
* @param aErrorLoc whether any approximation error shoule be placed inside or outside
* @param ignoreLineWidth is used for edge cut items where the line width is only
* for visualization
*/
void TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer,
PCB_LAYER_ID aLayer, int aClearanceValue,
int aError, ERROR_LOC aErrorLoc,
bool ignoreLineWidth = false ) const override;
virtual wxString GetSelectMenuText( EDA_UNITS aUnits ) const override;
virtual BITMAPS GetMenuImage() const override;
virtual EDA_ITEM* Clone() const override;
virtual const BOX2I ViewBBox() const override;
///< @copydoc VIEW_ITEM::ViewGetLOD
double ViewGetLOD( int aLayer, KIGFX::VIEW* aView ) const override;
virtual void SwapData( BOARD_ITEM* aImage ) override;
struct cmp_drawings
{
bool operator()( const BOARD_ITEM* aFirst, const BOARD_ITEM* aSecond ) const;
};
#if defined(DEBUG)
void Show( int nestLevel, std::ostream& os ) const override { ShowDummy( os ); }
#endif
protected:
EDA_ANGLE getParentOrientation() const override;
VECTOR2I getParentPosition() const override;
};
#endif // PCB_SHAPE_H