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#include "elementscene.h"
#include "qetelementeditor.h"
#include <cmath>
#include "partline.h"
#include "partellipse.h"
#include "partcircle.h"
#include "partpolygon.h"
#include "partterminal.h"
#include "parttext.h"
#include "parttextfield.h"
#include "partarc.h"
#include "hotspoteditor.h"
#include "editorcommands.h"
#define GRILLE_X 10
#define GRILLE_Y 10
ElementScene::ElementScene(QETElementEditor *editor, QObject *parent) :
QGraphicsScene(parent),
_width(3),
_height(7),
_hotspot(15, 35),
qgi_manager(this),
element_editor(editor)
{
current_polygon = NULL;
undo_stack.setClean();
connect(this, SIGNAL(changed(const QList<QRectF> &)), this, SLOT(slot_checkSelectionChanged()));
}
ElementScene::~ElementScene() {
}
void ElementScene::slot_move() {
behavior = Normal;
}
void ElementScene::slot_addLine() {
behavior = Line;
}
void ElementScene::slot_addCircle() {
behavior = Circle;
}
void ElementScene::slot_addEllipse() {
behavior = Ellipse;
}
void ElementScene::slot_addPolygon() {
behavior = Polygon;
}
void ElementScene::slot_addText() {
behavior = Text;
}
void ElementScene::slot_addTerminal() {
behavior = Terminal;
}
void ElementScene::slot_addArc() {
behavior = Arc;
}
void ElementScene::slot_addTextField() {
behavior = TextField;
}
void ElementScene::mouseMoveEvent(QGraphicsSceneMouseEvent *e) {
if (behavior != Polygon && current_polygon != NULL) current_polygon = NULL;
QRectF temp_rect;
qreal radius;
QPointF temp_point;
QPolygonF temp_polygon;
if (e -> buttons() & Qt::LeftButton) {
switch(behavior) {
case Normal:
QGraphicsScene::mouseMoveEvent(e);
break;
case Line:
current_line -> setLine(QLineF(current_line -> line().p1(), e -> scenePos()));
break;
case Ellipse:
temp_rect = current_ellipse -> rect();
temp_rect.setBottomRight(e -> scenePos());
current_ellipse -> setRect(temp_rect);
break;
case Arc:
temp_rect = current_arc -> rect();
temp_rect.setBottomRight(e -> scenePos());
current_arc -> setRect(temp_rect);
break;
case Circle:
temp_rect = current_circle -> rect();
temp_point = e -> scenePos() - current_circle -> mapToScene(temp_rect.center());
radius = sqrt(pow(temp_point.x(), 2) + pow(temp_point.y(), 2));
temp_rect = QRectF(
temp_rect.center() - QPointF(radius, radius),
QSizeF(2.0 * radius, 2.0 * radius)
);
current_circle -> setRect(temp_rect);
break;
case Polygon:
if (current_polygon == NULL) break;
temp_polygon = current_polygon -> polygon();
temp_polygon.pop_back();
temp_polygon << e -> scenePos();
current_polygon -> setPolygon(temp_polygon);
break;
default:
QGraphicsScene::mouseMoveEvent(e);
}
} else if (behavior == Polygon && current_polygon != NULL) {
temp_polygon = current_polygon -> polygon();
temp_polygon.pop_back();
temp_polygon << e -> scenePos();
current_polygon -> setPolygon(temp_polygon);
} else QGraphicsScene::mouseMoveEvent(e);
}
void ElementScene::mousePressEvent(QGraphicsSceneMouseEvent *e) {
if (behavior != Polygon && current_polygon != NULL) current_polygon = NULL;
QPolygonF temp_polygon;
if (e -> button() & Qt::LeftButton) {
switch(behavior) {
case Normal:
QGraphicsScene::mousePressEvent(e);
break;
case Line:
current_line = new PartLine(element_editor, 0, this);
current_line -> setLine(QLineF(e -> scenePos(), e -> scenePos()));
break;
case Ellipse:
current_ellipse = new PartEllipse(element_editor, 0, this);
current_ellipse -> setRect(QRectF(e -> scenePos(), QSizeF(0.0, 0.0)));
break;
case Arc:
current_arc = new PartArc(element_editor, 0, this);
current_arc -> setRect(QRectF(e -> scenePos(), QSizeF(0.0, 0.0)));
break;
case Circle:
current_circle = new PartCircle(element_editor, 0, this);
current_circle -> setRect(QRectF(e -> scenePos(), QSizeF(0.0, 0.0)));
break;
case Polygon:
if (current_polygon == NULL) {
current_polygon = new PartPolygon(element_editor, 0, this);
temp_polygon = QPolygonF(0);
} else temp_polygon = current_polygon -> polygon();
// au debut, on insere deux points
if (!temp_polygon.count()) temp_polygon << e -> scenePos();
temp_polygon << e -> scenePos();
current_polygon -> setPolygon(temp_polygon);
break;
default:
QGraphicsScene::mousePressEvent(e);
}
} else QGraphicsScene::mousePressEvent(e);
}
void ElementScene::mouseReleaseEvent(QGraphicsSceneMouseEvent *e) {
PartTerminal *terminal;
PartText *text;
PartTextField *textfield;
if (behavior != Polygon && current_polygon != NULL) current_polygon = NULL;
if (e -> button() & Qt::LeftButton) {
switch(behavior) {
case Line:
undo_stack.push(new AddPartCommand(tr("ligne"), this, current_line));
break;
case Ellipse:
current_ellipse -> setRect(current_ellipse -> rect().normalized());
undo_stack.push(new AddPartCommand(tr("ellipse"), this, current_ellipse));
break;
case Arc:
current_arc-> setRect(current_arc -> rect().normalized());
undo_stack.push(new AddPartCommand(tr("arc"), this, current_arc));
break;
case Circle:
current_circle -> setRect(current_circle -> rect().normalized());
undo_stack.push(new AddPartCommand(tr("cercle"), this, current_circle));
break;
case Terminal:
terminal = new PartTerminal(element_editor, 0, this);
terminal -> setPos(e -> scenePos());
undo_stack.push(new AddPartCommand(tr("borne"), this, terminal));
break;
case Text:
text = new PartText(element_editor, 0, this);
text -> setPos(e -> scenePos());
undo_stack.push(new AddPartCommand(tr("texte"), this, text));
break;
case TextField:
textfield = new PartTextField(element_editor, 0, this);
textfield -> setPos(e -> scenePos());
undo_stack.push(new AddPartCommand(tr("champ de texte"), this, textfield));
break;
case Normal:
default:
QGraphicsScene::mouseReleaseEvent(e);
// detecte les deplacements de parties
if (!selectedItems().isEmpty()) {
QPointF movement = e -> scenePos() - e -> buttonDownScenePos(Qt::LeftButton);
if (!movement.isNull()) {
undo_stack.push(new MovePartsCommand(movement, this, selectedItems()));
}
}
}
} else if (e -> button() & Qt::RightButton) {
if (behavior == Polygon) {
behavior = Normal;
undo_stack.push(new AddPartCommand(tr("polygone"), this, current_polygon));
current_polygon = NULL;
emit(needNormalMode());
} else QGraphicsScene::mouseReleaseEvent(e);
} else QGraphicsScene::mouseReleaseEvent(e);
}
/**
Dessine l'arriere-plan de l'editeur, cad la grille.
@param p Le QPainter a utiliser pour dessiner
@param r Le rectangle de la zone a dessiner
*/
void ElementScene::drawBackground(QPainter *p, const QRectF &r) {
p -> save();
// desactive tout antialiasing, sauf pour le texte
p -> setRenderHint(QPainter::Antialiasing, false);
p -> setRenderHint(QPainter::TextAntialiasing, true);
p -> setRenderHint(QPainter::SmoothPixmapTransform, false);
// dessine un fond blanc
p -> setPen(Qt::NoPen);
p -> setBrush(Qt::white);
p -> drawRect(r);
// encadre la zone dessinable de l'element
QRectF drawable_area(-_hotspot.x(), -_hotspot.y(), width(), height());
p -> setPen(Qt::black);
p -> setBrush(Qt::NoBrush);
p -> drawRect(drawable_area);
if (r.width() < 2500 && r.height() < 2500) {
// dessine les points de la grille
p -> setPen(Qt::black);
p -> setBrush(Qt::NoBrush);
qreal limite_x = r.x() + r.width();
qreal limite_y = r.y() + r.height();
int g_x = (int)ceil(r.x());
while (g_x % GRILLE_X) ++ g_x;
int g_y = (int)ceil(r.y());
while (g_y % GRILLE_Y) ++ g_y;
for (int gx = g_x ; gx < limite_x ; gx += GRILLE_X) {
for (int gy = g_y ; gy < limite_y ; gy += GRILLE_Y) {
p -> drawPoint(gx, gy);
}
}
}
p -> restore();
}
/**
Dessine l'arriere-plan de l'editeur, cad l'indicateur de hotspot<EFBFBD>.
@param p Le QPainter a utiliser pour dessiner
@param r Le rectangle de la zone a dessiner
*/
void ElementScene::drawForeground(QPainter *p, const QRectF &) {
p -> save();
// desactive tout antialiasing, sauf pour le texte
p -> setRenderHint(QPainter::Antialiasing, false);
p -> setRenderHint(QPainter::TextAntialiasing, true);
p -> setRenderHint(QPainter::SmoothPixmapTransform, false);
p -> setPen(Qt::red);
p -> setBrush(Qt::NoBrush);
p -> drawLine(QLineF(0.0, -_hotspot.y(), 0.0, height() - _hotspot.y()));
p -> drawLine(QLineF(-_hotspot.x(), 0.0, width() - _hotspot.x(), 0.0));
p -> restore();
}
const QDomDocument ElementScene::toXml() const {
// document XML
QDomDocument xml_document;
// racine du document XML
QDomElement root = xml_document.createElement("definition");
root.setAttribute("type", "element");
root.setAttribute("width", QString("%1").arg(_width * 10));
root.setAttribute("height", QString("%1").arg(_height * 10));
root.setAttribute("hotspot_x", QString("%1").arg(_hotspot.x()));
root.setAttribute("hotspot_y", QString("%1").arg(_hotspot.y()));
root.setAttribute("orientation", ori.toString());
// noms de l'element
root.appendChild(_names.toXml(xml_document));
QDomElement description = xml_document.createElement("description");
// description de l'element
foreach(QGraphicsItem *qgi, items()) {
if (CustomElementPart *ce = dynamic_cast<CustomElementPart *>(qgi)) {
description.appendChild(ce -> toXml(xml_document));
}
}
root.appendChild(description);
xml_document.appendChild(root);
return(xml_document);
}
void ElementScene::fromXml(const QDomDocument &xml_document) {
QString error_message;
bool state = true;
// la racine est supposee etre une definition d'element
QDomElement root = xml_document.documentElement();
if (root.tagName() != "definition" || root.attribute("type") != "element") {
state = false;
error_message = tr("Ce document XML n'est pas une definition d'\351l\351ment.");
}
// dimensions et hotspot
if (state) {
// ces attributs doivent etre presents et valides
int w, h, hot_x, hot_y;
if (
!QET::attributeIsAnInteger(root, QString("width"), &w) ||\
!QET::attributeIsAnInteger(root, QString("height"), &h) ||\
!QET::attributeIsAnInteger(root, QString("hotspot_x"), &hot_x) ||\
!QET::attributeIsAnInteger(root, QString("hotspot_y"), &hot_y)
) {
state = false;
error_message = tr("Les dimensions ou le point de saisie ne sont pas valides.");
} else {
setWidth(w);
setHeight(h);
setHotspot(QPoint(hot_x, hot_y));
}
}
// orientations
if (state) {
if (!ori.fromString(root.attribute("orientation"))) {
state = false;
error_message = tr("Les orientations ne sont pas valides.");
}
}
// extrait les noms de la definition XML
if (state) {
_names.fromXml(root);
}
// parcours des enfants de la definition : parties de l'element
if (state) {
for (QDomNode node = root.firstChild() ; !node.isNull() ; node = node.nextSibling()) {
QDomElement elmts = node.toElement();
if (elmts.isNull()) continue;
if (elmts.tagName() == "description") {
// gestion de la description graphique de l'element
// = parcours des differentes parties du dessin
int z = 1;
for (QDomNode n = node.firstChild() ; !n.isNull() ; n = n.nextSibling()) {
QDomElement qde = n.toElement();
if (qde.isNull()) continue;
CustomElementPart *cep;
if (qde.tagName() == "line") cep = new PartLine (element_editor, 0, this);
else if (qde.tagName() == "ellipse") cep = new PartEllipse (element_editor, 0, this);
else if (qde.tagName() == "circle") cep = new PartCircle (element_editor, 0, this);
else if (qde.tagName() == "polygon") cep = new PartPolygon (element_editor, 0, this);
else if (qde.tagName() == "terminal") cep = new PartTerminal (element_editor, 0, this);
else if (qde.tagName() == "text") cep = new PartText (element_editor, 0, this);
else if (qde.tagName() == "input") cep = new PartTextField(element_editor, 0, this);
else if (qde.tagName() == "arc") cep = new PartArc (element_editor, 0, this);
else continue;
if (QGraphicsItem *qgi = dynamic_cast<QGraphicsItem *>(cep)) qgi -> setZValue(z++);
cep -> fromXml(qde);
}
}
}
}
}
QRectF ElementScene::sceneContent() const {
return(itemsBoundingRect().unite(QRectF(-_hotspot, QSizeF(width(), height()))));
}
QUndoStack &ElementScene::undoStack() {
return(undo_stack);
}
QGIManager &ElementScene::qgiManager() {
return(qgi_manager);
}
void ElementScene::slot_checkSelectionChanged() {
static QList<QGraphicsItem *> cache_selecteditems = QList<QGraphicsItem *>();
QList<QGraphicsItem *> selecteditems = selectedItems();
if (cache_selecteditems != selecteditems) emit(selectionChanged());
cache_selecteditems = selecteditems;
}
void ElementScene::slot_selectAll() {
foreach(QGraphicsItem *qgi, items()) qgi -> setSelected(true);
}
void ElementScene::slot_deselectAll() {
clearSelection();
}
void ElementScene::slot_invertSelection() {
foreach(QGraphicsItem *qgi, items()) qgi -> setSelected(!qgi -> isSelected());
}
void ElementScene::slot_delete() {
// verifie qu'il y a qqc de selectionne
QList<QGraphicsItem *> selected_items = selectedItems();
if (selected_items.isEmpty()) return;
// efface tout ce qui est selectionne
undo_stack.push(new DeletePartsCommand(this, selected_items));
}
void ElementScene::slot_editSizeHotSpot() {
// cree un dialogue
QDialog dialog_sh;
dialog_sh.setModal(true);
dialog_sh.setMinimumSize(400, 230);
dialog_sh.setWindowTitle(tr("\311diter la taille et le point de saisie"));
QVBoxLayout *dialog_layout = new QVBoxLayout(&dialog_sh);
// ajoute un HotspotEditor au dialogue
HotspotEditor *hotspot_editor = new HotspotEditor();
hotspot_editor -> setElementWidth(static_cast<uint>(width() / 10));
hotspot_editor -> setElementHeight(static_cast<uint>(height() / 10));
hotspot_editor -> setHotspot(hotspot());
hotspot_editor -> setOldHotspot(hotspot());
hotspot_editor -> setPartsRect(itemsBoundingRect());
hotspot_editor -> setPartsRectEnabled(true);
dialog_layout -> addWidget(hotspot_editor);
// ajoute deux boutons au dialogue
QDialogButtonBox *dialog_buttons = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
dialog_layout -> addWidget(dialog_buttons);
connect(dialog_buttons, SIGNAL(accepted()), &dialog_sh, SLOT(accept()));
connect(dialog_buttons, SIGNAL(rejected()), &dialog_sh, SLOT(reject()));
// lance le dialogue
if (dialog_sh.exec() != QDialog::Accepted) return;
QSize new_size(hotspot_editor -> elementSize());
QSize old_size(width(), height());
QPoint new_hotspot(hotspot_editor -> hotspot());
QPoint old_hotspot(_hotspot);
if (new_size != old_size || new_hotspot != old_hotspot) {
undo_stack.push(new ChangeHotspotCommand(this, old_size, new_size, old_hotspot, new_hotspot, hotspot_editor -> offsetParts()));
}
}
void ElementScene::slot_editOrientations() {
// cree un dialogue
QDialog dialog_ori;
dialog_ori.setModal(true);
dialog_ori.setFixedSize(400, 230);
dialog_ori.setWindowTitle(tr("\311diter les orientations"));
QVBoxLayout *dialog_layout = new QVBoxLayout(&dialog_ori);
// ajoute un champ explicatif au dialogue
QLabel *information_label = new QLabel(tr("L'orientation par d\351faut est l'orientation dans laquelle s'effectue la cr\351ation de l'\351l\351ment."));
information_label -> setAlignment(Qt::AlignJustify | Qt::AlignVCenter);
information_label -> setWordWrap(true);
dialog_layout -> addWidget(information_label);
// ajoute un OrientationSetWidget au dialogue
OrientationSetWidget *ori_widget = new OrientationSetWidget();
ori_widget -> setOrientationSet(ori);
dialog_layout -> addWidget(ori_widget);
// ajoute deux boutons au dialogue
QDialogButtonBox *dialog_buttons = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
dialog_layout -> addWidget(dialog_buttons);
connect(dialog_buttons, SIGNAL(accepted()), &dialog_ori, SLOT(accept()));
connect(dialog_buttons, SIGNAL(rejected()), &dialog_ori, SLOT(reject()));
// lance le dialogue
if (dialog_ori.exec() == QDialog::Accepted) ori = ori_widget -> orientationSet();
}
void ElementScene::slot_editNames() {
// cree un dialogue
QDialog dialog;
dialog.setModal(true);
dialog.setFixedSize(400, 330);
dialog.setWindowTitle(tr("\311diter les noms"));
QVBoxLayout *dialog_layout = new QVBoxLayout(&dialog);
// ajoute un champ explicatif au dialogue
QLabel *information_label = new QLabel(tr("Vous pouvez sp\351cifier le nom de l'\351l\351ment dans plusieurs langues."));
information_label -> setAlignment(Qt::AlignJustify | Qt::AlignVCenter);
information_label -> setWordWrap(true);
dialog_layout -> addWidget(information_label);
// ajoute un NamesListWidget au dialogue
NamesListWidget *names_widget = new NamesListWidget();
names_widget -> setNames(_names);
dialog_layout -> addWidget(names_widget);
// ajoute deux boutons au dialogue
QDialogButtonBox *dialog_buttons = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
dialog_layout -> addWidget(dialog_buttons);
connect(dialog_buttons, SIGNAL(accepted()), names_widget, SLOT(check()));
connect(names_widget, SIGNAL(inputChecked()), &dialog, SLOT(accept()));
connect(dialog_buttons, SIGNAL(rejected()), &dialog, SLOT(reject()));
// lance le dialogue
if (dialog.exec() == QDialog::Accepted) {
NamesList new_names(names_widget -> names());
if (new_names != _names) undoStack().push(new ChangeNamesCommand(this, _names, new_names));
}
}