blacksun 6f51f1eb0d Element editor : replace home made property by Q_PROPERTY for all primitive,
Add combo box for input to set the tagg (nothing or label, actually)
Remove terminal text because unused.


git-svn-id: svn+ssh://svn.tuxfamily.org/svnroot/qet/qet/trunk@3088 bfdf4180-ca20-0410-9c96-a3a8aa849046
2014-05-29 13:46:04 +00:00

123 lines
3.1 KiB
C++

/*
Copyright 2006-2014 The QElectroTech Team
This file is part of QElectroTech.
QElectroTech is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
QElectroTech is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ORIENTATION_SET_H
#define ORIENTATION_SET_H
#include "qet.h"
/**
This class provides a container for element orientations, i.e. a data
structure that stores, for a particular element:
- its default orientation,
- its current orientation,
- whether the North, East, South and West orientations are allowed.
*/
class OrientationSet {
// constructors, destructor
public:
OrientationSet();
virtual ~OrientationSet() {};
// attributes
private:
bool north_ori;
bool east_ori;
bool south_ori;
bool west_ori;
Qet::Orientation default_ori;
Qet::Orientation current_ori;
// methods
public:
bool north() const;
bool east() const;
bool south() const;
bool west() const;
bool setNorth(bool);
bool setEast(bool);
bool setSouth(bool);
bool setWest(bool);
Qet::Orientation defaultOrientation() const;
void setDefaultOrientation(const Qet::Orientation &);
Qet::Orientation current() const;
bool setCurrent(Qet::Orientation);
Qet::Orientation next() const;
Qet::Orientation previous() const;
Qet::Orientation setNext();
Qet::Orientation setPrevious();
bool accept(Qet::Orientation) const;
const OrientationSet operator++(int);
const OrientationSet operator--(int);
const OrientationSet operator++();
const OrientationSet operator--();
bool operator==(const OrientationSet &) const;
bool operator!=(const OrientationSet &) const;
bool fromString(const QString &);
QString toString() const;
};
/**
@return whether the Northern orientation is allowed
*/
inline bool OrientationSet::north() const {
return(north_ori);
}
/**
@return whether the Eastern orientation is allowed
*/
inline bool OrientationSet::east() const {
return(east_ori);
}
/**
@return whether the Southern orientation is allowed
*/
inline bool OrientationSet::south() const {
return(south_ori);
}
/**
@return whether the Western orientation is allowed
*/
inline bool OrientationSet::west() const {
return(west_ori);
}
/**
@param new_default_orientation The new default orientation
*/
inline void OrientationSet::setDefaultOrientation(const Qet::Orientation& new_default_orientation) {
default_ori = new_default_orientation;
}
/**
@return the default orientation
*/
inline Qet::Orientation OrientationSet::defaultOrientation() const {
return(default_ori);
}
/**
@return the current orientation
*/
inline Qet::Orientation OrientationSet::current() const {
return(current_ori);
}
#endif