qelectrotech-source-mirror/sources/PropertiesEditor/propertieseditordockwidget.cpp

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/*
Copyright 2006-2015 The QElectroTech Team
This file is part of QElectroTech.
QElectroTech is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
QElectroTech is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
*/
#include "propertieseditordockwidget.h"
#include "ui_propertieseditordockwidget.h"
#include "propertieseditorwidget.h"
#include <QAbstractButton>
/**
* @brief PropertiesEditorDockWidget::PropertiesEditorDockWidget
* Constructor
* @param parent : parent widget
*/
PropertiesEditorDockWidget::PropertiesEditorDockWidget(QWidget *parent) :
QDockWidget(parent),
ui(new Ui::PropertiesEditorDockWidget)
{
ui->setupUi(this);
ui->m_main_vlayout->setAlignment(ui->buttonBox, Qt::AlignBottom);
ui->buttonBox->setDisabled(true);
}
/**
* @brief PropertiesEditorDockWidget::~PropertiesEditorDockWidget
* Destructor
*/
PropertiesEditorDockWidget::~PropertiesEditorDockWidget()
{
clear();
delete ui;
}
/**
* @brief PropertiesEditorDockWidget::clear
* Remove all editor present in this dock and delete it.
* They also disabled the button box at the bottom of this dock
*/
void PropertiesEditorDockWidget::clear()
{
foreach (PropertiesEditorWidget *editor, m_editor_list)
{
m_editor_list.removeOne(editor);
ui->m_main_vlayout->removeWidget(editor);
editor->deleteLater();
}
m_editor_list.clear();
ui->buttonBox->setDisabled(true);
}
/**
* @brief PropertiesEditorDockWidget::apply
* Call the apply method for each editor present in this dock
*/
void PropertiesEditorDockWidget::apply()
{
foreach(PropertiesEditorWidget *editor, m_editor_list)
editor->apply();
}
/**
* @brief PropertiesEditorDockWidget::reset
* Call the reset method for each editor present in this widget
*/
void PropertiesEditorDockWidget::reset()
{
foreach(PropertiesEditorWidget *editor, m_editor_list)
editor->reset();
}
/**
* @brief PropertiesEditorDockWidget::addEditor
* Add an @editor in this dock at @index in the main vertical layout (note the button box
* are displayed at bottom of this layout by default)
* When an editor is added, we enable the button box
* @param editor : editor to add;
* @param index : index of editor in the layout
* @return true if was added (or already add) or false if can't be add (editor = nullptr)
*/
bool PropertiesEditorDockWidget::addEditor(PropertiesEditorWidget *editor, int index)
{
if (!editor) return false;
if (m_editor_list.contains(editor)) return true;
ui -> m_main_vlayout -> insertWidget(index, editor);
m_editor_list << editor;
setEnabledButtonBox(true);
return true;
}
/**
* @brief PropertiesEditorDockWidget::removeEditor
* Remove @editor from this dock. The editor wasn't delete a the end of this method
* If the editor was the last on this widget, we disabled the button box
* @param editor : editor to remove
* @return true on success, else false
*/
bool PropertiesEditorDockWidget::removeEditor(PropertiesEditorWidget *editor)
{
bool result = m_editor_list.removeOne(editor);
if (result)
ui -> m_main_vlayout -> removeWidget(editor);
if (m_editor_list.isEmpty())
setDisabledButtonBox(true);
return result;
}
/**
* @brief PropertiesEditorDockWidget::setDisabledButtonBox
* Disabled the button box at bottom of dock
* @param b
*/
void PropertiesEditorDockWidget::setDisabledButtonBox(bool b) {
ui -> buttonBox -> setDisabled(b);
}
/**
* @brief PropertiesEditorDockWidget::setEnabledButtonBox
* Enabled button box at bottom of dock
* @param b
*/
void PropertiesEditorDockWidget::setEnabledButtonBox(bool b) {
ui -> buttonBox -> setEnabled(b);
}
/**
* @brief PropertiesEditorDockWidget::on_buttonBox_clicked
* Action when button box button is clciked.
* If button is ApplyRole : call the apply() method
* If button is ResetRole : call the reset() method
* @param button
*/
void PropertiesEditorDockWidget::on_buttonBox_clicked(QAbstractButton *button)
{
int answer = ui->buttonBox->buttonRole(button);
switch (answer)
{
case QDialogButtonBox::ApplyRole: apply(); break;
case QDialogButtonBox::ResetRole: reset(); break;
default: break;
}
}