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63 lines
1.6 KiB
C++
63 lines
1.6 KiB
C++
/*
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Copyright 2006-2022 The QElectroTech Team
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This file is part of QElectroTech.
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QElectroTech is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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QElectroTech is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "openelmtcommand.h"
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#include "../elementscene.h"
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#include <QDomDocument>
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#include <QObject>
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OpenElmtCommand::OpenElmtCommand(const QDomDocument &document,
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QPointer<ElementScene> scene,
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QUndoCommand *parent) :
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QUndoCommand{parent},
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m_document{document.cloneNode().toDocument()},
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m_scene{scene}
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{
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setText(QObject::tr("Ouvrir un element"));
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}
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void OpenElmtCommand::undo()
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{
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for (const auto &item : qAsConst(m_graphics_item)) {
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m_scene->removeItem(item);
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}
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}
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void OpenElmtCommand::redo()
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{
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if (!m_scene) {
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return;
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}
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if (m_first_redo)
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{
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m_scene->fromXml(m_document, QPointF(), true, &m_graphics_item);
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m_first_redo = false;
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//m_document is now useless,
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//we clear it to use less memory
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m_document.clear();
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}
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else {
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for (const auto &item : qAsConst(m_graphics_item)) {
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m_scene->addItem(item);
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}
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}
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m_scene->slot_select(m_graphics_item);
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}
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