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/*
2020-06-15 17:42:37 +02:00
Copyright 2006-2020 The QElectroTech Team
This file is part of QElectroTech.
QElectroTech is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
QElectroTech is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
*/
#include "partpolygon.h"
#include "QPropertyUndoCommand/qpropertyundocommand.h"
#include "elementscene.h"
#include "QetGraphicsItemModeler/qetgraphicshandleritem.h"
#include "qetelementeditor.h"
#include "qeticons.h"
#include "QetGraphicsItemModeler/qetgraphicshandlerutility.h"
/**
* @brief PartPolygon::PartPolygon
* Constructor
* @param editor : editor of this item
* @param parent : parent item
*/
PartPolygon::PartPolygon(QETElementEditor *editor, QGraphicsItem *parent) :
CustomElementGraphicPart(editor, parent),
m_closed(false),
m_undo_command(nullptr)
{
m_insert_point = new QAction(tr("Ajouter un point"), this);
m_insert_point->setIcon(QET::Icons::Add);
connect(m_insert_point, &QAction::triggered, this, &PartPolygon::insertPoint);
m_remove_point = new QAction(tr("Supprimer ce point"), this);
m_remove_point->setIcon(QET::Icons::Remove);
connect(m_remove_point, &QAction::triggered, this, &PartPolygon::removePoint);
}
/**
* @brief PartPolygon::~PartPolygon
*/
PartPolygon::~PartPolygon()
{
if(m_undo_command) delete m_undo_command;
removeHandler();
}
/**
* @brief PartPolygon::paint
* Draw this polygon
* @param painter
* @param options
* @param widget
*/
void PartPolygon::paint(QPainter *painter, const QStyleOptionGraphicsItem *options, QWidget *widget)
{
Q_UNUSED(widget);
applyStylesToQPainter(*painter);
QPen t = painter -> pen();
t.setCosmetic(options && options -> levelOfDetail < 1.0);
if (isSelected()) t.setColor(Qt::red);
painter -> setPen(t);
m_closed ? painter -> drawPolygon (m_polygon) :
painter -> drawPolyline(m_polygon);
if (m_hovered)
drawShadowShape(painter);
}
/**
* @brief PartPolygon::fromXml
* Import the properties of this polygon from a xml element
* @param qde : Xml document to use
*/
void PartPolygon::fromXml(const QDomElement &qde)
{
stylesFromXml(qde);
int i = 1;
while(true)
{
if (QET::attributeIsAReal(qde, QString("x%1").arg(i)) &&\
QET::attributeIsAReal(qde, QString("y%1").arg(i)))
++ i;
else break;
}
QPolygonF temp_polygon;
for (int j = 1 ; j < i ; ++ j)
{
temp_polygon << QPointF(qde.attribute(QString("x%1").arg(j)).toDouble(),
qde.attribute(QString("y%1").arg(j)).toDouble());
}
m_polygon = temp_polygon;
m_closed = qde.attribute("closed") != "false";
}
/**
* @brief PartPolygon::toXml
* Export this polygin in xml
* @param xml_document : Xml document to use for create the xml element
* @return an xml element that describe this polygon
*/
const QDomElement PartPolygon::toXml(QDomDocument &xml_document) const
{
QDomElement xml_element = xml_document.createElement("polygon");
int i = 1;
foreach(QPointF point, m_polygon) {
point = mapToScene(point);
xml_element.setAttribute(QString("x%1").arg(i), QString("%1").arg(point.x()));
xml_element.setAttribute(QString("y%1").arg(i), QString("%1").arg(point.y()));
++ i;
}
if (!m_closed) xml_element.setAttribute("closed", "false");
stylesToXml(xml_element);
return(xml_element);
}
/**
* @brief PartPolygon::isUseless
* @return true if this part is irrelevant and does not deserve to be Retained / registered.
* A polygon is relevant when he have 2 differents points
*/
bool PartPolygon::isUseless() const
{
if (m_polygon.count() < 2) return(true);
for (int i = 1 ; i < m_polygon.count() ; ++ i)
if (m_polygon[i] != m_polygon[i-1]) return(false);
return(true);
}
/**
* @brief PartPolygon::sceneGeometricRect
* @return the minimum, margin-less rectangle this part can fit into, in scene
* coordinates. It is different from boundingRect() because it is not supposed
* to imply any margin, and it is different from shape because it is a regular
* rectangle, not a complex shape.
*/
QRectF PartPolygon::sceneGeometricRect() const {
return(mapToScene(m_polygon.boundingRect()).boundingRect());
}
/**
* @brief PartPolygon::startUserTransformation
* Start the user-induced transformation, provided this primitive is contained
* within the initial_selection_rect bounding rectangle.
* @param initial_selection_rect
*/
void PartPolygon::startUserTransformation(const QRectF &initial_selection_rect)
{
Q_UNUSED(initial_selection_rect)
saved_points_ = mapToScene(m_polygon).toList();
}
/**
* @brief PartPolygon::handleUserTransformation
* Handle the user-induced transformation from initial_selection_rect to new_selection_rect
* @param initial_selection_rect
* @param new_selection_rect
*/
void PartPolygon::handleUserTransformation(const QRectF &initial_selection_rect, const QRectF &new_selection_rect)
{
QList<QPointF> mapped_points = mapPoints(initial_selection_rect, new_selection_rect, saved_points_);
m_polygon = (mapFromScene(QPolygonF(mapped_points.toVector())));
}
/**
* @brief PartPolygon::preferredScalingMethod
* This method is called by the decorator when it needs to determine the best
* way to interactively scale a primitive. It is typically called when only a
* single primitive is being scaled.
* @return : This reimplementation systematically returns QET::RoundScaleRatios.
*/
QET::ScalingMethod PartPolygon::preferredScalingMethod() const {
return(QET::RoundScaleRatios);
}
/**
* @brief PartPolygon::polygon
* @return the item's polygon, or an empty polygon if no polygon has been set.
*/
QPolygonF PartPolygon::polygon() const {
return m_polygon;
}
/**
* @brief PartPolygon::setPolygon
* Sets the item's polygon to be the given polygon.
* @param polygon
*/
void PartPolygon::setPolygon(const QPolygonF &polygon)
{
if (m_polygon == polygon) return;
prepareGeometryChange();
m_polygon = polygon;
adjusteHandlerPos();
emit polygonChanged();
}
/**
* @brief PartPolygon::addPoint
* Add new point to polygon
* @param point
*/
void PartPolygon::addPoint(const QPointF &point)
{
prepareGeometryChange();
m_polygon << point;
}
/**
* @brief PartPolygon::setLastPoint
* Set the last point of polygon to @point
* @param point
*/
void PartPolygon::setLastPoint(const QPointF &point)
{
if (m_polygon.size())
m_polygon.pop_back();
prepareGeometryChange();
m_polygon << point;
}
/**
* @brief PartPolygon::removeLastPoint
* Remove the last point of polygon
*/
void PartPolygon::removeLastPoint()
{
if (m_polygon.size())
{
prepareGeometryChange();
m_polygon.pop_back();
}
}
void PartPolygon::setClosed(bool close)
{
if (m_closed == close) return;
prepareGeometryChange();
m_closed = close;
emit closedChange();
}
/**
* @brief PartPolygon::setHandlerColor
* Set the handler at pos @pos (in polygon coordinate) to color @color.
* @param pos
* @param color
*/
void PartPolygon::setHandlerColor(QPointF pos, const QColor &color)
{
for (QetGraphicsHandlerItem *qghi : m_handler_vector) {
if (qghi->pos() == mapToScene(pos)) {
qghi->setColor(color);
}
}
}
/**
* @brief PartPolygon::resetAllHandlerColor
* Reset the color of every handlers
*/
void PartPolygon::resetAllHandlerColor()
{
for (QetGraphicsHandlerItem *qghi : m_handler_vector) {
qghi->setColor(Qt::blue);
}
}
/**
* @brief PartPolygon::itemChange
* @param change
* @param value
* @return
*/
QVariant PartPolygon::itemChange(QGraphicsItem::GraphicsItemChange change, const QVariant &value)
{
if (change == ItemSelectedHasChanged && scene())
{
if (value.toBool() == true)
{
//When item is selected, he must to be up to date whene the selection in the scene change, for display or not the handler,
//according to the number of selected items.
connect(scene(), &QGraphicsScene::selectionChanged, this, &PartPolygon::sceneSelectionChanged);
if (scene()->selectedItems().size() == 1)
addHandler();
}
else
{
disconnect(scene(), &QGraphicsScene::selectionChanged, this, &PartPolygon::sceneSelectionChanged);
removeHandler();
}
}
else if (change == ItemPositionHasChanged)
{
adjusteHandlerPos();
}
else if (change == ItemSceneChange)
{
if(scene())
disconnect(scene(), &QGraphicsScene::selectionChanged, this, &PartPolygon::sceneSelectionChanged);
setSelected(false); //This is item removed from scene, then we deselect this, and so, the handlers is also removed.
}
return QGraphicsItem::itemChange(change, value);
}
/**
* @brief PartPolygon::sceneEventFilter
* @param watched
* @param event
* @return
*/
bool PartPolygon::sceneEventFilter(QGraphicsItem *watched, QEvent *event)
{
//Watched must be an handler
if(watched->type() == QetGraphicsHandlerItem::Type)
{
QetGraphicsHandlerItem *qghi = qgraphicsitem_cast<QetGraphicsHandlerItem *>(watched);
if(m_handler_vector.contains(qghi)) //Handler must be in m_vector_index, then we can start resize
{
m_vector_index = m_handler_vector.indexOf(qghi);
if (m_vector_index != -1)
{
if(event->type() == QEvent::GraphicsSceneMousePress) //Click
{
handlerMousePressEvent(qghi, static_cast<QGraphicsSceneMouseEvent *>(event));
return true;
}
else if(event->type() == QEvent::GraphicsSceneMouseMove) //Move
{
handlerMouseMoveEvent(qghi, static_cast<QGraphicsSceneMouseEvent *>(event));
return true;
}
else if (event->type() == QEvent::GraphicsSceneMouseRelease) //Release
{
handlerMouseReleaseEvent(qghi, static_cast<QGraphicsSceneMouseEvent *>(event));
return true;
}
}
}
}
return false;
}
void PartPolygon::contextMenuEvent(QGraphicsSceneContextMenuEvent *event)
{
m_context_menu_pos = event->pos();
event->ignore();
if (isSelected() && elementScene() && (elementScene()->behavior() == ElementScene::Normal))
{
QList<QAction *> list;
list << m_insert_point;
if (m_handler_vector.count() > 2)
{
for (QetGraphicsHandlerItem *qghi : m_handler_vector)
{
if (qghi->contains(qghi->mapFromScene(event->scenePos())))
{
list << m_remove_point;
break;
}
}
}
elementScene()->editor()->contextMenu(event->screenPos(), list);
event->accept();
}
}
/**
* @brief PartPolygon::adjusteHandlerPos
*/
void PartPolygon::adjusteHandlerPos()
{
if(m_handler_vector.isEmpty())
return;
if (m_handler_vector.size() == m_polygon.size())
{
QVector <QPointF> points_vector = mapToScene(m_polygon);
for (int i = 0 ; i < points_vector.size() ; ++i)
m_handler_vector.at(i)->setPos(points_vector.at(i));
}
else
{
qDeleteAll(m_handler_vector);
m_handler_vector.clear();
addHandler();
}
}
/**
* @brief PartPolygon::handlerMousePressEvent
* @param qghi
* @param event
*/
void PartPolygon::handlerMousePressEvent(QetGraphicsHandlerItem *qghi, QGraphicsSceneMouseEvent *event)
{
Q_UNUSED(qghi);
Q_UNUSED(event);
m_undo_command = new QPropertyUndoCommand(this, "polygon", QVariant(m_polygon));
m_undo_command->setText(tr("Modifier un polygone"));
}
/**
* @brief PartPolygon::handlerMouseMoveEvent
* @param qghi
* @param event
*/
void PartPolygon::handlerMouseMoveEvent(QetGraphicsHandlerItem *qghi, QGraphicsSceneMouseEvent *event)
{
Q_UNUSED(qghi);
QPointF new_pos = event->scenePos();
if (event->modifiers() != Qt::ControlModifier)
new_pos = elementScene()->snapToGrid(event->scenePos());
new_pos = mapFromScene(new_pos);
prepareGeometryChange();
m_polygon.replace(m_vector_index, new_pos);
adjusteHandlerPos();
emit polygonChanged();
}
/**
* @brief PartPolygon::handlerMouseReleaseEvent
* @param qghi
* @param event
*/
void PartPolygon::handlerMouseReleaseEvent(QetGraphicsHandlerItem *qghi, QGraphicsSceneMouseEvent *event)
{
Q_UNUSED(qghi);
Q_UNUSED(event);
m_undo_command->setNewValue(QVariant(m_polygon));
elementScene()->undoStack().push(m_undo_command);
m_undo_command = nullptr;
m_vector_index = -1;
}
/**
* @brief PartPolygon::sceneSelectionChanged
* When the scene selection change, if there are several primitive selected, we remove the handler of this item
*/
void PartPolygon::sceneSelectionChanged()
{
if (this->isSelected() && scene()->selectedItems().size() == 1)
addHandler();
else
removeHandler();
}
/**
* @brief PartPolygon::addHandler
* Add handlers for this item
*/
void PartPolygon::addHandler()
{
if (m_handler_vector.isEmpty() && scene())
{
m_handler_vector = QetGraphicsHandlerItem::handlerForPoint(mapToScene(m_polygon));
for(QetGraphicsHandlerItem *handler : m_handler_vector)
{
handler->setColor(Qt::blue);
scene()->addItem(handler);
handler->installSceneEventFilter(this);
handler->setZValue(this->zValue()+1);
}
}
}
/**
* @brief PartPolygon::removeHandler
* Remove the handlers of this item
*/
void PartPolygon::removeHandler()
{
if (!m_handler_vector.isEmpty())
{
qDeleteAll(m_handler_vector);
m_handler_vector.clear();
}
}
/**
* @brief PartPolygon::insertPoint
* Insert a point in this polygone
*/
void PartPolygon::insertPoint()
{
QPolygonF new_polygon = QetGraphicsHandlerUtility::polygonForInsertPoint(m_polygon, m_closed, elementScene()->snapToGrid(m_context_menu_pos));
if(new_polygon != m_polygon)
{
//Wrap the undo for avoid to merge the undo commands when user add several points.
QUndoCommand *undo = new QUndoCommand(tr("Ajouter un point à un polygone"));
new QPropertyUndoCommand(this, "polygon", m_polygon, new_polygon, undo);
elementScene()->undoStack().push(undo);
}
}
/**
* @brief PartPolygon::removePoint
* remove a point on this polygon
*/
void PartPolygon::removePoint()
{
if (m_handler_vector.size() == 2)
return;
QPointF point = mapToScene(m_context_menu_pos);
int index = -1;
for (int i=0 ; i<m_handler_vector.size() ; i++)
{
QetGraphicsHandlerItem *qghi = m_handler_vector.at(i);
if (qghi->contains(qghi->mapFromScene(point)))
{
index = i;
break;
}
}
if (index > -1 && index<m_handler_vector.count())
{
QPolygonF polygon = this->polygon();
qDebug() << index;
polygon.removeAt(index);
//Wrap the undo for avoid to merge the undo commands when user add several points.
QUndoCommand *undo = new QUndoCommand(tr("Supprimer un point d'un polygone"));
new QPropertyUndoCommand(this, "polygon", this->polygon(), polygon, undo);
elementScene()->undoStack().push(undo);
}
}
/**
* @brief PartPolygon::shape
* @return the shape of this item
*/
QPainterPath PartPolygon::shape() const
{
QPainterPath shape;
shape.addPolygon(m_polygon);
if (m_closed)
shape.lineTo(m_polygon.first());
QPainterPathStroker pps;
pps.setWidth(m_hovered? penWeight()+SHADOWS_HEIGHT : penWeight());
shape = pps.createStroke(shape);
return shape;
}
QPainterPath PartPolygon::shadowShape() const
{
QPainterPath shape;
shape.addPolygon(m_polygon);
if (m_closed)
shape.lineTo(m_polygon.first());
QPainterPathStroker pps;
pps.setWidth(penWeight());
return (pps.createStroke(shape));
}
/**
* @brief PartPolygon::boundingRect
* @return the bounding rect of this item
*/
QRectF PartPolygon::boundingRect() const
{
QRectF r = m_polygon.boundingRect();
qreal adjust = (SHADOWS_HEIGHT + penWeight()) / 2;
//We add 0.5 because CustomElementGraphicPart::drawShadowShape
//draw a shape bigger of 0.5 when pen weight is to 0.
if (penWeight() == 0) adjust += 0.5;
r.adjust(-adjust, -adjust, adjust, adjust);
return(r);
}