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Optimisation de l'editeur d'element. L'organisation interne de l'editeur d'element a ete completement revue. Auparavant, chaque primitive instanciait son propre widget d'edition et le gardait durant toute sa duree de vie, entrainant ainsi une consommation memoire et un temps de chargement importants. Desormais, l'editeur instancie des son demarrage 9 widgets d'edition qu'il conserve durant toute sa duree de vie. Il choisit alors lequel afficher en fonction des primitives selectionnees. git-svn-id: svn+ssh://svn.tuxfamily.org/svnroot/qet/qet/branches/0.3@856 bfdf4180-ca20-0410-9c96-a3a8aa849046
195 lines
5.7 KiB
C++
195 lines
5.7 KiB
C++
/*
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Copyright 2006-2010 Xavier Guerrin
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This file is part of QElectroTech.
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QElectroTech is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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QElectroTech is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "polygoneditor.h"
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#include "partpolygon.h"
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#include "elementscene.h"
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#include "editorcommands.h"
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#include "qetmessagebox.h"
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/**
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Constructeur
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@param editor L'editeur d'element concerne
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@param p Le polygone a editer
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@param parent le Widget parent
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*/
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PolygonEditor::PolygonEditor(QETElementEditor *editor, PartPolygon *p, QWidget *parent) :
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ElementItemEditor(editor, parent),
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part(p),
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points_list(this),
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close_polygon(tr("Polygone ferm\351"), this)
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{
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style_ = new StyleEditor(editor);
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// prepare la liste de points
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points_list.setColumnCount(2);
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QStringList headers;
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headers << tr("x") << tr("y");
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points_list.setHeaderLabels(headers);
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points_list.setRootIsDecorated(false);
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updateForm();
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// layout
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QVBoxLayout *layout = new QVBoxLayout(this);
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layout -> addWidget(style_);
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layout -> addWidget(new QLabel(tr("Points du polygone :")));
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layout -> addWidget(&points_list);
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layout -> addWidget(&close_polygon);
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updateForm();
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}
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/// Destructeur
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PolygonEditor::~PolygonEditor() {
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}
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/**
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Met a jour le polygone a partir des donnees du formulaire : points et etat ferme ou non
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*/
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void PolygonEditor::updatePolygon() {
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updatePolygonPoints();
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updatePolygonClosedState();
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}
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/**
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Met a jour les points du polygone et cree un objet d'annulation
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*/
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void PolygonEditor::updatePolygonPoints() {
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if (!part) return;
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QVector<QPointF> points = getPointsFromTree();
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if (points.count() < 2) {
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QET::MessageBox::warning(
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this,
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tr("Erreur", "message box title"),
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tr("Le polygone doit comporter au moins deux points.", "message box content")
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);
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return;
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}
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undoStack().push(new ChangePolygonPointsCommand(part, part -> polygon(), points));
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}
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/**
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Met a jour l'etat ferme ou non du polygone
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*/
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void PolygonEditor::updatePolygonClosedState() {
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if (!part) return;
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undoStack().push(
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new ChangePartCommand(
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tr("fermeture du polygone"),
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part,
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"closed",
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QVariant(!close_polygon.isChecked()),
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QVariant(close_polygon.isChecked())
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)
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);
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}
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/**
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Met a jour le formulaire d'edition
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*/
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void PolygonEditor::updateForm() {
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if (!part) return;
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activeConnections(false);
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while(points_list.takeTopLevelItem(0)) {}
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foreach(QPointF point, part -> polygon()) {
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point = part -> mapToScene(point);
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QStringList qsl;
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qsl << QString("%1").arg(point.x()) << QString("%1").arg(point.y());
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QTreeWidgetItem *qtwi = new QTreeWidgetItem(qsl);
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qtwi -> setFlags(Qt::ItemIsEnabled | Qt::ItemIsEditable | Qt::ItemIsSelectable);
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points_list.addTopLevelItem(qtwi);
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}
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close_polygon.setChecked(part -> isClosed());
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activeConnections(true);
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}
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/**
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Permet de specifier a cet editeur quelle primitive il doit editer. A noter
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qu'un editeur peut accepter ou refuser d'editer une primitive.
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L'editeur de polygone acceptera d'editer la primitive new_part s'il s'agit
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d'un objet de la classe PartPolygon.
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@param new_part Nouvelle primitive a editer
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@return true si l'editeur a accepter d'editer la primitive, false sinon
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*/
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bool PolygonEditor::setPart(CustomElementPart *new_part) {
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if (!new_part) {
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part = 0;
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style_ -> setPart(0);
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return(true);
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}
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if (PartPolygon *part_polygon = dynamic_cast<PartPolygon *>(new_part)) {
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part = part_polygon;
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style_ -> setPart(part);
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updateForm();
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return(true);
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} else {
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return(false);
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}
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}
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/**
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@return la primitive actuellement editee, ou 0 si ce widget n'en edite pas
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*/
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CustomElementPart *PolygonEditor::currentPart() const {
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return(part);
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}
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/**
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@return Un vecteur contenant les points composant le polygone a partir du
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formulaire d'edition
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*/
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QVector<QPointF> PolygonEditor::getPointsFromTree() {
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if (!part) return(QVector<QPointF>());
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QVector<QPointF> points;
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for(int i = 0 ; i < points_list.topLevelItemCount() ; ++ i) {
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QTreeWidgetItem *qtwi = points_list.topLevelItem(i);
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bool x_convert_ok, y_convert_ok;
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qreal x = qtwi -> text(0).toDouble(&x_convert_ok);
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qreal y = qtwi -> text(1).toDouble(&y_convert_ok);
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if (!x_convert_ok || !y_convert_ok) continue;
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points << part -> mapFromScene(QPointF(x, y));
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}
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return(points);
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}
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/**
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@param qtwi QTreeWidgetItem a valider
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@param column Colonne exacte du QTreeWidgetItem a valider
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*/
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void PolygonEditor::validColumn(QTreeWidgetItem *qtwi, int column) {
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bool convert_ok;
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qtwi -> text(column).toDouble(&convert_ok);
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if (convert_ok) {
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points_list.closePersistentEditor(qtwi, column);
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updatePolygonPoints();
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} else points_list.openPersistentEditor(qtwi, column);
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}
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/**
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Active ou desactive les connexionx signaux/slots entre les widgets internes.
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@param active true pour activer les connexions, false pour les desactiver
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*/
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void PolygonEditor::activeConnections(bool active) {
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if (active) {
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connect(&close_polygon, SIGNAL(stateChanged(int)), this, SLOT(updatePolygonClosedState()));
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connect(&points_list, SIGNAL(itemChanged(QTreeWidgetItem *, int)), this, SLOT(validColumn(QTreeWidgetItem *, int)));
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} else {
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disconnect(&close_polygon, SIGNAL(stateChanged(int)), this, SLOT(updatePolygonClosedState()));
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disconnect(&points_list, SIGNAL(itemChanged(QTreeWidgetItem *, int)), this, SLOT(validColumn(QTreeWidgetItem *, int)));
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}
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}
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