58 Commits

Author SHA1 Message Date
Jeff Young
524575a595 Allow embedded files to come from components
as well as parent containers, part II.

Fixes https://gitlab.com/kicad/code/kicad/-/issues/20210
2025-04-25 12:26:31 +01:00
Seth Hillbrand
e75076ab41 Revert "Replace glew with epoxy"
This reverts merge request !2217
2025-04-22 15:16:58 -07:00
Michal Suchánek
0c36e16292 Replace glew with epoxy
Glew has the problem that it has to be selected at build time if GLX or
EGL is supported by the library, and this in not encoded in the library
name, nor ABI, nor anything.

Then it's easy to get into the situation that a binary is built but
cannot run because glew supports an API different from the one used by
wxWidgets, or the binary fails to link in the end after all objects are
compiled.

epoxy can support both with the same library avoiding this problem.

epoxy is not initialized explicitly, replaced initialization with
version check where one was not done already.

It seems to be available as vcpkg https://vcpkg.link/ports/libepoxy

There are problems related to GL context switching on Windows which does
not seem to be used in kicad
https://github.com/anholt/libepoxy#known-issues-when-running-on-windows
There is also a problem related to multithreaded rendering on Windows
https://github.com/anholt/libepoxy/pull/265 It's harder to tell if
threading is used for rendering but it does not look like kicad is doing
anything complex enough to warrant using multiple rendering threads.

Fixes https://gitlab.com/kicad/code/kicad/-/issues/20630
Fixes https://gitlab.com/kicad/code/kicad/-/issues/12543
2025-04-22 12:54:39 -07:00
Wayne Stambaugh
42a1d1cf0b Include folder and 3D viewer code housekeeping. 2025-01-11 07:25:14 -05:00
Seth Hillbrand
09e30adbb1 Move GL_CONTEXT_MGR into PGM_BASE singleton
This is the second try at 5326c36a5f.  The difference here is that we
have moved GL_CONTEXT_MGR into kicommon first which will hopefully
address some of the Windows linkage issues

The GL context lock needs to be shared across kifaces.  Otherwise, we
can end up blocking the lock from one kiface.  Unfortunately, I can't
find the issue in GitLab right now for where the footprint viewer shows
a blank screen after opening too many contexts.  But that's what this
fixes.
2025-01-09 09:03:08 -08:00
Seth Hillbrand
f38e661a02 Revert "Move GL Context into Singleton class"
This reverts commit 5326c36a5ff8a3a465d386cc31172aa90847a9e9.
2025-01-03 21:22:37 -08:00
Seth Hillbrand
5326c36a5f Move GL Context into Singleton class
The GL context lock needs to be shared across kifaces.  Otherwise, we
can end up blocking the lock from one kiface.  Unfortunately, I can't
find the issue in GitLab right now for where the footprint viewer shows
a blank screen after opening too many contexts.  But that's what this
fixes.
2025-01-03 17:26:23 -08:00
Seth Hillbrand
0b2d4d4879 Revise Copyright statement to align with TLF
Recommendation is to avoid using the year nomenclature as this
information is already encoded in the git repo.  Avoids needing to
repeatly update.

Also updates AUTHORS.txt from current repo with contributor names
2025-01-01 14:12:04 -08:00
Seth Hillbrand
77797103f7 Add ability to embed files in various elements
Schematics, symbols, boards and footprints all get the ability to store
files inside their file structures.  File lookups now have a
kicad-embed:// URI to allow various parts of KiCad to refer to files
stored in this manner.

kicad-embed://datasheet.pdf references the file named "datasheet.pdf"
embedded in the document.  Embeds are allowed in schematics, boards,
symbols and footprints.  Currently supported embeddings are Datasheets,
3D Models and drawingsheets

Fixes https://gitlab.com/kicad/code/kicad/-/issues/6918

Fixes https://gitlab.com/kicad/code/kicad/-/issues/2376

Fixes https://gitlab.com/kicad/code/kicad/-/issues/17827
2024-07-15 16:06:55 -07:00
Jeff Young
931de12072 Use wxWidgets to track DPI.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/17981
2024-05-31 17:08:43 +01:00
Alex Shvartzkop
5e14ae9698 Add OpenGL info to About. 2024-05-05 21:30:25 +03:00
Alex Shvartzkop
80457d5871 Support transparent background in 3D viewer PNG/clipboard export.
Only really works with realtime renderer currently.

Fixes https://gitlab.com/kicad/code/kicad/-/issues/12060
2024-02-29 17:11:53 +03:00
Marek Roszko
f8e33be07f Break out the boundary violating parts of gal into common through subclassing 2023-09-23 09:37:47 -04:00
Marek Roszko
ee91b550d8 gl_context_mgr and gl_util belong in the gal folder 2023-09-19 23:06:44 -04:00
Marek Roszko
11de95778b Unwrap the FROM_UTF8 macro in favor of direct function
The extern just gets annoying to try to export the func later. We also yeet TO_UTF8 to string_utils.h for parity.
2023-09-09 00:10:57 -04:00
Marek Roszko
a6a20bf8dc Evict the Pgm() dependency in GAL 2023-09-06 20:13:46 -04:00
Ian McInerney
6a2dcd1936 Refactor 3D viewer view into enum class 2023-06-20 21:52:50 +01:00
jean-pierre charras
1406341d2d Fix a few doxygen errors (no actual code change) 2023-04-19 16:20:24 +02:00
Mario Luzeiro
7bc976f3f4 3D-Viewer: sort models and material models when rendering in transparent
Also enables transparency on model preview and small optimizations fixes

Fixes https://gitlab.com/kicad/code/kicad/-/issues/14005
2023-03-02 22:29:08 +00:00
Marek Roszko
5ccf205788 Try and avoid crashing on gl context creation failure in the 3d viewer
Sentry event id 0ad4afa6b86a4a03ad7f8fdbcdb72f86
2023-02-14 21:19:41 -05:00
Marek Roszko
b3f55e7f8b Ensure glew is initialized in the 3d model viewer
Fixes KICAD-7M
2023-01-23 22:52:18 -05:00
Marek Roszko
c50b4fb04f Add relative to footprint 3d model path resolution
Fixes https://gitlab.com/kicad/code/kicad/-/issues/2073
2022-09-25 22:56:16 -04:00
Marek Roszko
66e8931405 Remove IU_PER_MM thats standalone 2022-09-16 21:09:27 -04:00
Mikolaj Wielgus
afccea34a5 Remove default zoom level from camera constructor
Initial distance should be sufficient to determine default zoom.
2021-10-24 18:14:49 +00:00
Jeff Young
6c0110ecd3 Naming conventions.
There's nothing "legacy" about the OpenGL 3D renderer.
2021-10-21 14:30:03 +01:00
Ian McInerney
961c127ebe Convert mouse coordinates to native pixesl in the 3D viewer
All operations in the camera are done using the native pixel sizes,
so we need to ensure the mouse coordinates are converted to native
pixels to make the mouse operations line up with the view.

Fixes https://gitlab.com/kicad/code/kicad/issues/2561
Fixes https://gitlab.com/kicad/code/kicad/issues/8410
2021-10-10 17:52:12 +01:00
Wayne Stambaugh
37b200cb3e Pass wxString objects by reference instead of on the stack. 2021-07-27 08:41:27 -04:00
Jeff Young
3347531f70 Better zoom defaults for 3D viewer.
Also includes a fix for 3D model viewer in the file dialog for Retina
(and possibly other HIDPI) displays.

Fixes https://gitlab.com/kicad/code/kicad/issues/6144
2021-06-28 19:08:23 +01:00
Jeff Young
73b91a1a92 More sensible zoom defaults for 3D viewers.
Also fixes a bug where the model viewer in the file picker was using
only 1/4 of the screen on HIDPI displays.
2021-06-28 19:08:23 +01:00
Jeff Young
89718dd3ba Naming conventions. 2021-06-19 19:36:53 +01:00
Ian McInerney
ecd9bf696e Be consistent about using nullptr instead of 0
0 can be too easily overloaded into an int, so ensure we use nullptr
when we mean pointers.
2021-04-22 22:20:34 +01:00
Wayne Stambaugh
1c7a5c46e5 3D Viewer: member variable and method naming improvements.
A few build improvements thrown in for a good measure.
2021-01-05 17:24:29 -05:00
Wayne Stambaugh
710e621c6a 3D Viewer: remove all instances of "c" prefix from file names. 2021-01-03 17:44:49 -05:00
Wayne Stambaugh
8416c1fc37 3D Viewer: remove all instances of "C" prefix from object names. 2021-01-02 17:45:36 -05:00
Wayne Stambaugh
f8efe4a65a 3D viewer code cleaning round 5. 2020-12-16 17:11:05 -05:00
Mario Luzeiro
fe51cc947c 3D-Viewer: render 3D shapes in green if footprint is selected 2020-09-28 02:26:25 +00:00
Mario Luzeiro
5a7f875602 3D-Viewer: implements opacity property for 3D models
fixes #2087
2020-05-08 21:28:16 +00:00
Oleg Endo
ae6fbc9c60 Improve 3D viewer rendering performance
* Use GL vertex buffers and index buffers for 3D model rendering
* Use material or average vertex color for bounding boxes instead of red
* Reinstate bounding box rendering with GL vertex/index buffers
* Use compact vertex/index data representation
  - 8-bit normals
  - 8-bit colors
  - 16-bit or 32-bit indices, depending on model size

This should improve performance a bit on lower end GPUs with less memory
and bandwidth.

Fixes #4112
2020-04-17 16:10:04 +00:00
Jeff Young
191d4daf53 Fix crash on OSX. (It appears the DC isn't used anyway.) 2020-04-10 22:49:56 +01:00
Mark Roszko
b11d52eda1 Scope 3d viewer enums
Also fix one rogue character in a gerbview file that wasn't proper UTF8.
2019-12-30 13:01:06 +00:00
Bernhard Stegmaier
909d95b5be Create HIDPI_GL_CANVAS wrapper for transparent wxGLCanvas HiDPI/Retina support. Enable HiDPI/Retina for 3d-viewer. 2017-12-18 16:26:01 +01:00
Marvin Schmidt
69974b73db Remove some extra semicolons 2017-11-09 19:52:18 +01:00
Simon Wells
19512b46a3 Fix unlimited zoom with "Use touchpad to pan"
Additionally, fix an unreported bug allowing zoom level to get stuck at
MAX_ZOOM.

Fixes: lp:1625754 (3dviewer zoom not limited with Use touchpad to pan)
https://bugs.launchpad.net/kicad/+bug/1625754
2017-01-14 09:17:56 -05:00
Mrio Luzeiro
d8eab321f7 3D Viewer: complete refactor of the 3D viewer.
* Split and rewrite the preview window and canvas.
* Create a new class for handling the board information.
* Adds new render targets: openGL, legacy, and ray tracing.
* Render targets take full advantage of the new 3D plugins system and 3D cache
  for a fast 3D model loading.
* Faster board loading.
* New OpenGL render is faster than the old one.
* New ray tracing render target with a post processing shader.
* Use of new 3D plugins (WRL, X3D, STEP and IGES) and 3D model caching.
* Preview of 3D model while browsing the file name.
* 3D preview of the footprint while adding / align 3D shapes.
* Render of 3D models according to attributes: Normal, Normal+Insert, Virtual.
* Pivot rotation centered in one point over the PCB board.
* Shortcuts keys improved for XYZ orientation..
* Animated camera.
2016-07-19 13:35:25 -04:00
Maciej Suminski
b82ccc3b4e Reverted 6912 with minor changes (LockCtx requires to specify canvas that locks a context). 2016-06-13 16:43:33 +02:00
Maciej Suminski
b83c148e10 Delete OpenGL context on GLCanvas subclasses destruction. 2016-06-03 15:46:13 +02:00
Maciej Suminski
94a460080e Added missing code for C3D_MODEL_VIEWER to use GL_CONTEXT_MANAGER. 2016-06-03 15:46:12 +02:00
Maciej Suminski
01f32dd52c GL_CONTEXT_MANAGER class to avoid unexpected GL context switches. 2016-06-03 15:46:12 +02:00
Cirilo Bernardo
c2a60d14d7 3D: fix issues reported by Coverity scan
*** CID 143752:  Incorrect expression  (USELESS_CALL)
*** CID 143751:  Incorrect expression  (UNUSED_VALUE)
*** CID 143749:  Uninitialized members  (UNINIT_CTOR)
*** CID 143748:  Uninitialized members  (UNINIT_CTOR)
*** CID 143747:  Uninitialized members  (UNINIT_CTOR)
*** CID 143746:  Uninitialized members  (UNINIT_CTOR)
*** CID 143745:  Uninitialized members  (UNINIT_CTOR)
*** CID 143744:  Uninitialized members  (UNINIT_CTOR)
*** CID 143740:  Null pointer dereferences  (NULL_RETURNS)
*** CID 143739:  Memory - corruptions  (MISMATCHED_ITERATOR)
*** CID 143735:  Integer handling issues  (CONSTANT_EXPRESSION_RESULT)
*** CID 143734:  Error handling issues  (CHECKED_RETURN)
2016-04-06 21:41:52 -04:00
Cirilo Bernardo
862cd7e5a4 Fix event processing on C3D_MODEL_VIEWER to allow click-to-focus 2016-03-02 12:29:20 +11:00