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https://github.com/qelectrotech/qelectrotech-source-mirror.git
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git-svn-id: svn+ssh://svn.tuxfamily.org/svnroot/qet/qet/branches/0.3@1424 bfdf4180-ca20-0410-9c96-a3a8aa849046
141 lines
4.6 KiB
C++
141 lines
4.6 KiB
C++
/*
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Copyright 2006-2012 Xavier Guerrin
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This file is part of QElectroTech.
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QElectroTech is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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QElectroTech is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "circleeditor.h"
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#include "styleeditor.h"
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#include "partcircle.h"
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/**
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Constructeur
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@param editor L'editeur d'element concerne
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@param circle Le cercle a editer
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@param parent le Widget parent
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*/
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CircleEditor::CircleEditor(QETElementEditor *editor, PartCircle *circle, QWidget *parent) :
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ElementItemEditor(editor, parent),
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part(circle)
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{
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style_ = new StyleEditor(editor);
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x = new QLineEdit();
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y = new QLineEdit();
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r = new QLineEdit();
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x -> setValidator(new QDoubleValidator(x));
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y -> setValidator(new QDoubleValidator(y));
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r -> setValidator(new QDoubleValidator(r));
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QVBoxLayout *v_layout = new QVBoxLayout(this);
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QGridLayout *grid = new QGridLayout();
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grid -> addWidget(new QLabel(tr("Centre : ")), 0, 0);
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grid -> addWidget(new QLabel("x"), 1, 0, Qt::AlignRight);
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grid -> addWidget(x, 1, 1);
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grid -> addWidget(new QLabel("y"), 1, 2);
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grid -> addWidget(y, 1, 3);
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grid -> addWidget(new QLabel(tr("Diam\350tre : ")), 2, 0);
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grid -> addWidget(r, 2, 1);
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v_layout -> addWidget(style_);
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v_layout -> addLayout(grid);
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activeConnections(true);
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updateForm();
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}
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/// Destructeur
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CircleEditor::~CircleEditor() {
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}
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/**
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Permet de specifier a cet editeur quelle primitive il doit editer. A noter
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qu'un editeur peut accepter ou refuser d'editer une primitive.
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L'editeur de cercle acceptera d'editer la primitive new_part s'il s'agit
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d'un objet de la classe PartCircle.
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@param new_part Nouvelle primitive a editer
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@return true si l'editeur a accepter d'editer la primitive, false sinon
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*/
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bool CircleEditor::setPart(CustomElementPart *new_part) {
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if (!new_part) {
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part = 0;
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style_ -> setPart(0);
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return(true);
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}
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if (PartCircle *part_circle = dynamic_cast<PartCircle *>(new_part)) {
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part = part_circle;
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style_ -> setPart(part);
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updateForm();
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return(true);
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} else {
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return(false);
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}
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}
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/**
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@return la primitive actuellement editee, ou 0 si ce widget n'en edite pas
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*/
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CustomElementPart *CircleEditor::currentPart() const {
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return(part);
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}
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/**
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met a jour le cercle a partir des donnees du formulaire
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*/
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void CircleEditor::updateCircle() {
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if (!part) return;
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part -> setProperty("x", x -> text().toDouble());
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part -> setProperty("y", y -> text().toDouble());
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part -> setProperty("diameter", r -> text().toDouble());
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}
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/// Met a jour l'abscisse du cercle et cree un objet d'annulation
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void CircleEditor::updateCircleX() { addChangePartCommand(tr("abscisse"), part, "x", x -> text().toDouble()); }
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/// Met a jour l'ordonnee du cercle et cree un objet d'annulation
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void CircleEditor::updateCircleY() { addChangePartCommand(tr("ordonn\351e"), part, "y", y -> text().toDouble()); }
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/// Met a jour le diametre du cercle et cree un objet d'annulation
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void CircleEditor::updateCircleD() { addChangePartCommand(tr("diam\350tre"), part, "diameter", r -> text().toDouble()); }
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/**
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Met a jour le formulaire d'edition
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*/
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void CircleEditor::updateForm() {
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if (!part) return;
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activeConnections(false);
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x -> setText(part -> property("x").toString());
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y -> setText(part -> property("y").toString());
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r -> setText(part -> property("diameter").toString());
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activeConnections(true);
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}
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/**
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Active ou desactive les connexionx signaux/slots entre les widgets internes.
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@param active true pour activer les connexions, false pour les desactiver
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*/
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void CircleEditor::activeConnections(bool active) {
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if (active) {
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connect(x, SIGNAL(editingFinished()), this, SLOT(updateCircleX()));
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connect(y, SIGNAL(editingFinished()), this, SLOT(updateCircleY()));
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connect(r, SIGNAL(editingFinished()), this, SLOT(updateCircleD()));
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} else {
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disconnect(x, SIGNAL(editingFinished()), this, SLOT(updateCircleX()));
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disconnect(y, SIGNAL(editingFinished()), this, SLOT(updateCircleY()));
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disconnect(r, SIGNAL(editingFinished()), this, SLOT(updateCircleD()));
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}
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}
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