/*
Copyright 2006-2020 The QElectroTech Team
This file is part of QElectroTech.
QElectroTech is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
QElectroTech is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QElectroTech. If not, see .
*/
#include
#include "eseventaddtext.h"
#include "parttext.h"
#include "editorcommands.h"
#include "elementscene.h"
/**
@brief ESEventAddText::ESEventAddText
@param scene
*/
ESEventAddText::ESEventAddText(ElementScene *scene) :
ESEventInterface(scene)
{
m_text = new PartText(m_editor);
m_scene -> addItem(m_text);
m_running = true;
}
/**
@brief ESEventAddText::~ESEventAddText
*/
ESEventAddText::~ESEventAddText()
{
delete m_text;
}
/**
@brief ESEventAddText::mouseMoveEvent
@param event
@return
*/
bool ESEventAddText::mouseMoveEvent(QGraphicsSceneMouseEvent *event) {
QPointF pos = m_scene -> snapToGrid(event -> scenePos());
updateHelpCross(pos);
m_text->setPos(pos);
return true;
}
/**
@brief ESEventAddText::mouseReleaseEvent
@param event
@return
*/
bool ESEventAddText::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) {
if (event->button() == Qt::LeftButton) {
m_scene -> undoStack().push(new AddPartCommand(QObject::tr("Texte"), m_scene, m_text));
//Set new text
m_text = new PartText(m_editor);
m_scene -> addItem(m_text);
m_text -> setPos(m_scene -> snapToGrid(event -> scenePos()));
return true;
}
else if (event->button() == Qt::RightButton) {
m_running = false;
return true;
}
return false;
}