mirror of
https://gitlab.com/kicad/code/kicad.git
synced 2025-09-14 02:03:12 +02:00
178 lines
4.8 KiB
C++
178 lines
4.8 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright The KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "sch_tool_utils.h"
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#include <sch_text.h>
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#include <sch_field.h>
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#include <sch_pin.h>
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#include <sch_reference_list.h>
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#include <sch_symbol.h>
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#include <sch_table.h>
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#include <sch_tablecell.h>
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#include <sch_textbox.h>
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#include <wx/arrstr.h>
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wxString GetSchItemAsText( const SCH_ITEM& aItem )
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{
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switch( aItem.Type() )
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{
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case SCH_TEXT_T:
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case SCH_LABEL_T:
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case SCH_HIER_LABEL_T:
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case SCH_GLOBAL_LABEL_T:
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case SCH_DIRECTIVE_LABEL_T:
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case SCH_SHEET_PIN_T:
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{
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const SCH_TEXT& text = static_cast<const SCH_TEXT&>( aItem );
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return text.GetShownText( true );
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}
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case SCH_FIELD_T:
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{
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// Goes via EDA_TEXT
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const SCH_FIELD& field = static_cast<const SCH_FIELD&>( aItem );
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return field.GetShownText( true );
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}
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case SCH_TEXTBOX_T:
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case SCH_TABLECELL_T:
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{
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// Also EDA_TEXT
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const SCH_TEXTBOX& textbox = static_cast<const SCH_TEXTBOX&>( aItem );
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return textbox.GetShownText( true );
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}
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case SCH_PIN_T:
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{
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// This is a choice - probably the name makes more sense than the number
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// (or should it be name/number?)
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const SCH_PIN& pin = static_cast<const SCH_PIN&>( aItem );
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return pin.GetShownName();
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}
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case SCH_TABLE_T:
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{
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// A simple tabbed list of the cells seems like a place to start here
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const SCH_TABLE& table = static_cast<const SCH_TABLE&>( aItem );
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wxString s;
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for( int row = 0; row < table.GetRowCount(); ++row )
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{
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for( int col = 0; col < table.GetColCount(); ++col )
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{
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const SCH_TABLECELL* cell = table.GetCell( row, col );
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s << cell->GetShownText( true );
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if( col < table.GetColCount() - 1 )
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{
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s << '\t';
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}
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}
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if( row < table.GetRowCount() - 1 )
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{
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s << '\n';
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}
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}
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return s;
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}
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default:
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{
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break;
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}
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}
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return wxEmptyString;
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};
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wxString GetSelectedItemsAsText( const SELECTION& aSel )
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{
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wxArrayString itemTexts;
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for( EDA_ITEM* item : aSel )
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{
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if( item->IsSCH_ITEM() )
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{
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const SCH_ITEM& schItem = static_cast<const SCH_ITEM&>( *item );
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wxString itemText = GetSchItemAsText( schItem );
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itemText.Trim( false ).Trim( true );
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if( !itemText.IsEmpty() )
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{
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itemTexts.Add( std::move( itemText ) );
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}
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}
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}
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return wxJoin( itemTexts, '\n', '\0' );
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}
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std::set<int> GetUnplacedUnitsForSymbol( const SCH_SYMBOL& aSym )
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{
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SCHEMATIC const* schematic = aSym.Schematic();
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const wxString symRefDes = aSym.GetRef( &schematic->CurrentSheet(), false );
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if( !schematic )
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return {};
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SCH_SHEET_LIST hierarchy = schematic->Hierarchy();
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// Get a list of all references in the schematic
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SCH_REFERENCE_LIST existingRefs;
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hierarchy.GetSymbols( existingRefs );
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std::set<int> missingUnits;
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for( int unit = 1; unit <= aSym.GetUnitCount(); ++unit )
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{
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missingUnits.insert( unit );
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}
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for( const SCH_REFERENCE& ref : existingRefs )
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{
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if( symRefDes == ref.GetRef() )
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{
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missingUnits.erase( ref.GetUnit() );
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}
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}
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return missingUnits;
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}
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std::optional<SCH_REFERENCE> FindSymbolByRefAndUnit( const SCHEMATIC& aSchematic,
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const wxString& aRef, int aUnit )
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{
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SCH_REFERENCE_LIST refs;
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aSchematic.Hierarchy().GetSymbols( refs );
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for( const SCH_REFERENCE& ref : refs )
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{
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if( ref.GetRef() == aRef && ref.GetUnit() == aUnit )
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{
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return ref;
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}
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}
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return std::nullopt;
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} |