Simon De Backer 32a90493bd TEST a Merge branch 'XMLProperties'
it gets built let's test it for bugs

 Conflicts:
	sources/ElementsCollection/fileelementcollectionitem.cpp
	sources/QetGraphicsItemModeler/qetgraphicshandleritem.h
	sources/borderproperties.cpp
	sources/conductorproperties.cpp
	sources/conductorproperties.h
	sources/diagram.cpp
	sources/diagram.h
	sources/diagramprintdialog.cpp
	sources/diagramprintdialog.h
	sources/editor/graphicspart/customelementgraphicpart.cpp
	sources/editor/graphicspart/partarc.cpp
	sources/editor/graphicspart/partdynamictextfield.cpp
	sources/editor/graphicspart/partdynamictextfield.h
	sources/editor/graphicspart/partellipse.cpp
	sources/editor/graphicspart/partline.cpp
	sources/editor/graphicspart/partpolygon.cpp
	sources/editor/graphicspart/partrectangle.cpp
	sources/editor/graphicspart/partterminal.cpp
	sources/editor/graphicspart/partterminal.h
	sources/editor/graphicspart/parttext.cpp
	sources/properties/propertiesinterface.cpp
	sources/properties/propertiesinterface.h
	sources/properties/terminaldata.cpp
	sources/properties/terminaldata.h
	sources/properties/xrefproperties.cpp
	sources/properties/xrefproperties.h
	sources/qetgraphicsitem/conductor.cpp
	sources/qetgraphicsitem/conductor.h
	sources/qetgraphicsitem/conductortextitem.h
	sources/qetgraphicsitem/dynamicelementtextitem.h
	sources/qetgraphicsitem/element.cpp
	sources/qetgraphicsitem/element.h
	sources/qetgraphicsitem/elementtextitemgroup.h
	sources/qetgraphicsitem/slaveelement.cpp
	sources/qetgraphicsitem/slaveelement.h
	sources/qetgraphicsitem/terminal.cpp
	sources/qetgraphicsitem/terminal.h
	sources/qetproject.cpp
	sources/titleblockproperties.cpp
2020-10-13 22:31:58 +02:00

116 lines
3.5 KiB
C++

/*
Copyright 2006-2020 The QElectroTech Team
This file is part of QElectroTech.
QElectroTech is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
QElectroTech is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CUSTOM_ELEMENT_PART_H
#define CUSTOM_ELEMENT_PART_H
#include "qet.h"
#include "propertiesinterface.h"
class CustomElement;
class ElementPrimitiveDecorator;
class ElementScene;
class QETElementEditor;
class QUndoStack;
class QGraphicsItem;
class QGraphicsSceneMouseEvent;
/**
@brief The CustomElementPart class
This abstract class represents a primitive of
the visual representation of an electrical element.
The Element, FixedElement and CustomElement classes do not embed
its attributes and methods in order to remain lightweight; indeed,
there is no point for those classes to store their visual representation
with anything more complex than a QImage.
*/
class CustomElementPart: public PropertiesInterface {
// constructors, destructor
public:
/**
@brief CustomElementPart
Constructor
@param editor Element editor this primitive is attached to
*/
CustomElementPart(QETElementEditor *editor) : element_editor(editor) {}
/**
@brief ~CustomElementPart
Destructor
*/
virtual ~CustomElementPart() {}
private:
CustomElementPart(const CustomElementPart &);
// attributes
private:
QETElementEditor *element_editor;
// methods
public:
/**
Set a specific property of the primitive
*/
virtual void setProperty(const char *name, const QVariant &value) = 0;
/**
Get the current value of a specific primitive property
*/
virtual QVariant property(const char *name) const = 0;
/**
@return whether the primitive appears to be useless (e.g. 0-length line)
Typically, useless primitives are discarded when saving the element.
*/
virtual bool isUseless() const = 0;
virtual QRectF sceneGeometricRect() const = 0;
/**
Inform this part a user-induced transformation is about to begin.
This method can be used to save data required by handleUserTransformation().
*/
virtual void startUserTransformation(const QRectF &) = 0;
/**
Make this part fit into the provided rectangle.
*/
virtual void handleUserTransformation(const QRectF &,
const QRectF &) = 0;
/// @return a pointer to the parent element editor
virtual QETElementEditor *elementEditor() const;
/**
Call the updateCurrentPartEditor() slot of the editor
@see QETElementEditor::updateCurrentPartEditor()
*/
virtual void updateCurrentPartEditor() const;
/// @return a pointer to the parent editing scene
virtual ElementScene *elementScene() const;
/// @return the element editor undo stack
virtual QUndoStack &undoStack() const;
/// @return the name of the primitive
virtual QString name() const = 0;
/// @return the name that will be used as XML tag when exporting the primitive
virtual QString xmlName() const = 0;
virtual QGraphicsItem *toItem();
virtual QET::ScalingMethod preferredScalingMethod() const;
protected:
QList<QPointF> mapPoints(
const QRectF &,
const QRectF &,
const QList<QPointF> &);
};
#endif