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This also removes the GROUP/UNGROUP-specific undo actions. This also fixes a bunch of undo bugs when duplicating group members, creating pins, etc. This also fixes some undo bugs when dividing wires etc. This also fixes some bugs with new sch items not being created within an entered group.
306 lines
10 KiB
C++
306 lines
10 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2009 jean-pierre.charras@gipsa-lab.inpg.fr
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* Copyright (C) 2011 Wayne Stambaugh <stambaughw@gmail.com>
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* Copyright The KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef _CLASS_UNDOREDO_CONTAINER_H
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#define _CLASS_UNDOREDO_CONTAINER_H
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#include <core/typeinfo.h>
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#include <eda_item_flags.h>
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#include <functional>
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#include <kiid.h>
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#include <vector>
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#include <wx/string.h>
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class EDA_ITEM;
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class PICKED_ITEMS_LIST;
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class BASE_SCREEN;
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/**
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* Undo Redo considerations:
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* Basically we have 3 cases
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* New item
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* Deleted item
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* Modified item
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* there is also a specific case in Eeschema, when wires are modified
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* If an item is modified, a copy of the "old" item parameters value is held.
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* When an item is deleted or added (new item) the pointer points the item, and there is
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* no other copy.
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*/
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/**
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* Type of undo/redo operations.
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*
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* Each type must be redo/undone by a specific operation.
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*/
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enum class UNDO_REDO {
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UNSPECIFIED = 0, // illegal
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CHANGED, // params of items have a value changed: undo is made by exchange
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// values with a copy of these values
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NEWITEM, // new item, undo by changing in deleted
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DELETED, // deleted item, undo by changing in deleted
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LIBEDIT, // Specific to the component editor (symbol_editor creates a full copy
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// of the current component when changed)
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LIB_RENAME, // As LIBEDIT, but old copy should be removed from library
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DRILLORIGIN, // origin changed (like CHANGED, contains the origin and a copy)
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GRIDORIGIN, // origin changed (like CHANGED, contains the origin and a copy)
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PAGESETTINGS, // page settings or title block changes
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REPEAT_ITEM // storage entry for the editor's global repeatItems list
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};
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class ITEM_PICKER
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{
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public:
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ITEM_PICKER();
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ITEM_PICKER( BASE_SCREEN* aScreen, EDA_ITEM* aItem,
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UNDO_REDO aStatus = UNDO_REDO::UNSPECIFIED );
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EDA_ITEM* GetItem() const { return m_pickedItem; }
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void SetItem( EDA_ITEM* aItem );
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void SetStatus( UNDO_REDO aStatus ) { m_undoRedoStatus = aStatus; }
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UNDO_REDO GetStatus() const { return m_undoRedoStatus; }
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void SetFlags( EDA_ITEM_FLAGS aFlags ) { m_pickerFlags = aFlags; }
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EDA_ITEM_FLAGS GetFlags() const { return m_pickerFlags; }
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void SetLink( EDA_ITEM* aItem );
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EDA_ITEM* GetLink() const { return m_link; }
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KIID GetGroupId() const { return m_groupId; }
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KIID_VECT_LIST GetGroupMembers() const { return m_groupMembers; }
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BASE_SCREEN* GetScreen() const { return m_screen; }
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private:
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EDA_ITEM_FLAGS m_pickerFlags; /* A copy of m_flags member. Currently used only to flag
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* transient items. */
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UNDO_REDO m_undoRedoStatus; /* type of operation to undo/redo for this item */
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EDA_ITEM* m_pickedItem; /* Pointer on the schematic or board item that is concerned
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* (picked), or in undo redo commands, the copy of an
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* edited item. */
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KICAD_T m_pickedItemType; /* type of schematic or board item that is concerned */
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EDA_ITEM* m_link; /* Pointer on another item. Used in undo redo command
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* used when a duplicate exists i.e. when an item is
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* modified, and the copy of initial item exists (the
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* duplicate) m_Item points the duplicate (i.e the old
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* copy of an active item) and m_Link points the active
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* item in schematic */
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KIID m_groupId; /* Id of the parent group */
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KIID_VECT_LIST m_groupMembers; /* Ids of the members of a group */
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BASE_SCREEN* m_screen; /* For new and deleted items the screen the item should
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* be added to/removed from. */
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};
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/**
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* A holder to handle information on schematic or board items.
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*
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* The information held is a pointer on each item, and the command made.
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*/
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class PICKED_ITEMS_LIST
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{
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public:
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PICKED_ITEMS_LIST();
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~PICKED_ITEMS_LIST();
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/**
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* Push \a aItem to the top of the list.
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*
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* @param aItem Picker to push on to the list.
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*/
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void PushItem( const ITEM_PICKER& aItem );
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/**
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* @return The picker removed from the top of the list.
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*/
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ITEM_PICKER PopItem();
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/**
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* @return True if \a aItem is found in the pick list.
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*/
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bool ContainsItem( const EDA_ITEM* aItem ) const;
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/**
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* @return Index of the searched item. If the item is not stored in the list, negative value
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* is returned.
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*/
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int FindItem( const EDA_ITEM* aItem ) const;
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/**
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* Delete only the list of pickers NOT the picked data itself.
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*/
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void ClearItemsList();
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/**
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* Delete the list of pickers AND the data pointed by #m_PickedItem or #m_PickedItemLink
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* according to the type of undo/redo command recorded.
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*/
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void ClearListAndDeleteItems( std::function<void(EDA_ITEM*)> aItemDeleter );
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/**
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* @return The count of pickers stored in this list.
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*/
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unsigned GetCount() const
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{
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return m_ItemsList.size();
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}
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/**
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* Reverse the order of pickers stored in this list.
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*
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* This is useful when pop a list from Undo to Redo (and vice-versa) because
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* sometimes undo (or redo) a command needs to keep the order of successive
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* changes. Obviously, undo and redo are in reverse order
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*/
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void ReversePickersListOrder();
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/**
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* @return The picker of a picked item.
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* @param aIdx Index of the picker in the picked list if this picker does not exist,
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* a picker is returned, with its members set to 0 or NULL.
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*/
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const ITEM_PICKER& GetItemWrapper( unsigned int aIdx ) const;
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ITEM_PICKER& GetItemWrapper( unsigned int aIdx );
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/**
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* @return A pointer to the picked item.
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* @param aIdx Index of the picked item in the picked list.
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*/
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EDA_ITEM* GetPickedItem( unsigned int aIdx ) const;
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/**
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* @return A pointer to the picked item's screen.
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* @param aIdx Index of the picked item in the picked list.
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*/
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BASE_SCREEN* GetScreenForItem( unsigned int aIdx ) const;
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/**
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* @return link of the picked item, or null if does not exist.
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* @param aIdx Index of the picked item in the picked list.
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*/
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EDA_ITEM* GetPickedItemLink( unsigned int aIdx ) const;
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/**
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* @return The type of undo/redo operation associated to the picked item,
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* or UNSPECIFIED if does not exist.
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* @param aIdx Index of the picked item in the picked list.
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*/
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UNDO_REDO GetPickedItemStatus( unsigned int aIdx ) const;
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/**
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* Return the value of the picker flag.
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*
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* @param aIdx Index of the picker in the picked list.
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* @return The value stored in the picker, if the picker exists, or 0 if does not exist.
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*/
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EDA_ITEM_FLAGS GetPickerFlags( unsigned aIdx ) const;
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/**
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* @param aItem A pointer to the item to pick.
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* @param aIdx Index of the picker in the picked list.
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* @return True if the picker exists or false if does not exist.
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*/
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bool SetPickedItem( EDA_ITEM* aItem, unsigned aIdx );
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/**
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* Set the link associated to a given picked item.
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*
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* @param aLink is the link to the item associated to the picked item.
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* @param aIdx is index of the picker in the picked list.
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* @return true if the picker exists, or false if does not exist.
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*/
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bool SetPickedItemLink( EDA_ITEM* aLink, unsigned aIdx );
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/**
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* Set the type of undo/redo operation for a given picked item.
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*
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* @param aStatus The type of undo/redo operation associated to the picked item
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* @param aIdx Index of the picker in the picked list
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* @return True if the picker exists or false if does not exist
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*/
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bool SetPickedItemStatus( UNDO_REDO aStatus, unsigned aIdx );
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/**
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* Set the flags of the picker (usually to the picked item m_flags value).
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*
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* @param aFlags The flag value to save in picker.
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* @param aIdx Index of the picker in the picked list.
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* @return True if the picker exists or false if does not exist.
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*/
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bool SetPickerFlags( EDA_ITEM_FLAGS aFlags, unsigned aIdx );
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/**
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* Remove one entry (one picker) from the list of picked items.
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*
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* @param aIdx Index of the picker in the picked list.
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* @return True if ok or false if did not exist.
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*/
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bool RemovePicker( unsigned aIdx );
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/**
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* Copy all data from aSource to the list.
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*
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* Items picked are not copied. just pointer in them are copied.
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*
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* @param aSource The list of items to copy to the list.
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*/
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void CopyList( const PICKED_ITEMS_LIST& aSource );
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wxString GetDescription() const { return m_description; }
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void SetDescription( const wxString& aDescription ) { m_description = aDescription; }
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private:
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wxString m_description;
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std::vector<ITEM_PICKER> m_ItemsList;
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};
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/**
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* A holder to handle a list of undo (or redo) commands.
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*/
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class UNDO_REDO_CONTAINER
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{
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public:
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UNDO_REDO_CONTAINER();
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~UNDO_REDO_CONTAINER();
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void PushCommand( PICKED_ITEMS_LIST* aCommand );
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PICKED_ITEMS_LIST* PopCommand();
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void ClearCommandList();
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std::vector <PICKED_ITEMS_LIST*> m_CommandsList; // the list of possible undo/redo commands
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};
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#endif // _CLASS_UNDOREDO_CONTAINER_H
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