kicad-source/eeschema/libedit/libedit_undo_redo.cpp
Wayne Stambaugh 54f066fed7 Implement simple inheritance for library symbols.
This change completely removes the LIB_ALIAS design pattern an replaces
it by allowing LIB_PART objects to inherit from other LIB_PART objects.
The initial implementation only allows for single inheritance and only
supports the mandatory fields in the derived part because that is all
that the current symbol library file format will support.  Once the new
file format is implemented and saving to the old file format is deprecated,
more complex inheritance will be added.  The LIB_ALIAS information saved
in the document files was move into the LIB_PART object.  This change
impacts virtually every part of the schematic and symbol library editor
code so this commit message is woefully incomplete.

REMOVE: Removed the symbol aliases concept from the schematic and symbol
editors and the symbol viewer.

NEW: Replace the symbol alias concept with simple inheritance that allows
a library symbol to be derived from another library symbol.
2019-12-06 11:33:52 -05:00

176 lines
5.9 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2007 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2014-2017 KiCad Developers, see CHANGELOG.TXT for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <fctsys.h>
#include <sch_draw_panel.h>
#include <lib_edit_frame.h>
#include <class_libentry.h>
#include <lib_manager.h>
#include <widgets/lib_tree.h>
#include <symbol_tree_pane.h>
#include <tool/tool_manager.h>
#include <tools/ee_actions.h>
#include <tools/ee_selection_tool.h>
void LIB_EDIT_FRAME::SaveCopyInUndoList( EDA_ITEM* ItemToCopy, UNDO_REDO_T undoType, bool aAppend )
{
wxASSERT_MSG( !aAppend, "Append not needed/supported for LibEdit" );
LIB_PART* CopyItem;
PICKED_ITEMS_LIST* lastcmd = new PICKED_ITEMS_LIST();
CopyItem = new LIB_PART( * (LIB_PART*) ItemToCopy );
// Clear current flags (which can be temporary set by a current edit command).
CopyItem->ClearTempFlags();
CopyItem->ClearEditFlags();
CopyItem->SetFlags( UR_TRANSIENT );
ITEM_PICKER wrapper( CopyItem, undoType );
lastcmd->PushItem( wrapper );
GetScreen()->PushCommandToUndoList( lastcmd );
// Clear redo list, because after new save there is no redo to do.
GetScreen()->ClearUndoORRedoList( GetScreen()->m_RedoList );
}
void LIB_EDIT_FRAME::GetComponentFromRedoList()
{
if( GetScreen()->GetRedoCommandCount() <= 0 )
return;
m_toolManager->RunAction( EE_ACTIONS::clearSelection, true );
// Load the last redo entry
PICKED_ITEMS_LIST* redoCommand = GetScreen()->PopCommandFromRedoList();
ITEM_PICKER redoWrapper = redoCommand->PopItem();
delete redoCommand;
LIB_PART* part = (LIB_PART*) redoWrapper.GetItem();
wxCHECK( part, /* void */ );
part->ClearFlags( UR_TRANSIENT );
UNDO_REDO_T undoRedoType = redoWrapper.GetStatus();
// Store the current part in the undo buffer
PICKED_ITEMS_LIST* undoCommand = new PICKED_ITEMS_LIST();
LIB_PART* oldPart = m_my_part.get();
oldPart->SetFlags( UR_TRANSIENT );
ITEM_PICKER undoWrapper( oldPart, undoRedoType );
undoCommand->PushItem( undoWrapper );
GetScreen()->PushCommandToUndoList( undoCommand );
// Do not delete the previous part by calling SetCurPart( part )
// which calls delete <previous part>.
// <previous part> is now put in undo list and is owned by this list
// Just set the current part to the part which come from the redo list
m_my_part.reset( part );
if( undoRedoType == UR_LIB_RENAME )
{
wxString lib = GetCurLib();
m_libMgr->UpdatePartAfterRename( part, oldPart->GetName(), lib );
// Reselect the renamed part
m_treePane->GetLibTree()->SelectLibId( LIB_ID( lib, part->GetName() ) );
}
RebuildSymbolUnitsList();
SetShowDeMorgan( part->HasConversion() );
updateTitle();
RebuildView();
OnModify();
}
void LIB_EDIT_FRAME::GetComponentFromUndoList()
{
if( GetScreen()->GetUndoCommandCount() <= 0 )
return;
m_toolManager->RunAction( EE_ACTIONS::clearSelection, true );
// Load the last undo entry
PICKED_ITEMS_LIST* undoCommand = GetScreen()->PopCommandFromUndoList();
ITEM_PICKER undoWrapper = undoCommand->PopItem();
delete undoCommand;
LIB_PART* part = (LIB_PART*) undoWrapper.GetItem();
wxCHECK( part, /* void */ );
part->ClearFlags( UR_TRANSIENT );
UNDO_REDO_T undoRedoType = undoWrapper.GetStatus();
// Store the current part in the redo buffer
PICKED_ITEMS_LIST* redoCommand = new PICKED_ITEMS_LIST();
LIB_PART* oldPart = m_my_part.get();
oldPart->SetFlags( UR_TRANSIENT );
ITEM_PICKER redoWrapper( oldPart, undoRedoType );
redoCommand->PushItem( redoWrapper );
GetScreen()->PushCommandToRedoList( redoCommand );
// Do not delete the previous part by calling SetCurPart( part ),
// which calls delete <previous part>.
// <previous part> is now put in redo list and is owned by this list.
// Just set the current part to the part which come from the undo list
m_my_part.reset( part );
if( undoRedoType == UR_LIB_RENAME )
{
wxString lib = GetCurLib();
m_libMgr->UpdatePartAfterRename( part, oldPart->GetName(), lib );
// Reselect the renamed part
m_treePane->GetLibTree()->SelectLibId( LIB_ID( lib, part->GetName() ) );
}
RebuildSymbolUnitsList();
SetShowDeMorgan( part->HasConversion() );
updateTitle();
RebuildView();
OnModify();
}
void LIB_EDIT_FRAME::RollbackPartFromUndo()
{
m_toolManager->RunAction( EE_ACTIONS::clearSelection, true );
// Load the last undo entry
PICKED_ITEMS_LIST* undoCommand = GetScreen()->PopCommandFromUndoList();
ITEM_PICKER undoWrapper = undoCommand->PopItem();
delete undoCommand;
LIB_PART* part = (LIB_PART*) undoWrapper.GetItem();
part->ClearFlags( UR_TRANSIENT );
SetCurPart( part );
EE_SELECTION_TOOL* selTool = m_toolManager->GetTool<EE_SELECTION_TOOL>();
selTool->RebuildSelection();
RebuildSymbolUnitsList();
SetShowDeMorgan( part->HasConversion() );
RebuildView();
}