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Optimisation de l'editeur d'element. L'organisation interne de l'editeur d'element a ete completement revue. Auparavant, chaque primitive instanciait son propre widget d'edition et le gardait durant toute sa duree de vie, entrainant ainsi une consommation memoire et un temps de chargement importants. Desormais, l'editeur instancie des son demarrage 9 widgets d'edition qu'il conserve durant toute sa duree de vie. Il choisit alors lequel afficher en fonction des primitives selectionnees. git-svn-id: svn+ssh://svn.tuxfamily.org/svnroot/qet/qet/branches/0.3@856 bfdf4180-ca20-0410-9c96-a3a8aa849046
149 lines
5.6 KiB
C++
149 lines
5.6 KiB
C++
/*
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Copyright 2006-2010 Xavier Guerrin
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This file is part of QElectroTech.
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QElectroTech is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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QElectroTech is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "rectangleeditor.h"
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#include "partrectangle.h"
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/**
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Constructeur
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@param editor L'editeur d'element concerne
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@param rect Le rectangle a editer
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@param parent le Widget parent
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*/
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RectangleEditor::RectangleEditor(QETElementEditor *editor, PartRectangle *rect, QWidget *parent) :
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ElementItemEditor(editor, parent),
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part(rect)
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{
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style_ = new StyleEditor(editor);
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x = new QLineEdit();
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y = new QLineEdit();
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w = new QLineEdit();
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h = new QLineEdit();
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x -> setValidator(new QDoubleValidator(x));
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y -> setValidator(new QDoubleValidator(y));
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w -> setValidator(new QDoubleValidator(w));
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h -> setValidator(new QDoubleValidator(h));
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QVBoxLayout *v_layout = new QVBoxLayout(this);
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QGridLayout *grid = new QGridLayout();
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grid -> addWidget(new QLabel(tr("Coin sup\351rieur gauche\240: ")), 0, 0);
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grid -> addWidget(new QLabel("x"), 1, 0);
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grid -> addWidget(x, 1, 1);
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grid -> addWidget(new QLabel("y"), 1, 2);
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grid -> addWidget(y, 1, 3);
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grid -> addWidget(new QLabel(tr("Dimensions\240: ")), 2, 0);
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grid -> addWidget(new QLabel(tr("Largeur\240:")), 3, 0);
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grid -> addWidget(w, 3, 1);
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grid -> addWidget(new QLabel(tr("Hauteur\240:")), 4, 0);
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grid -> addWidget(h, 4, 1);
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v_layout -> addWidget(style_);
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v_layout -> addLayout(grid);
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activeConnections(true);
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updateForm();
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}
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/// Destructeur
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RectangleEditor::~RectangleEditor() {
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}
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/**
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Permet de specifier a cet editeur quelle primitive il doit editer. A noter
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qu'un editeur peut accepter ou refuser d'editer une primitive.
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L'editeur de rectangle acceptera d'editer la primitive new_part s'il s'agit
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d'un objet de la classe PartRectangle.
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@param new_part Nouvelle primitive a editer
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@return true si l'editeur a accepter d'editer la primitive, false sinon
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*/
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bool RectangleEditor::setPart(CustomElementPart *new_part) {
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if (!new_part) {
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part = 0;
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style_ -> setPart(0);
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return(true);
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}
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if (PartRectangle *part_rectangle = dynamic_cast<PartRectangle *>(new_part)) {
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part = part_rectangle;
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style_ -> setPart(part);
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updateForm();
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return(true);
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} else {
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return(false);
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}
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}
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/**
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@return la primitive actuellement editee, ou 0 si ce widget n'en edite pas
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*/
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CustomElementPart *RectangleEditor::currentPart() const {
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return(part);
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}
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/**
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Met a jour le rectangle a partir des donnees du formulaire
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*/
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void RectangleEditor::updateRectangle() {
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if (!part) return;
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part -> setProperty("x", x -> text().toDouble());
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part -> setProperty("y", y -> text().toDouble());
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part -> setProperty("width", w -> text().toDouble());
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part -> setProperty("height", h -> text().toDouble());
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}
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/// Met a jour l'abscisse du coin superieur gauche du rectangle et cree un objet d'annulation
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void RectangleEditor::updateRectangleX() { addChangePartCommand(tr("abscisse"), part, "x", x -> text().toDouble()); }
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/// Met a jour l'ordonnee du coin superieur gauche du rectangle et cree un objet d'annulation
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void RectangleEditor::updateRectangleY() { addChangePartCommand(tr("ordonn\351e"), part, "y", y -> text().toDouble()); }
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/// Met a jour la largeur du rectangle et cree un objet d'annulation
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void RectangleEditor::updateRectangleW() { addChangePartCommand(tr("largeur"), part, "width", w -> text().toDouble()); }
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/// Met a jour la hauteur du rectangle et cree un objet d'annulation
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void RectangleEditor::updateRectangleH() { addChangePartCommand(tr("hauteur"), part, "height", h -> text().toDouble()); }
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/**
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Met a jour le formulaire d'edition
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*/
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void RectangleEditor::updateForm() {
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if (!part) return;
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activeConnections(false);
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x -> setText(part -> property("x").toString());
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y -> setText(part -> property("y").toString());
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w -> setText(part -> property("width").toString());
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h -> setText(part -> property("height").toString());
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activeConnections(true);
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}
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/**
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Active ou desactive les connexionx signaux/slots entre les widgets internes.
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@param active true pour activer les connexions, false pour les desactiver
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*/
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void RectangleEditor::activeConnections(bool active) {
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if (active) {
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connect(x, SIGNAL(editingFinished()), this, SLOT(updateRectangleX()));
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connect(y, SIGNAL(editingFinished()), this, SLOT(updateRectangleY()));
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connect(w, SIGNAL(editingFinished()), this, SLOT(updateRectangleW()));
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connect(h, SIGNAL(editingFinished()), this, SLOT(updateRectangleH()));
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} else {
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disconnect(x, SIGNAL(editingFinished()), this, SLOT(updateRectangleX()));
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disconnect(y, SIGNAL(editingFinished()), this, SLOT(updateRectangleY()));
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disconnect(w, SIGNAL(editingFinished()), this, SLOT(updateRectangleW()));
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disconnect(h, SIGNAL(editingFinished()), this, SLOT(updateRectangleH()));
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}
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}
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