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https://github.com/qelectrotech/qelectrotech-source-mirror.git
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git-svn-id: svn+ssh://svn.tuxfamily.org/svnroot/qet/qet/trunk@4050 bfdf4180-ca20-0410-9c96-a3a8aa849046
124 lines
4.0 KiB
C++
124 lines
4.0 KiB
C++
/*
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Copyright 2006-2015 The QElectroTech Team
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This file is part of QElectroTech.
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QElectroTech is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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QElectroTech is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "qetgraphicshandlerutility.h"
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#include <QPainter>
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/**
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* @brief QetGraphicsHandlerUtility::QetGraphicsHandlerUtility
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* Constructor
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* @param size : the size of the handler
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*/
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QetGraphicsHandlerUtility::QetGraphicsHandlerUtility(qreal size) :
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m_size (size),
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m_zoom_factor(1)
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{}
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/**
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* @brief QetGraphicsHandlerUtility::DrawHandler
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* Draw the handler at pos @point, using the QPainter @painter.
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* @param painter : painter to use for drawing the handler
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* @param point : point to draw the handler
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*/
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void QetGraphicsHandlerUtility::DrawHandler(QPainter *painter, const QPointF &point, bool color2)
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{
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//Color of handler
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QColor inner(0xFF, 0xFF, 0xFF);
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QColor outer(0x00, 0x61, 0xFF);
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if(color2) outer = QColor(0x1A, 0x5C, 0x14);
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//Setup the zoom factor to draw the handler in the same size at screen,
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//no matter the zoom of the QPainter
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m_zoom_factor = 1.0/painter->transform().m11();
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painter->save();
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painter->setBrush(QBrush(inner));
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QPen square_pen(QBrush(outer), 2, Qt::SolidLine, Qt::SquareCap, Qt::MiterJoin);
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square_pen.setCosmetic(true);
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painter->setPen(square_pen);
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painter->drawRect(getRect(point));
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painter->restore();
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}
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/**
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* @brief QetGraphicsHandlerUtility::pointIsInHandler
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* @param point : point to compare
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* @param key_point : point at the center of handler (the point to modify, for exemple the corner of a rectangle)
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* @return true if point is in a handler. else false
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*/
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bool QetGraphicsHandlerUtility::pointIsInHandler(const QPointF &point, const QPointF &key_point) const {
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return (getRect(key_point).contains(point));
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}
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/**
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* @brief QetGraphicsHandlerUtility::pointIsHoverHandler
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* @param point : point to compare
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* @param vector : vector of key_point (the point to modify, for exemple the corners of a rectangle)
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* @return if point is hover an handler, return the index of the hovered key_point in the vector, else return -1
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*/
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int QetGraphicsHandlerUtility::pointIsHoverHandler(const QPointF &point, const QVector<QPointF> &vector) const
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{
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foreach (QPointF key_point, vector)
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if (pointIsInHandler(point, key_point))
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return vector.indexOf(key_point);
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return -1;
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}
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/**
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* @brief QetGraphicsHandlerUtility::handlerRect
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* Return the rect of the handler for all key_point in vector (the point to modify, for exemple the corners of a rectangle)
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* The order of rect in the returned vector is the same as the given vector.
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* @param vector
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* @return
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*/
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QVector<QRectF> QetGraphicsHandlerUtility::handlerRect(const QVector<QPointF> &vector) const
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{
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QVector <QRectF> rect_vector;
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foreach(QPointF point, vector)
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rect_vector << getRect(point);
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return rect_vector;
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}
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/**
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* @brief QetGraphicsHandlerUtility::getRect
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* @param point
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* @return
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*/
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QRectF QetGraphicsHandlerUtility::getRect(const QPointF &point) const
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{
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qreal rect_size = m_size * m_zoom_factor;
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QRectF rect(point.x() - rect_size/2, point.y() - rect_size/2, rect_size, rect_size);
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return rect;
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}
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/**
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* @brief QetGraphicsHandlerUtility::pointsForRect
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* Return the point of the rect in vector.
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* The point are stored like this :
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* top left, top right, bottom left, bottom right;
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* @param rect
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* @return
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*/
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QVector<QPointF> QetGraphicsHandlerUtility::pointsForRect(const QRectF &rect)
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{
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QVector<QPointF> vector;
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vector << rect.topLeft() << rect.topRight() << rect.bottomLeft() << rect.bottomRight();
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return vector;
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}
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