#include "polygoneditor.h" #include "partpolygon.h" /** Constructeur @param p Le polygone a editer @param parent le Widget parent */ PolygonEditor::PolygonEditor(PartPolygon *p, QWidget *parent) : QWidget(parent), points_list(this), close_polygon(tr("Polygone ferm\351"), this) { part = p; // prepare la liste de points points_list.setColumnCount(2); QStringList headers; headers << tr("x") << tr("y"); points_list.setHeaderLabels(headers); points_list.setRootIsDecorated(false); updateForm(); // layout QVBoxLayout *layout = new QVBoxLayout(this); layout -> addWidget(new QLabel(tr("Points du polygone :"))); layout -> addWidget(&points_list); layout -> addWidget(&close_polygon); // connexions signaux/slots connect(&close_polygon, SIGNAL(stateChanged(int)), this, SLOT(updatePolygonClosedState())); connect(&points_list, SIGNAL(itemChanged(QTreeWidgetItem *, int)), this, SLOT(validColumn(QTreeWidgetItem *, int))); } void PolygonEditor::updatePolygon() { updatePolygonPoints(); updatePolygonClosedState(); } void PolygonEditor::updatePolygonPoints() { QVector points = getPointsFromTree(); if (points.count() < 2) { QMessageBox::warning( this, tr("Erreur"), tr("Le polygone doit comporter au moins deux points.") ); return; } part -> setPolygon(points); } void PolygonEditor::updatePolygonClosedState() { part -> setClosed(close_polygon.isChecked()); } void PolygonEditor::updateForm() { while(points_list.takeTopLevelItem(0)); foreach(QPointF point, part -> polygon()) { point = part -> mapToScene(point); QStringList qsl; qsl << QString("%1").arg(point.x()) << QString("%1").arg(point.y()); QTreeWidgetItem *qtwi = new QTreeWidgetItem(qsl); qtwi -> setFlags(Qt::ItemIsEnabled | Qt::ItemIsEditable | Qt::ItemIsSelectable); points_list.addTopLevelItem(qtwi); } close_polygon.setChecked(part -> isClosed()); } QVector PolygonEditor::getPointsFromTree() { QVector points; for(int i = 0 ; i < points_list.topLevelItemCount() ; ++ i) { QTreeWidgetItem *qtwi = points_list.topLevelItem(i); bool x_convert_ok, y_convert_ok; qreal x = qtwi -> text(0).toDouble(&x_convert_ok); qreal y = qtwi -> text(1).toDouble(&y_convert_ok); if (!x_convert_ok || !y_convert_ok) continue; points << part -> mapFromScene(QPointF(x, y)); } return(points); } void PolygonEditor::validColumn(QTreeWidgetItem *qtwi, int column) { bool convert_ok; qtwi -> text(column).toDouble(&convert_ok); if (convert_ok) { points_list.closePersistentEditor(qtwi, column); updatePolygonPoints(); } else points_list.openPersistentEditor(qtwi, column); }