/* Copyright 2006-2025 The QElectroTech Team This file is part of QElectroTech. QElectroTech is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. QElectroTech is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with QElectroTech. If not, see . */ #ifndef ADDPARTCOMMAND_H #define ADDPARTCOMMAND_H #include #include #include class ElementScene; class QGraphicsItem; /** * @brief The AddPartCommand class * Undo command use to add a graphics part into an element scene. */ class AddPartCommand : public QUndoCommand { public: AddPartCommand(const QString &text, QPointer scene, QGraphicsItem *part, QUndoCommand *parent = nullptr); ~AddPartCommand() override; private: AddPartCommand(const AddPartCommand &); public: void undo() override; void redo() override; private: QPointer m_scene; QVector m_part; bool m_first_redo{true}; }; #endif // ADDPARTCOMMAND_H