2021-02-20 12:13:46 +01:00

93 lines
2.6 KiB
C++

/*
Copyright 2006-2021 The QElectroTech Team
This file is part of QElectroTech.
QElectroTech is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
QElectroTech is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef PROPERTIESEDITORDIALOG_H
#define PROPERTIESEDITORDIALOG_H
#include <QDialog>
#include <QDialogButtonBox>
#include <QVBoxLayout>
#include <QAbstractButton>
/**
@brief The PropertiesEditorDialog class
Create a dialog to edit some properties of a thing.
Only create a instance of this class and call exec,
all is done for you in this class.
The first argument (a template) must be a subclass
of QWidget and provide the 3 methods bellow :
QString::title()
void::apply()
void::reset()
You can subclass the interface PropertiesEditorWidget
who provide all this methods.
This dialog take ownership of the editor,
so the editor will be deleted by this dialog
*/
class PropertiesEditorDialog : public QDialog
{
Q_OBJECT
public:
template<typename T>
PropertiesEditorDialog(T editor, QWidget *parent = nullptr) :
QDialog (parent)
{
//Set dialog title
setWindowTitle(editor->title());
// Reparent the editor,
// to be deleted at the same time of this dialog
editor->setParent(this);
//Build the dialog
QVBoxLayout *vlayout = new QVBoxLayout(this);
vlayout->addWidget(editor);
QDialogButtonBox *button_box = new QDialogButtonBox (
QDialogButtonBox::Apply
| QDialogButtonBox::Cancel
| QDialogButtonBox::Reset,
this);
vlayout->addWidget(button_box);
//Setup connection between button box and the editor
connect(button_box,
&QDialogButtonBox::clicked,
[editor, button_box, this]
(QAbstractButton *button)
{
switch(button_box->buttonRole(button))
{
case QDialogButtonBox::RejectRole:
editor->reset();
this->reject();
break;
case QDialogButtonBox::ResetRole:
editor->reset();
break;
case QDialogButtonBox::ApplyRole:
editor->apply();
this->accept();
break;
default:
editor->reset();
this->reject();
}
});
}
};
#endif // PROPERTIESEDITORDIALOG_H