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git-svn-id: svn+ssh://svn.tuxfamily.org/svnroot/qet/qet/branches/0.3@1424 bfdf4180-ca20-0410-9c96-a3a8aa849046
209 lines
8.3 KiB
C++
209 lines
8.3 KiB
C++
/*
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Copyright 2006-2012 Xavier Guerrin
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This file is part of QElectroTech.
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QElectroTech is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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QElectroTech is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "styleeditor.h"
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#include "customelementgraphicpart.h"
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/**
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Constructeur
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@param editor L'editeur d'element concerne
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@param p La partie a editer
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@param parent le Widget parent
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*/
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StyleEditor::StyleEditor(QETElementEditor *editor, CustomElementGraphicPart *p, QWidget *parent) :
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ElementItemEditor(editor, parent),
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part(p)
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{
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// couleur
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color = new QButtonGroup(this);
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color -> addButton(black_color = new QRadioButton(tr("Noir", "element part color")), CustomElementGraphicPart::BlackColor);
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color -> addButton(white_color = new QRadioButton(tr("Blanc", "element part color")), CustomElementGraphicPart::WhiteColor);
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// style
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style = new QButtonGroup(this);
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style -> addButton(normal_style = new QRadioButton(tr("Normal", "element part line style")), CustomElementGraphicPart::NormalStyle);
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style -> addButton(dashed_style = new QRadioButton(tr("Tiret", "element part line style")), CustomElementGraphicPart::DashedStyle);
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style -> addButton(dotted_style = new QRadioButton(tr("Pointill\351", "element part line style")), CustomElementGraphicPart::DottedStyle);
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normal_style -> setChecked(true);
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// epaisseur
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weight = new QButtonGroup(this);
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weight -> addButton(none_weight = new QRadioButton(tr("Nulle", "element part weight")), CustomElementGraphicPart::NoneWeight);
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weight -> addButton(thin_weight = new QRadioButton(tr("Fine", "element part weight")), CustomElementGraphicPart::ThinWeight);
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weight -> addButton(normal_weight = new QRadioButton(tr("Normale", "element part weight")), CustomElementGraphicPart::NormalWeight);
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// remplissage
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filling = new QButtonGroup(this);
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filling -> addButton(no_filling = new QRadioButton(tr("Aucun", "element part filling")), CustomElementGraphicPart::NoneFilling );
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filling -> addButton(black_filling = new QRadioButton(tr("Noir", "element part filling")), CustomElementGraphicPart::BlackFilling);
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filling -> addButton(white_filling = new QRadioButton(tr("Blanc", "element part filling")), CustomElementGraphicPart::WhiteFilling);
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// antialiasing
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antialiasing = new QCheckBox(tr("Antialiasing"));
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updateForm();
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main_layout = new QVBoxLayout();
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main_layout -> addWidget(antialiasing);
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main_layout -> addWidget(new QLabel("<u>" + tr("Trait :") + "</u> "));
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QHBoxLayout *color_layout = new QHBoxLayout();
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color_layout -> addWidget(new QLabel(tr("Couleur : ")));
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color_layout -> addWidget(black_color);
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color_layout -> addWidget(white_color);
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color_layout -> addStretch();
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main_layout -> addItem(color_layout);
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QHBoxLayout *style_layout = new QHBoxLayout();
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style_layout -> addWidget(new QLabel(tr("Style : ")));
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style_layout -> addWidget(normal_style);
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style_layout -> addWidget(dashed_style);
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style_layout -> addWidget(dotted_style);
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style_layout -> addStretch();
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main_layout -> addItem(style_layout);
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QHBoxLayout *weight_layout = new QHBoxLayout();
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weight_layout -> addWidget(new QLabel(tr("\311paisseur : ")));
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weight_layout -> addWidget(none_weight);
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weight_layout -> addWidget(thin_weight);
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weight_layout -> addWidget(normal_weight);
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weight_layout -> addStretch();
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main_layout -> addItem(weight_layout);
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main_layout -> addWidget(new QLabel("<u>" + tr("Remplissage :") + "</u> "));
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QHBoxLayout *filling_layout = new QHBoxLayout();
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filling_layout -> addWidget(no_filling);
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filling_layout -> addWidget(black_filling);
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filling_layout -> addWidget(white_filling);
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filling_layout -> addStretch();
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main_layout -> addItem(filling_layout);
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main_layout -> addStretch();
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setLayout(main_layout);
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}
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/// Destructeur
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StyleEditor::~StyleEditor() {
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}
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/**
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Met a jour le style de la partie a partir des donnees du formulaire
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*/
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void StyleEditor::updatePart() {
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if (!part) return;
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// applique l'antialiasing
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part -> setAntialiased(antialiasing -> isChecked());
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// applique la couleur
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part -> setColor(static_cast<CEGP::Color>(color -> checkedId()));
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// applique le style
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part -> setLineStyle(static_cast<CEGP::LineStyle>(style -> checkedId()));
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// applique l'epaisseur
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part -> setLineWeight(static_cast<CEGP::LineWeight>(weight -> checkedId()));
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// applique le remplissage
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part -> setFilling(static_cast<CEGP::Filling>(filling -> checkedId()));
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}
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/// Met a jour l'antialiasing et cree un objet d'annulation
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void StyleEditor::updatePartAntialiasing() { addChangePartCommand(tr("style antialiasing"), part, "antialias", antialiasing -> isChecked()); }
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/// Met a jour la couleur du trait et cree un objet d'annulation
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void StyleEditor::updatePartColor() { addChangePartCommand(tr("style couleur"), part, "color", color -> checkedId()); }
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/// Met a jour le style du trait et cree un objet d'annulation
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void StyleEditor::updatePartLineStyle() { addChangePartCommand(tr("style ligne"), part, "line-style", style -> checkedId()); }
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/// Met a jour l'epaisseur du trait et cree un objet d'annulation
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void StyleEditor::updatePartLineWeight() { addChangePartCommand(tr("style epaisseur"), part, "line-weight", weight -> checkedId()); }
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/// Met a jour la couleur de fond et cree un objet d'annulation
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void StyleEditor::updatePartFilling() { addChangePartCommand(tr("style remplissage"), part, "filling", filling -> checkedId()); }
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/**
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Met a jour le formulaire d'edition
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*/
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void StyleEditor::updateForm() {
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if (!part) return;
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activeConnections(false);
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// lit l'antialiasing
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antialiasing -> setChecked(part -> antialiased());
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// lit la couleur
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color -> button(part -> color()) -> setChecked(true);
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// lit le style
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style -> button(part -> lineStyle()) -> setChecked(true);
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// lit l'epaisseur
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weight -> button(part -> lineWeight()) -> setChecked(true);
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// lit le remplissage
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filling -> button(part -> filling()) -> setChecked(true);
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activeConnections(true);
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}
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/**
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Permet de specifier a cet editeur quelle primitive il doit editer. A noter
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qu'un editeur peut accepter ou refuser d'editer une primitive.
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L'editeur de ligne acceptera d'editer la primitive new_part s'il s'agit d'un
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objet de la classe CustomElementGraphicPart.
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@param new_part Nouvelle primitive a editer
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@return true si l'editeur a accepter d'editer la primitive, false sinon
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*/
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bool StyleEditor::setPart(CustomElementPart *new_part) {
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if (!new_part) {
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part = 0;
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return(true);
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}
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if (CustomElementGraphicPart *part_graphic = dynamic_cast<CustomElementGraphicPart *>(new_part)) {
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part = part_graphic;
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updateForm();
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return(true);
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} else {
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return(false);
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}
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}
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/**
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@return la primitive actuellement editee, ou 0 si ce widget n'en edite pas
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*/
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CustomElementPart *StyleEditor::currentPart() const {
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return(part);
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}
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/**
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Active ou desactive les connexionx signaux/slots entre les widgets internes.
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@param active true pour activer les connexions, false pour les desactiver
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*/
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void StyleEditor::activeConnections(bool active) {
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if (active) {
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connect(color, SIGNAL(buttonClicked(int)), this, SLOT(updatePartColor()));
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connect(style, SIGNAL(buttonClicked(int)), this, SLOT(updatePartLineStyle()));
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connect(weight, SIGNAL(buttonClicked(int)), this, SLOT(updatePartLineWeight()));
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connect(filling, SIGNAL(buttonClicked(int)), this, SLOT(updatePartFilling()));
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connect(antialiasing, SIGNAL(stateChanged(int)), this, SLOT(updatePartAntialiasing()));
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} else {
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disconnect(color, SIGNAL(buttonClicked(int)), this, SLOT(updatePartColor()));
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disconnect(style, SIGNAL(buttonClicked(int)), this, SLOT(updatePartLineStyle()));
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disconnect(weight, SIGNAL(buttonClicked(int)), this, SLOT(updatePartLineWeight()));
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disconnect(filling, SIGNAL(buttonClicked(int)), this, SLOT(updatePartFilling()));
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disconnect(antialiasing, SIGNAL(stateChanged(int)), this, SLOT(updatePartAntialiasing()));
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}
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}
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