Les proprietes (noms, dimensions, point de saisie, orientations, connexions internes et informations complementaires) des elements sont desormais accessibles en mode lecture seule.

git-svn-id: svn+ssh://svn.tuxfamily.org/svnroot/qet/qet/trunk@869 bfdf4180-ca20-0410-9c96-a3a8aa849046
This commit is contained in:
xavier 2010-02-28 02:52:10 +00:00
parent 4b9696e60d
commit 6c5f4d6ed7
6 changed files with 71 additions and 19 deletions

View File

@ -807,6 +807,8 @@ void ElementScene::slot_delete() {
(hotspot) de l'element.
*/
void ElementScene::slot_editSizeHotSpot() {
bool is_read_only = element_editor && element_editor -> isReadOnly();
// cree un dialogue
QDialog dialog_sh(element_editor);
dialog_sh.setModal(true);
@ -824,23 +826,25 @@ void ElementScene::slot_editSizeHotSpot() {
hotspot_editor -> setOldHotspot(hotspot());
hotspot_editor -> setPartsRect(itemsBoundingRect());
hotspot_editor -> setPartsRectEnabled(true);
hotspot_editor -> setReadOnly(is_read_only);
dialog_layout -> addWidget(hotspot_editor);
// ajoute deux boutons au dialogue
QDialogButtonBox *dialog_buttons = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
QDialogButtonBox *dialog_buttons = new QDialogButtonBox(is_read_only ? QDialogButtonBox::Ok : QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
dialog_layout -> addWidget(dialog_buttons);
connect(dialog_buttons, SIGNAL(accepted()), &dialog_sh, SLOT(accept()));
connect(dialog_buttons, SIGNAL(rejected()), &dialog_sh, SLOT(reject()));
// lance le dialogue
if (dialog_sh.exec() != QDialog::Accepted) return;
QSize new_size(hotspot_editor -> elementSize());
QSize old_size(width(), height());
QPoint new_hotspot(hotspot_editor -> hotspot());
QPoint old_hotspot(_hotspot);
if (new_size != old_size || new_hotspot != old_hotspot) {
undo_stack.push(new ChangeHotspotCommand(this, old_size, new_size, old_hotspot, new_hotspot, hotspot_editor -> offsetParts()));
if (dialog_sh.exec() == QDialog::Accepted && is_read_only) {
QSize new_size(hotspot_editor -> elementSize());
QSize old_size(width(), height());
QPoint new_hotspot(hotspot_editor -> hotspot());
QPoint old_hotspot(_hotspot);
if (new_size != old_size || new_hotspot != old_hotspot) {
undo_stack.push(new ChangeHotspotCommand(this, old_size, new_size, old_hotspot, new_hotspot, hotspot_editor -> offsetParts()));
}
}
}
@ -848,6 +852,7 @@ void ElementScene::slot_editSizeHotSpot() {
Lance un dialogue pour editer les noms de cete element
*/
void ElementScene::slot_editOrientations() {
bool is_read_only = element_editor && element_editor -> isReadOnly();
// cree un dialogue
QDialog dialog_ori(element_editor);
@ -868,21 +873,23 @@ void ElementScene::slot_editOrientations() {
// ajoute un OrientationSetWidget au dialogue
OrientationSetWidget *ori_widget = new OrientationSetWidget();
ori_widget -> setOrientationSet(ori);
ori_widget -> setReadOnly(is_read_only);
dialog_layout -> addWidget(ori_widget);
// ajoute une case a cocher pour les connexions internes
QCheckBox *ic_checkbox = new QCheckBox(tr("Autoriser les connexions internes"));
ic_checkbox -> setChecked(internal_connections);
ic_checkbox -> setDisabled(is_read_only);
dialog_layout -> addWidget(ic_checkbox);
dialog_layout -> addStretch();
// ajoute deux boutons au dialogue
QDialogButtonBox *dialog_buttons = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
QDialogButtonBox *dialog_buttons = new QDialogButtonBox(is_read_only ? QDialogButtonBox::Ok : QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
dialog_layout -> addWidget(dialog_buttons);
connect(dialog_buttons, SIGNAL(accepted()), &dialog_ori, SLOT(accept()));
connect(dialog_buttons, SIGNAL(rejected()), &dialog_ori, SLOT(reject()));
// lance le dialogue
if (dialog_ori.exec() == QDialog::Accepted) {
if (dialog_ori.exec() == QDialog::Accepted && !is_read_only) {
OrientationSet new_ori = ori_widget -> orientationSet();
if (new_ori != ori) {
undoStack().push(new ChangeOrientationsCommand(this, ori, new_ori));
@ -899,6 +906,7 @@ void ElementScene::slot_editOrientations() {
sur l'auteur de l'element, sa licence, etc.
*/
void ElementScene::slot_editAuthorInformations() {
bool is_read_only = element_editor && element_editor -> isReadOnly();
// cree un dialogue
QDialog dialog_author(element_editor);
@ -920,16 +928,17 @@ void ElementScene::slot_editAuthorInformations() {
QTextEdit *text_field = new QTextEdit();
text_field -> setAcceptRichText(false);
text_field -> setPlainText(informations());
text_field -> setReadOnly(is_read_only);
dialog_layout -> addWidget(text_field);
// ajoute deux boutons au dialogue
QDialogButtonBox *dialog_buttons = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
QDialogButtonBox *dialog_buttons = new QDialogButtonBox(is_read_only ? QDialogButtonBox::Ok : QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
dialog_layout -> addWidget(dialog_buttons);
connect(dialog_buttons, SIGNAL(accepted()), &dialog_author, SLOT(accept()));
connect(dialog_buttons, SIGNAL(rejected()), &dialog_author, SLOT(reject()));
// lance le dialogue
if (dialog_author.exec() == QDialog::Accepted) {
if (dialog_author.exec() == QDialog::Accepted && !is_read_only) {
QString new_infos = text_field -> toPlainText();
if (new_infos != informations()) {
undoStack().push(new ChangeInformationsCommand(this, informations(), new_infos));
@ -941,6 +950,7 @@ void ElementScene::slot_editAuthorInformations() {
Lance un dialogue pour editer les noms de cet element
*/
void ElementScene::slot_editNames() {
bool is_read_only = element_editor && element_editor -> isReadOnly();
// cree un dialogue
QDialog dialog(element_editor);
@ -961,17 +971,18 @@ void ElementScene::slot_editNames() {
// ajoute un NamesListWidget au dialogue
NamesListWidget *names_widget = new NamesListWidget();
names_widget -> setNames(_names);
names_widget -> setReadOnly(is_read_only);
dialog_layout -> addWidget(names_widget);
// ajoute deux boutons au dialogue
QDialogButtonBox *dialog_buttons = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
QDialogButtonBox *dialog_buttons = new QDialogButtonBox(is_read_only ? QDialogButtonBox::Ok : QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
dialog_layout -> addWidget(dialog_buttons);
connect(dialog_buttons, SIGNAL(accepted()), names_widget, SLOT(check()));
connect(names_widget, SIGNAL(inputChecked()), &dialog, SLOT(accept()));
connect(dialog_buttons, SIGNAL(rejected()), &dialog, SLOT(reject()));
// lance le dialogue
if (dialog.exec() == QDialog::Accepted) {
if (dialog.exec() == QDialog::Accepted && !is_read_only) {
NamesList new_names(names_widget -> names());
if (new_names != _names) undoStack().push(new ChangeNamesCommand(this, _names, new_names));
}

View File

@ -446,10 +446,6 @@ void QETElementEditor::slot_updateMenus() {
inv_select -> setEnabled(!read_only);
paste_from_file -> setEnabled(!read_only);
paste_from_elmt -> setEnabled(!read_only);
edit_size_hs -> setEnabled(!read_only);
edit_names -> setEnabled(!read_only);
edit_ori -> setEnabled(!read_only);
edit_author -> setEnabled(!read_only);
parts_list -> setEnabled(!read_only);
// actions dependant de la presence de parties selectionnees

View File

@ -34,10 +34,12 @@ HotspotEditor::HotspotEditor(QWidget *parent) :
sb_width = new QSpinBox();
sb_width -> setMinimum(1);
sb_width -> setMaximum(1000);
sb_width -> setValue(3);
sb_width -> setSuffix(tr(" \32710 px"));
sb_height = new QSpinBox();
sb_height -> setMinimum(1);
sb_height -> setMaximum(1000);
sb_height -> setValue(7);
sb_height -> setSuffix(tr(" \32710 px"));
@ -223,6 +225,24 @@ QPoint HotspotEditor::offsetParts() const {
else return(old_hotspot - hotspot());
}
/**
@return true si ce widget est en lecture seule, false sinon
*/
bool HotspotEditor::isReadOnly() const {
return(sb_width -> isReadOnly());
}
/**
@param ro true pour passer ce widget en lecture seule, false sinon
*/
void HotspotEditor::setReadOnly(bool ro) {
sb_width -> setReadOnly(ro);
sb_height -> setReadOnly(ro);
sb_hotspot_x -> setReadOnly(ro);
sb_hotspot_y -> setReadOnly(ro);
hotspot_sync -> setDisabled(ro);
}
/**
Met a jour le schema
*/

View File

@ -70,6 +70,8 @@ class HotspotEditor : public QWidget {
bool partsRectEnabled();
bool mustTranslateParts() const;
QPoint offsetParts() const;
bool isReadOnly() const;
void setReadOnly(bool);
public slots:
void updateScene();

View File

@ -98,6 +98,27 @@ void OrientationSetWidget::setOrientationSet(const OrientationSet &os) {
updateForm();
}
/**
@return true si ce widget est en lecture seule, false sinon
*/
bool OrientationSetWidget::isReadOnly() const {
return(!north_orientation -> isEnabled());
}
/**
@param ro true pour passer ce widget en lecture seule, false sinon
*/
void OrientationSetWidget::setReadOnly(bool ro) {
north_orientation -> setDisabled(ro);
east_orientation -> setDisabled(ro);
south_orientation -> setDisabled(ro);
west_orientation -> setDisabled(ro);
north_default -> setDisabled(ro);
east_default -> setDisabled(ro);
south_default -> setDisabled(ro);
west_default -> setDisabled(ro);
}
/**
Slot gerant le changement d'orientation par defaut.
L'orientation concernee affiche alors "Possible" et ce statut devient

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@ -49,6 +49,8 @@ class OrientationSetWidget : public QWidget {
public:
OrientationSet orientationSet() const;
void setOrientationSet(const OrientationSet &);
bool isReadOnly() const;
void setReadOnly(bool);
private:
void updateForm();