qelectrotech-source-mirror/sources/ui/importelementdialog.cpp
blacksun 168467abb0 Improve the way how an element is updated in the new element panel.
Now Qet only use the new embbeded collection (XmlElementCollection).
No need to reload the old element panel for add a new element created by the new element panel
Elements are always imported to the embbeded collection of a project


git-svn-id: svn+ssh://svn.tuxfamily.org/svnroot/qet/qet/trunk@4468 bfdf4180-ca20-0410-9c96-a3a8aa849046
2016-05-05 13:31:04 +00:00

54 lines
1.7 KiB
C++

/*
Copyright 2006-2016 The QElectroTech Team
This file is part of QElectroTech.
QElectroTech is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
QElectroTech is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
*/
#include "importelementdialog.h"
#include "ui_importelementdialog.h"
ImportElementDialog::ImportElementDialog(QWidget *parent) :
QDialog(parent),
ui(new Ui::ImportElementDialog)
{
ui->setupUi(this);
setUpWidget();
}
ImportElementDialog::~ImportElementDialog()
{
delete ui;
}
QET::Action ImportElementDialog::action() const
{
if (ui->m_use_actual_rd->isChecked()) { return QET::Ignore; }
else if (ui->m_erase_actual_rb->isChecked()) { return QET::Erase; }
else if (ui->m_use_both_rb->isChecked()) { return QET::Rename; }
else return QET::Abort;
}
void ImportElementDialog::setUpWidget()
{
QButtonGroup *button_group = new QButtonGroup(this);
button_group->addButton(ui->m_use_actual_rd);
button_group->addButton(ui->m_use_drop_rb);
QButtonGroup *button_group_drop = new QButtonGroup(this);
button_group_drop->addButton(ui->m_erase_actual_rb);
button_group_drop->addButton(ui->m_use_both_rb);
ui->m_use_drop_rb->setChecked(true);
ui->m_use_both_rb->setChecked(true);
}