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109 lines
2.6 KiB
C++
109 lines
2.6 KiB
C++
/*
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Copyright 2006-2021 The QElectroTech Team
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This file is part of QElectroTech.
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QElectroTech is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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QElectroTech is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "eseventaddline.h"
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#include "../editorcommands.h"
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#include "../elementscene.h"
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#include "../graphicspart/partline.h"
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#include "../ui/qetelementeditor.h"
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#include <QGraphicsSceneMouseEvent>
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#include <QObject>
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/**
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@brief ESEventAddLine::ESEventAddLine
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Constructor
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@param scene : scene where we operate this action
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*/
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ESEventAddLine::ESEventAddLine(ElementScene *scene) :
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ESEventInterface (scene),
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m_line (nullptr)
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{}
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/**
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@brief ESEventAddLine::~ESEventAddLine
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destructor
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*/
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ESEventAddLine::~ESEventAddLine()
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{
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if (m_running || m_abort)
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delete m_line;
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}
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/**
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@brief ESEventAddLine::mousePressEvent
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@param event
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@return
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*/
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bool ESEventAddLine::mousePressEvent(QGraphicsSceneMouseEvent *event) {
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if (event -> button() == Qt::LeftButton) {
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if (! m_running) m_running = true;
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QPointF pos = m_scene -> snapToGrid(event -> scenePos());
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//Create new line
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if (!m_line) {
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m_line = new PartLine(m_editor);
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m_scene -> addItem(m_line);
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m_line->setLine(QLineF(pos, pos));
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return true;
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}
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//Add new line to scene
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m_scene -> undoStack().push(new AddPartCommand(QObject::tr("ligne"), m_scene, m_line));
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//Set m_line to nullptr for create new line at next mouse press
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m_line = nullptr;
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return true;
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}
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return false;
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}
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/**
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@brief ESEventAddLine::mouseMoveEvent
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@param event
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@return
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*/
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bool ESEventAddLine::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
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{
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updateHelpCross (event -> scenePos());
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if (!m_line) return false;
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QLineF line = m_line->line();
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line.setP2(m_scene -> snapToGrid(event -> scenePos()));
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m_line -> setLine(line);
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return true;
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}
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/**
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@brief ESEventAddLine::mouseReleaseEvent
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@param event
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@return
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*/
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bool ESEventAddLine::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) {
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if (event -> button() == Qt::RightButton) {
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if (m_line) {delete m_line; m_line = nullptr;}
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else {m_running = false;}
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return true;
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}
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return false;
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}
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