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https://github.com/qelectrotech/qelectrotech-source-mirror.git
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131 lines
4.3 KiB
C++
131 lines
4.3 KiB
C++
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/*
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Copyright 2006-2014 The QElectroTech Team
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This file is part of QElectroTech.
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QElectroTech is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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QElectroTech is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "dveventaddshape.h"
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#include "diagramview.h"
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#include "qetshapeitem.h"
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#include "diagram.h"
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#include "diagramcommands.h"
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#include <QMouseEvent>
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/**
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* @brief DVEventAddShape::DVEventAddShape
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* Default constructor
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* @param dv, the diagram view where operate this event
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* @param shape_type, the shape type to draw
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*/
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DVEventAddShape::DVEventAddShape(DiagramView *dv, QetShapeItem::ShapeType shape_type) :
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DVEventInterface(dv),
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m_shape_type (shape_type),
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m_shape_item (nullptr)
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{}
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/**
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* @brief DVEventAddShape::~DVEventAddShape
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*/
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DVEventAddShape::~DVEventAddShape() {
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if (m_running) {
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m_diagram -> removeItem(m_shape_item);
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delete m_shape_item;
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}
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m_dv -> setContextMenuPolicy(Qt::DefaultContextMenu);
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}
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/**
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* @brief DVEventAddShape::mousePressEvent
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* Action when mouse is pressed
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* @param event : event of mouse press
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* @return : true if this event is managed, otherwise false
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*/
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bool DVEventAddShape::mousePressEvent(QMouseEvent *event) {
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if (!m_dv->isInteractive() && m_diagram->isReadOnly()) return false;
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QPointF pos = m_dv->mapToScene(event->pos());
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//@m_running false => shape isn't created yet, we create a new shape
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if (m_running == false && event -> button() == Qt::LeftButton) {
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m_shape_item = new QetShapeItem(pos, pos, m_shape_type);
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m_dv -> setContextMenuPolicy (Qt::NoContextMenu);
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m_diagram -> addItem (m_shape_item);
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m_running = true;
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return true;
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}
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//At this point m_shape_item must be created
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if (!m_shape_item) return false;
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// Next left click finish all shape item except the polyline
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if (m_shape_type != QetShapeItem::Polyline && event->button() == Qt::LeftButton) {
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m_shape_item -> setP2 (pos);
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m_diagram -> undoStack().push (new AddShapeCommand(m_diagram, m_shape_item, pos));
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m_dv -> setContextMenuPolicy(Qt::DefaultContextMenu);
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m_running = false;
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return true;
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}
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// Next left click create new segment for polyline
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if (m_shape_type == QetShapeItem::Polyline && event -> button() == Qt::LeftButton) {
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m_shape_item -> setNextPoint (Diagram::snapToGrid(pos)); //< this point is ok for pos
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m_shape_item -> setNextPoint (Diagram::snapToGrid(pos)); //< Add new point for next segment. the pos of this point
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//< can be changed by calling QetShapItem::setP2()
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return true;
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}
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// If shape item is polyline and click is right button, the shape item is finish
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// m_running is set to false at the release of right button.
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if (m_shape_type == QetShapeItem::Polyline && event -> button() == Qt::RightButton) {
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m_shape_item -> setP2 (pos);
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m_diagram -> undoStack().push(new AddShapeCommand(m_diagram, m_shape_item, pos));
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return true;
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}
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return false;
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}
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/**
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* @brief DVEventAddShape::mouseMoveEvent
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* Action when mouse move
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* @param event : event of mouse move
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* @return : true if this event is managed, otherwise false
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*/
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bool DVEventAddShape::mouseMoveEvent(QMouseEvent *event) {
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if (!m_running) return false;
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if (m_shape_item && event -> buttons() == Qt::NoButton) {
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m_shape_item -> setP2 (m_dv -> mapToScene (event -> pos()));
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return true;
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}
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return false;
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}
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/**
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* @brief DVEventAddShape::mouseReleaseEvent
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* Action when mouse button is released
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* @param event : event of mouse release
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* @return : true if this event is managed, otherwise false
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*/
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bool DVEventAddShape::mouseReleaseEvent(QMouseEvent *event) {
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//When the shape is polyline, we set default context menu to diagram view
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//only when the right button is released
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if (m_shape_type == QetShapeItem::Polyline && event -> button() == Qt::RightButton ) {
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m_dv -> setContextMenuPolicy(Qt::DefaultContextMenu);
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m_running = false;
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return true;
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}
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return false;
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}
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