/* Copyright 2006-2021 The QElectroTech Team This file is part of QElectroTech. QElectroTech is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. QElectroTech is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with QElectroTech. If not, see . */ #ifndef QETGRAPHICSHANDLERITEM_H #define QETGRAPHICSHANDLERITEM_H #include #include /** @brief The QetGraphicsHandlerItem class This graphics item represents a point, destined to be used as an handler, for modifie the geometrie of a another graphics item (like shapes). The graphics item to be modified, must call "installSceneEventFilter" of this item with itself for argument,. The ghraphics item to be modified, need to reimplement "sceneEventFilter" for create the modification behavior. */ class QetGraphicsHandlerItem : public QGraphicsObject { Q_OBJECT Q_PROPERTY(qreal currentSize READ currentSize WRITE setCurrentSize) public: QetGraphicsHandlerItem(qreal size = 10); void setSize(qreal size); QRectF boundingRect() const override; enum { Type = UserType + 1200}; int type() const override {return Type;} void setColor(QColor color); protected: void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) override; void hoverEnterEvent(QGraphicsSceneHoverEvent *event) override; void hoverLeaveEvent(QGraphicsSceneHoverEvent *event) override; qreal currentSize() const {return m_current_size;} void setCurrentSize(qreal size); private: QRectF m_handler_rect, m_br; qreal m_current_size; qreal m_original_size; QColor m_color; QPen m_pen; public: static QVector handlerForPoint( const QVector &points, int size = 10); }; #endif // QETGRAPHICSHANDLERITEM_H