/* Copyright 2006-2014 The QElectroTech Team This file is part of QElectroTech. QElectroTech is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. QElectroTech is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with QElectroTech. If not, see . */ #ifndef CUSTOM_ELEMENT_EDITOR_H #define CUSTOM_ELEMENT_EDITOR_H #include #include "qetmainwindow.h" #include "qet.h" #include "elementscene.h" #include "orientationset.h" #include "elementslocation.h" class ElementItemEditor; class ElementView; /** This class represents an element editor, allowing users to draw, change and configure a particular electrical element. */ class QETElementEditor : public QETMainWindow { Q_OBJECT // constructor, destructor public: QETElementEditor(QWidget * = 0); virtual ~QETElementEditor(); private: QETElementEditor(const QETElementEditor &); void setupActions(); void setupMenus(); void setupInterface(); // attributes private: /// whether the editor is "read-only" bool read_only; /// menus QMenu *file_menu, *edit_menu, *paste_from_menu, *display_menu, *tools_menu; /// view widget for the editing scene ElementView *ce_view; /// editing scene ElementScene *ce_scene; /// container for widgets dedicated to primitive edition QDockWidget *tools_dock; /// Stack of widgets for tools_dock QStackedWidget *tools_dock_stack_; /// label displayed when several primitives are selected QLabel *default_informations; /// Hash associating primitive names with their matching edition widget QHash editors_; /// ScrollArea for the tools_dock DockWidget QScrollArea *tools_dock_scroll_area_; /// container for the undo list QDockWidget *undo_dock; /// Container for the list of existing primitives QDockWidget *parts_dock; /// List of primitives QListWidget *parts_list; /// actions for the "file" menu QAction *new_element, *open, *open_file, *save, *save_as, *save_as_file, *reload, *quit; /// actions for the "edit" menu QAction *selectall, *deselectall, *inv_select; QAction *cut, *copy, *paste, *paste_in_area, *paste_from_file, *paste_from_elmt; QAction *undo, *redo; QAction *edit_delete, *edit_size_hs, *edit_names, *edit_author, *m_edit_properties; /// toolbars QToolBar *parts_toolbar, *main_toolbar, *view_toolbar, *depth_toolbar, *element_toolbar; /// Action group QActionGroup *parts, *m_zoom_ag, *m_depth_ag; /// minimum window title QString min_title; /// filename of the currently edited element QString filename_; /// location of the currently edited element ElementsLocation location_; /// whether the currently edited element comes from a file or a location bool opened_from_file; // methods public: void setNames(const NamesList &); OrientationSet orientations() const; void setLocation(const ElementsLocation &); ElementsLocation location() const; void setFileName(const QString &); QString fileName() const; void setReadOnly(bool); bool isReadOnly() const; void fromFile(const QString &); void fromLocation(const ElementsLocation &); bool toFile(const QString &); bool toLocation(const ElementsLocation &); bool isEditing(const ElementsLocation &); bool isEditing(const QString &); ElementScene *elementScene() const; void readSettings(); void writeSettings(); static QPointF pasteOffset(); static QString getOpenElementFileName(QWidget * = 0, const QString & = QString()); void contextMenu(QContextMenuEvent *event); protected: void closeEvent(QCloseEvent *); virtual void firstActivation(QEvent *); private: bool canClose(); QWidget *clearToolsDock(); void copyAndPasteXml(const QDomDocument &); public slots: void addLine(); void addRect(); void addEllipse(); void addPolygon(); void addArc(); void addText(); void addTextField(); void addTerminal(); void UncheckAddPrimitive(); void slot_new(); void slot_open(); void slot_openFile(); void openRecentFile(const QString &); void openElement(const QString &); void slot_reload(); bool slot_save(); bool slot_saveAs(); bool slot_saveAsFile(); void slot_setRubberBandToView(); void slot_setNoDragToView(); void slot_updateInformations(); void slot_updateMenus(); void slot_updateTitle(); void slot_createPartsList(); void slot_updatePartsList(); void slot_updateSelectionFromPartsList(); void xmlPreview(); bool checkElement(); void pasteFromFile(); void pasteFromElement(); void updateCurrentPartEditor(); }; /** @param nameslist the new list of names for the currently edited element */ inline void QETElementEditor::setNames(const NamesList &nameslist) { ce_scene -> setNames(nameslist); } /** @return the location of the currently edited element */ inline ElementsLocation QETElementEditor::location() const { return(location_); } /** @return the filename of the currently edited element */ inline QString QETElementEditor::fileName() const { return(filename_); } /** @return the editing scene */ inline ElementScene *QETElementEditor::elementScene() const { return(ce_scene); } #endif