kicad-source/common/project.cpp
Wayne Stambaugh ede39780e2 Remove all debugging output that cannot be disabled.
The use of printf, wxLogDebug, and std::err/std::out causes excessive
debugging output which makes finding specific debugging messages more
difficult than it needs to be.

There is still some debugging output in test code that really needs to
be moved into a unit test.

Add debugging output section to the coding policy regarding debugging
output.
2020-08-18 10:17:36 -04:00

323 lines
8.1 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2014-2018 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <wx/stdpaths.h>
#include <common.h> // NAMELESS_PROJECT
#include <config_params.h>
#include <confirm.h>
#include <fctsys.h>
#include <fp_lib_table.h>
#include <kicad_string.h>
#include <kiface_ids.h>
#include <kiway.h>
#include <macros.h>
#include <pgm_base.h>
#include <project.h>
#include <project/project_file.h>
#include <trace_helpers.h>
#include <wildcards_and_files_ext.h>
PROJECT::PROJECT() :
m_projectFile( nullptr ),
m_localSettings( nullptr )
{
memset( m_elems, 0, sizeof(m_elems) );
}
void PROJECT::ElemsClear()
{
// careful here, this should work, but the virtual destructor may not
// be in the same link image as PROJECT.
for( unsigned i = 0; i < arrayDim( m_elems ); ++i )
{
SetElem( ELEM_T( i ), NULL );
}
}
PROJECT::~PROJECT()
{
ElemsClear();
}
bool PROJECT::TextVarResolver( wxString* aToken ) const
{
if( GetTextVars().count( *aToken ) > 0 )
{
*aToken = GetTextVars().at( *aToken );
return true;
}
return false;
}
std::map<wxString, wxString>& PROJECT::GetTextVars() const
{
return GetProjectFile().m_TextVars;
}
void PROJECT::setProjectFullName( const wxString& aFullPathAndName )
{
// Compare paths, rather than inodes, to be less surprising to the user.
// Create a temporary wxFileName to normalize the path
wxFileName candidate_path( aFullPathAndName );
// Edge transitions only. This is what clears the project
// data using the Clear() function.
if( m_project_name.GetFullPath() != candidate_path.GetFullPath() )
{
Clear(); // clear the data when the project changes.
wxLogTrace( tracePathsAndFiles, "%s: old:'%s' new:'%s'", __func__,
TO_UTF8( GetProjectFullName() ), TO_UTF8( aFullPathAndName ) );
m_project_name = aFullPathAndName;
wxASSERT( m_project_name.IsAbsolute() );
wxASSERT( m_project_name.GetExt() == ProjectFileExtension );
// until multiple projects are in play, set an environment variable for the
// the project pointer.
{
wxString path = m_project_name.GetPath();
wxSetEnv( PROJECT_VAR_NAME, path );
}
}
}
const wxString PROJECT::GetProjectFullName() const
{
return m_project_name.GetFullPath();
}
const wxString PROJECT::GetProjectPath() const
{
return m_project_name.GetPathWithSep();
}
const wxString PROJECT::GetProjectName() const
{
return m_project_name.GetName();
}
bool PROJECT::IsNullProject() const
{
return m_project_name.GetName().IsEmpty();
}
const wxString PROJECT::SymbolLibTableName() const
{
return libTableName( "sym-lib-table" );
}
const wxString PROJECT::FootprintLibTblName() const
{
return libTableName( "fp-lib-table" );
}
const wxString PROJECT::libTableName( const wxString& aLibTableName ) const
{
wxFileName fn = GetProjectFullName();
wxString path = fn.GetPath();
// if there's no path to the project name, or the name as a whole is bogus or its not
// write-able then use a template file.
if( !fn.GetDirCount() || !fn.IsOk() || !wxFileName::IsDirWritable( path ) )
{
// return a template filename now.
// this next line is likely a problem now, since it relies on an
// application title which is no longer constant or known. This next line needs
// to be re-thought out.
#ifndef __WXMAC__
fn.AssignDir( wxStandardPaths::Get().GetUserConfigDir() );
#else
// don't pollute home folder, temp folder seems to be more appropriate
fn.AssignDir( wxStandardPaths::Get().GetTempDir() );
#endif
#if defined( __WINDOWS__ )
fn.AppendDir( wxT( "kicad" ) );
#endif
/*
* The library table name used when no project file is passed to the appropriate
* code. This is used temporarily to store the project specific library table
* until the project file being edited is saved. It is then moved to the correct
* file in the folder where the project file is saved.
*/
fn.SetName( "prj-" + aLibTableName );
}
else // normal path.
{
fn.SetName( aLibTableName );
}
fn.ClearExt();
return fn.GetFullPath();
}
const wxString PROJECT::GetSheetName( const KIID& aSheetID )
{
if( m_sheetNames.empty() )
{
for( auto pair : GetProjectFile().GetSheets() )
m_sheetNames[pair.first] = pair.second;
}
if( m_sheetNames.count( aSheetID ) )
return m_sheetNames.at( aSheetID );
else
return aSheetID.AsString();
}
void PROJECT::SetRString( RSTRING_T aIndex, const wxString& aString )
{
unsigned ndx = unsigned( aIndex );
if( ndx < arrayDim( m_rstrings ) )
{
m_rstrings[ndx] = aString;
}
else
{
wxASSERT( 0 ); // bad index
}
}
const wxString& PROJECT::GetRString( RSTRING_T aIndex )
{
unsigned ndx = unsigned( aIndex );
if( ndx < arrayDim( m_rstrings ) )
{
return m_rstrings[ndx];
}
else
{
static wxString no_cookie_for_you;
wxASSERT( 0 ); // bad index
return no_cookie_for_you;
}
}
PROJECT::_ELEM* PROJECT::GetElem( ELEM_T aIndex )
{
// This is virtual, so implement it out of line
if( unsigned( aIndex ) < arrayDim( m_elems ) )
{
return m_elems[aIndex];
}
return NULL;
}
void PROJECT::SetElem( ELEM_T aIndex, _ELEM* aElem )
{
// This is virtual, so implement it out of line
if( unsigned( aIndex ) < arrayDim( m_elems ) )
{
delete m_elems[aIndex];
m_elems[aIndex] = aElem;
}
}
const wxString PROJECT::AbsolutePath( const wxString& aFileName ) const
{
wxFileName fn = aFileName;
if( !fn.IsAbsolute() )
{
wxString pro_dir = wxPathOnly( GetProjectFullName() );
fn.Normalize( wxPATH_NORM_ALL, pro_dir );
}
return fn.GetFullPath();
}
FP_LIB_TABLE* PROJECT::PcbFootprintLibs( KIWAY& aKiway )
{
// This is a lazy loading function, it loads the project specific table when
// that table is asked for, not before.
FP_LIB_TABLE* tbl = (FP_LIB_TABLE*) GetElem( ELEM_FPTBL );
if( tbl )
{
wxASSERT( tbl->Type() == FP_LIB_TABLE_T );
}
else
{
try
{
// Build a new project specific FP_LIB_TABLE with the global table as a fallback.
// ~FP_LIB_TABLE() will not touch the fallback table, so multiple projects may
// stack this way, all using the same global fallback table.
KIFACE* kiface = aKiway.KiFACE( KIWAY::FACE_PCB );
tbl = (FP_LIB_TABLE*) kiface->IfaceOrAddress( KIFACE_NEW_FOOTPRINT_TABLE );
tbl->Load( FootprintLibTblName() );
SetElem( ELEM_FPTBL, tbl );
}
catch( const IO_ERROR& ioe )
{
DisplayErrorMessage( NULL, _( "Error loading project footprint library table" ),
ioe.What() );
}
catch( ... )
{
DisplayErrorMessage( NULL, _( "Error loading project footprint library table" ) );
}
}
return tbl;
}