/* Copyright 2006-2022 The QElectroTech Team This file is part of QElectroTech. QElectroTech is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. QElectroTech is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with QElectroTech. If not, see . */ #include "openelmtcommand.h" #include "../elementscene.h" #include #include OpenElmtCommand::OpenElmtCommand(const QDomDocument &document, QPointer scene, QUndoCommand *parent) : QUndoCommand{parent}, m_document{document.cloneNode().toDocument()}, m_scene{scene} { setText(QObject::tr("Ouvrir un element")); } OpenElmtCommand::~OpenElmtCommand() { if (m_scene) { m_scene->qgiManager().release(m_graphics_item); } } void OpenElmtCommand::undo() { m_scene->removeItems(m_graphics_item.toVector()); } void OpenElmtCommand::redo() { if (!m_scene) { return; } if (m_first_redo) { m_scene->fromXml(m_document, QPointF(), true, &m_graphics_item); m_scene->qgiManager().manage(m_graphics_item); m_first_redo = false; //m_document is now useless, //we clear it to use less memory m_document.clear(); } else { m_scene->addItems(m_graphics_item.toVector()); } m_scene->slot_select(m_graphics_item); }