xavier ec6ea11d0d Element editor: introduced CustomElementPart::sceneGeometricRect(), which provides a margin-less equivalent to sceneBoundingRect().
git-svn-id: svn+ssh://svn.tuxfamily.org/svnroot/qet/qet/trunk@2035 bfdf4180-ca20-0410-9c96-a3a8aa849046
2013-02-11 18:35:13 +00:00

74 lines
2.4 KiB
C++

/*
Copyright 2006-2012 Xavier Guerrin
This file is part of QElectroTech.
QElectroTech is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
QElectroTech is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef PART_TERMINAL_H
#define PART_TERMINAL_H
#include "customelementpart.h"
#include "qet.h"
#include <QtGui>
/**
This class represents a terminal which may be used to compose the drawing of
an electrical element within the element editor.
*/
class PartTerminal : public CustomElementPart, public QGraphicsItem {
public:
// constructors, destructor
PartTerminal(QETElementEditor *, QGraphicsItem * = 0, QGraphicsScene * = 0);
virtual ~PartTerminal();
private:
PartTerminal(const PartTerminal &);
// attributes
private:
QET::Orientation _orientation;
QPointF second_point;
// methods
public:
enum { Type = UserType + 1106 };
/**
Enable the use of qgraphicsitem_cast to safely cast a QGraphicsItem into a
PartTerminal.
@return the QGraphicsItem type
*/
virtual int type() const { return Type; }
virtual QString name() const { return(QObject::tr("borne", "element part name")); }
virtual QString xmlName() const { return(QString("terminal")); }
virtual void fromXml(const QDomElement &);
virtual const QDomElement toXml(QDomDocument &) const;
virtual void paint(QPainter *, const QStyleOptionGraphicsItem *, QWidget *);
virtual QRectF boundingRect() const;
QET::Orientation orientation() const;
void setOrientation(QET::Orientation);
virtual void setProperty(const QString &, const QVariant &);
virtual QVariant property(const QString &);
virtual bool isUseless() const;
virtual QRectF sceneGeometricRect() const;
virtual void startUserTransformation(const QRectF &);
virtual void handleUserTransformation(const QRectF &, const QRectF &);
protected:
QVariant itemChange(GraphicsItemChange, const QVariant &);
private:
void updateSecondPoint();
private:
QPointF saved_position_;
};
#endif