blacksun 6f6561be01 Change the way how an element or directory is copied, this isn't the role of the new panel to manage the copy.
We must to use elementcollectionhandler instead


git-svn-id: svn+ssh://svn.tuxfamily.org/svnroot/qet/qet/trunk@4343 bfdf4180-ca20-0410-9c96-a3a8aa849046
2016-02-13 12:51:56 +00:00

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2.1 KiB
C++

/*
Copyright 2006-2015 The QElectroTech Team
This file is part of QElectroTech.
QElectroTech is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
QElectroTech is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ELEMENTCOLLECTIONHANDLER_H
#define ELEMENTCOLLECTIONHANDLER_H
#include "elementlocation.h"
class QWidget;
class ECHStrategy
{
public:
ECHStrategy(ElementLocation &source, ElementLocation &destination);
virtual ~ECHStrategy();
virtual ElementLocation copy() =0;
ElementLocation m_source, m_destination;
};
class ECHSFileToFile : public ECHStrategy
{
public:
ECHSFileToFile (ElementLocation &source, ElementLocation &destination);
ElementLocation copy();
private:
ElementLocation copyDirectory(ElementLocation &source, ElementLocation &destination, QString rename = QString());
ElementLocation copyElement(ElementLocation &source, ElementLocation &destination, QString rename = QString());
};
/**
* @brief The ElementCollectionHandler class
* Provide several method to copy element or directory from a collection
* to another collection.
*/
class ElementCollectionHandler
{
public:
ElementCollectionHandler();
~ElementCollectionHandler();
ElementLocation copy(ElementLocation &source, ElementLocation &destination);
private:
ECHStrategy *m_strategy = nullptr;
};
#endif // ELEMENTCOLLECTIONHANDLER_H