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171 lines
4.5 KiB
C++
171 lines
4.5 KiB
C++
/*
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Copyright 2006-2021 The QElectroTech Team
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This file is part of QElectroTech.
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QElectroTech is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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QElectroTech is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "qpropertyundocommand.h"
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#include <QPropertyAnimation>
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/**
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@brief QPropertyUndoCommand::QPropertyUndoCommand
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Default constructor with old and new value
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This command don't take ownership of object
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@param object
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@param property_name
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@param old_value
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@param new_value
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@param parent
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*/
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QPropertyUndoCommand::QPropertyUndoCommand(QObject *object,
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const char *property_name,
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const QVariant &old_value,
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const QVariant &new_value,
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QUndoCommand *parent) :
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QUndoCommand(parent),
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m_object(object),
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m_property_name(property_name),
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m_old_value(old_value),
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m_new_value(new_value)
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{}
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/**
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@brief QPropertyUndoCommand::QPropertyUndoCommand
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Default constructor with old value.
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Call setNewValue to setup the new value of the edited QObject
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This command don't take ownership of object
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@param object
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@param property_name
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@param old_value
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@param parent
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*/
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QPropertyUndoCommand::QPropertyUndoCommand(QObject *object,
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const char *property_name,
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const QVariant &old_value,
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QUndoCommand *parent) :
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QUndoCommand(parent),
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m_object(object),
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m_property_name(property_name),
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m_old_value(old_value)
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{}
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/**
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@brief QPropertyUndoCommand::QPropertyUndoCommand
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@param other
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*/
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QPropertyUndoCommand::QPropertyUndoCommand(const QPropertyUndoCommand *other)
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{
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m_object = other->m_object;
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m_property_name = other->m_property_name;
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m_old_value = other->m_old_value;
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m_new_value = other->m_new_value;
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m_animate = other->m_animate;
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m_first_time = other->m_first_time;
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setText(other->text());
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}
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/**
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@brief QPropertyUndoCommand::setNewValue
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Set the new value of the property (set with redo) to new_value
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@param new_value
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*/
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void QPropertyUndoCommand::setNewValue(const QVariant &new_value) {
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m_new_value = new_value;
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}
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/**
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@brief QPropertyUndoCommand::enableAnimation
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True to enable animation
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@param animate
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*/
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void QPropertyUndoCommand::enableAnimation (bool animate) {
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m_animate = animate;
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}
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/**
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@brief QPropertyUndoCommand::setAnimated
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@param animate = true for animate this undo
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@param first_time = if true,
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the first animation is done at the first call of redo if false,
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the first animation is done at the second call of redo.
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*/
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void QPropertyUndoCommand::setAnimated(bool animate, bool first_time)
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{
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m_animate = animate;
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m_first_time = first_time;
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}
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/**
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@brief QPropertyUndoCommand::mergeWith
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Try to merge this command with other command
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@param other
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@return true if was merged, else false
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*/
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bool QPropertyUndoCommand::mergeWith(const QUndoCommand *other)
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{
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if (id() != other->id() || other->childCount()) return false;
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QPropertyUndoCommand const *undo = static_cast<const QPropertyUndoCommand *>(other);
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if (m_object != undo->m_object
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|| m_property_name != undo->m_property_name) return false;
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m_new_value = undo->m_new_value;
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return true;
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}
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/**
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@brief QPropertyUndoCommand::redo
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Redo this command
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*/
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void QPropertyUndoCommand::redo()
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{
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if (m_object->property(m_property_name) != m_new_value)
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{
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if (m_animate && m_first_time)
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{
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QPropertyAnimation *animation = new QPropertyAnimation(m_object, m_property_name);
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animation->setStartValue(m_old_value);
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animation->setEndValue(m_new_value);
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animation->start(QAbstractAnimation::DeleteWhenStopped);
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}
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else
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{
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m_object->setProperty(m_property_name, m_new_value);
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m_first_time = true;
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}
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}
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QUndoCommand::redo();
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}
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/**
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@brief QPropertyUndoCommand::undo
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Undo this command
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*/
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void QPropertyUndoCommand::undo()
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{
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if (m_object->property(m_property_name) != m_old_value)
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{
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if (m_animate)
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{
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QPropertyAnimation *animation = new QPropertyAnimation(m_object, m_property_name);
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animation->setStartValue(m_new_value);
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animation->setEndValue(m_old_value);
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animation->start(QAbstractAnimation::DeleteWhenStopped);
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}
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else
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m_object->setProperty(m_property_name, m_old_value);
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}
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QUndoCommand::undo();
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}
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