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When creating the zone cutout, we delete the old zone and add a new one with each cutout. This requires resetting the source zone and clearing our previous selection if we would like to continue using the cutout tool on the new zone. Fixes: lp:1812339 * https://bugs.launchpad.net/kicad/+bug/1812339
160 lines
4.3 KiB
C++
160 lines
4.3 KiB
C++
/*
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* This program source code file is part of KICAD, a free EDA CAD application.
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*
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* Copyright (C) 2017-2019 Kicad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <preview_items/polygon_geom_manager.h>
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#include <geometry/geometry_utils.h>
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POLYGON_GEOM_MANAGER::POLYGON_GEOM_MANAGER( CLIENT& aClient ):
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m_client( aClient ),
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m_leaderMode( LEADER_MODE::DIRECT ),
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m_intersectionsAllowed( true )
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{}
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bool POLYGON_GEOM_MANAGER::AddPoint( const VECTOR2I& aPt )
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{
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// if this is the first point, make sure the client is happy
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// for us to continue
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if( !IsPolygonInProgress() && !m_client.OnFirstPoint( *this ) )
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return false;
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if( m_leaderPts.PointCount() > 1 )
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{
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// there are enough leader points - the next
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// locked-in point is the end of the first leader
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// segment
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m_lockedPoints.Append( m_leaderPts.CPoint( 1 ) );
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}
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else
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{
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// no leader lines, directly add the cursor
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m_lockedPoints.Append( aPt );
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}
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// check for self-intersections
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if( !m_intersectionsAllowed && IsSelfIntersecting( false ) )
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{
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m_lockedPoints.Remove( m_lockedPoints.PointCount() - 1 );
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return false;
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}
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m_client.OnGeometryChange( *this );
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return true;
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}
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void POLYGON_GEOM_MANAGER::SetFinished()
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{
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m_client.OnComplete( *this );
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}
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void POLYGON_GEOM_MANAGER::SetLeaderMode( LEADER_MODE aMode )
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{
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m_leaderMode = aMode;
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}
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bool POLYGON_GEOM_MANAGER::IsSelfIntersecting( bool aIncludeLeaderPts ) const
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{
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auto pts( m_lockedPoints );
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if( aIncludeLeaderPts )
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{
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for( int i = 0; i < m_leaderPts.PointCount(); ++i )
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if( m_leaderPts.CPoint( i ) != pts.CPoint( 0 ) )
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pts.Append( m_leaderPts.CPoint( i ) );
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}
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// line chain needs to be set as closed for proper checks
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pts.SetClosed( true );
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return !!pts.SelfIntersecting();
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}
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void POLYGON_GEOM_MANAGER::SetCursorPosition( const VECTOR2I& aPos, LEADER_MODE aModifier )
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{
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updateLeaderPoints( aPos, aModifier );
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}
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bool POLYGON_GEOM_MANAGER::IsPolygonInProgress() const
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{
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return m_lockedPoints.PointCount() > 0;
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}
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bool POLYGON_GEOM_MANAGER::NewPointClosesOutline( const VECTOR2I& aPt ) const
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{
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return m_lockedPoints.PointCount() > 0 && m_lockedPoints.CPoint( 0 ) == aPt;
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}
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void POLYGON_GEOM_MANAGER::DeleteLastCorner()
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{
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if( m_lockedPoints.PointCount() > 0 )
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{
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m_lockedPoints.Remove( m_lockedPoints.PointCount() - 1 );
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}
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// update the new last segment (was previously
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// locked in), reusing last constraints
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if( m_lockedPoints.PointCount() > 0 )
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{
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updateLeaderPoints( m_leaderPts.CLastPoint() );
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}
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m_client.OnGeometryChange( *this );
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}
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void POLYGON_GEOM_MANAGER::Reset()
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{
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m_lockedPoints.Clear();
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m_leaderPts.Clear();
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m_client.OnGeometryChange( *this );
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}
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void POLYGON_GEOM_MANAGER::updateLeaderPoints( const VECTOR2I& aEndPoint, LEADER_MODE aModifier )
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{
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wxCHECK( m_lockedPoints.PointCount() > 0, /*void*/ );
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const VECTOR2I& lastPt = m_lockedPoints.CLastPoint();
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auto newEnd = VECTOR2I( aEndPoint );
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if( m_leaderMode == LEADER_MODE::DEG45 || aModifier == LEADER_MODE::DEG45 )
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{
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const VECTOR2I lineVector( aEndPoint - lastPt );
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// get a restricted 45/H/V line from the last fixed point to the cursor
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newEnd = lastPt + GetVectorSnapped45( lineVector );
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}
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// direct segment
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m_leaderPts = SHAPE_LINE_CHAIN( lastPt, newEnd );
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m_client.OnGeometryChange( *this );
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}
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