jean-pierre charras c07ac8b3db Gerbview: seriously speed up the calculation time to draw polygons on OpenGL.
Mainly CacheTriangulation() was creating triangles using partition mode.
But this mode is optimized for Pcbnew and Gerbview and different internal units.
Now CacheTriangulation() is used in no partition, much faster in GERBVIEW_PAINTER.
From Master branch
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..
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