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/*
Copyright 2006-2017 The QElectroTech Team
This file is part of QElectroTech.
QElectroTech is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
QElectroTech is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QElectroTech. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef DIAGRAMVIEW_H
#define DIAGRAMVIEW_H
#include <QGraphicsView>
#include <QClipboard>
#include "elementslocation.h"
#include "templatelocation.h"
class Conductor;
class Diagram;
class QETDiagramEditor;
class DVEventInterface;
class QMenu;
class QInputEvent;
class QGestureEvent;
/**
This class provides a widget to render an electric diagram in an editable,
interactive way.
*/
class DiagramView : public QGraphicsView
{
Q_OBJECT
// constructors, destructor
public:
DiagramView(Diagram *diagram, QWidget * = 0);
virtual ~DiagramView();
private:
DiagramView(const DiagramView &);
// attributes
Diagram *m_scene;
DVEventInterface *m_event_interface;
QMenu *context_menu;
QAction *paste_here;
QPoint paste_here_pos;
QPointF rubber_band_origin;
bool fresh_focus_in_; ///< Indicate the focus was freshly gained
bool m_first_activation;
public:
QString title() const;
void editDiagramProperties();
void addColumn();
void removeColumn();
void addRow();
void removeRow();
/// @return the diagram rendered by this view
Diagram *diagram() { return(m_scene); }
QETDiagramEditor *diagramEditor() const;
bool hasSelectedItems();
bool hasCopiableItems();
bool hasTextItems();
bool hasDeletableItems();
void editSelection();
void setEventInterface (DVEventInterface *event_interface);
protected:
virtual void mouseDoubleClickEvent(QMouseEvent *);
virtual void contextMenuEvent(QContextMenuEvent *);
virtual void wheelEvent(QWheelEvent *);
virtual void focusInEvent(QFocusEvent *);
virtual void keyPressEvent(QKeyEvent *);
virtual void keyReleaseEvent(QKeyEvent *);
virtual bool event(QEvent *);
virtual bool switchToVisualisationModeIfNeeded(QInputEvent *e);
virtual bool switchToSelectionModeIfNeeded(QInputEvent *e);
virtual bool isCtrlShifting(QInputEvent *);
virtual bool selectedItemHasFocus();
private:
void mousePressEvent(QMouseEvent *);
void mouseMoveEvent(QMouseEvent *);
void mouseReleaseEvent(QMouseEvent *);
void dragEnterEvent(QDragEnterEvent *);
void dragLeaveEvent(QDragLeaveEvent *);
void dragMoveEvent(QDragMoveEvent *);
void dropEvent(QDropEvent *);
void handleElementDrop(QDropEvent *);
void handleTitleBlockDrop(QDropEvent *);
void handleTextDrop(QDropEvent *);
void scrollOnMovement(QKeyEvent *);
bool gestureEvent(QGestureEvent *event);
QRectF viewedSceneRect() const;
bool mustIntegrateTitleBlockTemplate(const TitleBlockTemplateLocation &) const;
bool gestures() const;
signals:
/// Signal emitted after the selection changed
void selectionChanged();
/// Signal emitted after the selection mode changed
void modeChanged();
/// Signal emitted after the diagram title changed
void titleChanged(DiagramView *, const QString &);
/// Signal emitted when users wish to locate an element from the diagram within elements collection
void findElementRequired(const ElementsLocation &);
/// Signal emitted when users wish to edit an element from the diagram
void editElementRequired(const ElementsLocation &);
/// Signal emmitted when diagram must be show
void showDiagram (Diagram *);
public slots:
void selectNothing();
void selectAll();
void selectInvert();
void deleteSelection();
void rotateSelection();
void rotateTexts();
void setVisualisationMode();
void setSelectionMode();
void zoom(const qreal zoom_factor);
void zoomFit();
void zoomContent();
void zoomReset();
void cut();
void copy();
void paste(const QPointF & = QPointF(), QClipboard::Mode = QClipboard::Clipboard);
void pasteHere();
void adjustSceneRect();
void updateWindowTitle();
void editSelectionProperties();
void editSelectedConductorColor();
void editConductorColor(Conductor *);
void resetConductors();
private slots:
void adjustGridToZoom();
void applyReadOnly();
};
#endif