qelectrotech-source-mirror/sources/editor/graphicspart/customelementgraphicpart.cpp
blacksun d40f2c23b1 Element editor : move all graphics part in a single directory
git-svn-id: svn+ssh://svn.tuxfamily.org/svnroot/qet/qet/trunk@3628 bfdf4180-ca20-0410-9c96-a3a8aa849046
2015-01-26 08:55:43 +00:00

181 lines
6.8 KiB
C++

/*
Copyright 2006-2014 The QElectroTech Team
This file is part of QElectroTech.
QElectroTech is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
QElectroTech is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
*/
#include "customelementgraphicpart.h"
/**
Ecrit les attributs de style dans un element XML
@param qde L'element XML a modifier
*/
void CustomElementGraphicPart::stylesToXml(QDomElement &qde) const {
QString css_like_styles;
css_like_styles += "line-style:";
if (_linestyle == DashedStyle) css_like_styles += "dashed";
if (_linestyle == DottedStyle) css_like_styles += "dotted";
if (_linestyle == DashdottedStyle)css_like_styles += "dashdotted";
else if (_linestyle == NormalStyle) css_like_styles += "normal";
css_like_styles += ";line-weight:";
if (_lineweight == NoneWeight) css_like_styles += "none";
else if (_lineweight == ThinWeight) css_like_styles += "thin";
else if (_lineweight == NormalWeight) css_like_styles += "normal";
else if (_lineweight == UltraWeight) css_like_styles += "hight";
else if (_lineweight == BigWeight) css_like_styles += "eleve";
css_like_styles += ";filling:";
if (_filling == NoneFilling) css_like_styles += "none";
else if (_filling == BlackFilling) css_like_styles += "black";
else if (_filling == WhiteFilling) css_like_styles += "white";
else if (_filling == GreenFilling) css_like_styles += "green";
else if (_filling == BlueFilling) css_like_styles += "blue";
else if (_filling == RedFilling) css_like_styles += "red";
css_like_styles += ";color:";
if (_color == WhiteColor) css_like_styles += "white";
else if (_color == BlackColor) css_like_styles += "black";
else if (_color == GreenColor) css_like_styles += "green";
else if (_color == RedColor) css_like_styles += "red";
else if (_color == BlueColor) css_like_styles += "blue";
qde.setAttribute("style", css_like_styles);
qde.setAttribute("antialias", _antialiased ? "true" : "false");
}
/**
Lit les attributs de style depuis un element XML
@param qde L'element XML a analyser
*/
void CustomElementGraphicPart::stylesFromXml(const QDomElement &qde) {
resetStyles();
// recupere la liste des couples style / valeur
QStringList styles = qde.attribute("style").split(";", QString::SkipEmptyParts);
// analyse chaque couple
QRegExp rx("^\\s*([a-z-]+)\\s*:\\s*([a-z-]+)\\s*$");
foreach (QString style, styles) {
if (!rx.exactMatch(style)) continue;
QString style_name = rx.cap(1);
QString style_value = rx.cap(2);
if (style_name == "line-style") {
if (style_value == "dashed") _linestyle = DashedStyle;
if (style_value == "dotted") _linestyle = DottedStyle;
if (style_value == "dashdotted") _linestyle = DashdottedStyle;
else if (style_value == "normal") _linestyle = NormalStyle;
// il n'y a pas de else car les valeurs non conformes sont ignorees (idem par la suite)
} else if (style_name == "line-weight") {
if (style_value == "none") _lineweight = NoneWeight;
else if (style_value == "thin") _lineweight = ThinWeight;
else if (style_value == "normal") _lineweight = NormalWeight;
else if (style_value == "hight") _lineweight = UltraWeight;
else if (style_value == "eleve") _lineweight = BigWeight;
} else if (style_name == "filling") {
if (style_value == "white") _filling = WhiteFilling;
else if (style_value == "black") _filling = BlackFilling;
else if (style_value == "red") _filling = RedFilling;
else if (style_value == "green") _filling = GreenFilling;
else if (style_value == "blue") _filling = BlueFilling;
else if (style_value == "none") _filling = NoneFilling;
} else if (style_name == "color") {
if (style_value == "black") _color = BlackColor;
else if (style_value == "white") _color = WhiteColor;
else if (style_value == "green") _color = GreenColor;
else if (style_value == "red") _color = RedColor;
else if (style_value == "blue") _color = BlueColor;
}
}
// recupere l'antialiasing
_antialiased = qde.attribute("antialias") == "true";
}
/**
Remet les styles par defaut
*/
void CustomElementGraphicPart::resetStyles() {
_linestyle = NormalStyle;
_lineweight = NormalWeight;
_filling = NoneFilling;
_color = BlackColor;
_antialiased = false;
}
/**
Applique les styles a un Qpainter
@param painter QPainter a modifier
*/
void CustomElementGraphicPart::applyStylesToQPainter(QPainter &painter) const {
// recupere le QPen et la QBrush du QPainter
QPen pen = painter.pen();
QBrush brush = painter.brush();
// applique le style de trait
if (_linestyle == DashedStyle) pen.setStyle(Qt::DashLine);
if (_linestyle == DashdottedStyle) pen.setStyle(Qt::DashDotLine);
if (_linestyle == DottedStyle) pen.setStyle(Qt::DotLine);
else if (_linestyle == NormalStyle) pen.setStyle(Qt::SolidLine);
// applique l'epaisseur de trait
if (_lineweight == NoneWeight) pen.setColor(QColor(0, 0, 0, 0));
else if (_lineweight == ThinWeight) pen.setWidth(0);
else if (_lineweight == NormalWeight) pen.setWidthF(1.0);
else if (_lineweight == UltraWeight) pen.setWidthF(2.0);
else if (_lineweight == BigWeight) pen.setWidthF(5.0);
// applique le remplissage
if (_filling == NoneFilling) {
brush.setStyle(Qt::NoBrush);
} else if (_filling == BlackFilling) {
brush.setStyle(Qt::SolidPattern);
brush.setColor(Qt::black);
} else if (_filling == WhiteFilling) {
brush.setStyle(Qt::SolidPattern);
brush.setColor(Qt::white);
} else if (_filling == GreenFilling) {
brush.setStyle(Qt::SolidPattern);
brush.setColor(Qt::green);
} else if (_filling == RedFilling) {
brush.setStyle(Qt::SolidPattern);
brush.setColor(Qt::red);
} else if (_filling == BlueFilling) {
brush.setStyle(Qt::SolidPattern);
brush.setColor(Qt::blue);
}
// applique la couleur de trait
if (_color == WhiteColor) pen.setColor(QColor(255, 255, 255, pen.color().alpha()));
else if (_color == BlackColor) pen.setColor(QColor( 0, 0, 0, pen.color().alpha()));
else if (_color == GreenColor) pen.setColor(QColor(Qt::green));
else if (_color == RedColor) pen.setColor(QColor(Qt::red));
else if (_color == BlueColor) pen.setColor(QColor(Qt::blue));
// applique l'antialiasing
painter.setRenderHint(QPainter::Antialiasing, _antialiased);
painter.setRenderHint(QPainter::TextAntialiasing, _antialiased);
painter.setRenderHint(QPainter::SmoothPixmapTransform, _antialiased);
painter.setPen(pen);
painter.setBrush(brush);
}