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The use of printf, wxLogDebug, and std::err/std::out causes excessive debugging output which makes finding specific debugging messages more difficult than it needs to be. There is still some debugging output in test code that really needs to be moved into a unit test. Add debugging output section to the coding policy regarding debugging output.
74 lines
2.3 KiB
C++
74 lines
2.3 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2015-2016 Mario Luzeiro <mrluzeiro@ua.pt>
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* Copyright (C) 1992-2020 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file cobject.cpp
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* @brief
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*/
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#include "cobject.h"
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#include <cstdio>
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#include <map>
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COBJECT3D_STATS *COBJECT3D_STATS::s_instance = 0;
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static const CBLINN_PHONG_MATERIAL s_defaultMaterial = CBLINN_PHONG_MATERIAL();
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COBJECT::COBJECT( OBJECT3D_TYPE aObjType )
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{
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m_obj_type = aObjType;
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COBJECT3D_STATS::Instance().AddOne( aObjType );
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m_material = &s_defaultMaterial;
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m_modelTransparency = 0.0f;
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}
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/*
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* Lookup table for OBJECT2D_TYPE printed names
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*/
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// clang-format off
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const std::map<OBJECT3D_TYPE, const char*> objectTypeNames
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{
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{ OBJECT3D_TYPE::CYLINDER, "OBJECT3D_TYPE::CYLINDER" },
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{ OBJECT3D_TYPE::DUMMYBLOCK, "OBJECT2D_TYPE::DUMMYBLOCK" },
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{ OBJECT3D_TYPE::LAYERITEM, "OBJECT2D_TYPE::LAYERITEM" },
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{ OBJECT3D_TYPE::XYPLANE, "OBJECT2D_TYPE::XYPLANE" },
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{ OBJECT3D_TYPE::ROUNDSEG, "OBJECT2D_TYPE::ROUNDSEG" },
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{ OBJECT3D_TYPE::TRIANGLE, "OBJECT2D_TYPE::TRIANGLE" }
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};
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// clang-format on
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void COBJECT3D_STATS::PrintStats()
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{
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wxLogDebug( "OBJ3D Statistics:\n" );
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for( auto& objectType : objectTypeNames )
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{
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wxLogDebug( " %20s %u\n", objectType.second,
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m_counter[static_cast<int>( objectType.first )] );
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}
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}
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