mirror of
https://gitlab.com/kicad/code/kicad.git
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Remove all symbol libraries from the project file after remapping to prevent symbols that should be loaded from the cache being loaded from a library further up the search order. Save the project file to clear all of the libraries so they never get reloaded again. Remove the symbol library management dialog and menu entries. Rename the symbol library table dialog menu entry. Remove all symbol libraries from default project file to prevent clashes with the cache library. Fix illegal symbol naming in Eagle plugin.
308 lines
9.9 KiB
C++
308 lines
9.9 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2007 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com
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* Copyright (C) 2009 Wayne Stambaugh <stambaughw@gmail.com>
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* Copyright (C) 1992-2017 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file eeschema/menubar_libedit.cpp
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* @brief (Re)Create the main menubar for the component editor frame (LibEdit)
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*/
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#include <menus_helpers.h>
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#include <pgm_base.h>
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#include "eeschema_id.h"
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#include "general.h"
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#include "help_common_strings.h"
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#include "hotkeys.h"
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#include "libeditframe.h"
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extern int CreateNewLibAndSavePartId;
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/**
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* @brief (Re)Create the menubar for the component editor frame
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*/
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void LIB_EDIT_FRAME::ReCreateMenuBar()
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{
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// Create and try to get the current menubar
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wxString text;
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wxMenuBar* menuBar = GetMenuBar();
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if( !menuBar )
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menuBar = new wxMenuBar();
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// Delete all existing menus so they can be rebuilt.
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// This allows language changes of the menu text on the fly.
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menuBar->Freeze();
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while( menuBar->GetMenuCount() )
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delete menuBar->Remove( 0 );
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// Recreate all menus:
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// Menu File:
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wxMenu* fileMenu = new wxMenu;
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// Select current library
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AddMenuItem( fileMenu,
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ID_LIBEDIT_SELECT_CURRENT_LIB,
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_( "Select &Current Library" ),
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_( "Select working library" ),
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KiBitmap( library_xpm ) );
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fileMenu->AppendSeparator();
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// Save current library
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text = AddHotkeyName( _( "&Save Current Library" ), g_Libedit_Hokeys_Descr, HK_SAVE_LIB );
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AddMenuItem( fileMenu,
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ID_LIBEDIT_SAVE_CURRENT_LIB, text,
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_( "Save the current active library" ),
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KiBitmap( save_xpm ) );
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// Save current library as...
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AddMenuItem( fileMenu,
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ID_LIBEDIT_SAVE_CURRENT_LIB_AS,
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_( "Save Current Library &As..." ),
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_( "Save current active library as..." ),
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KiBitmap( save_as_xpm ) );
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AddMenuItem( fileMenu,
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CreateNewLibAndSavePartId,
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_( "Create &New Library and Save Current Component" ),
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_( "Save current component to new library" ),
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KiBitmap( new_library_xpm ) );
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// Separator
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fileMenu->AppendSeparator();
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// Export as png file
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AddMenuItem( fileMenu,
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ID_LIBEDIT_GEN_PNG_FILE,
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_( "Create &PNG File from Screen..." ),
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_( "Create a PNG file from the component displayed on screen" ),
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KiBitmap( plot_xpm ) );
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// Export as SVG file
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AddMenuItem( fileMenu,
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ID_LIBEDIT_GEN_SVG_FILE,
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_( "Create S&VG File..." ),
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_( "Create a SVG file from the current loaded component" ),
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KiBitmap( plot_svg_xpm ) );
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// Separator
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fileMenu->AppendSeparator();
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// Quit
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AddMenuItem( fileMenu,
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wxID_EXIT,
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_( "&Quit" ),
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_( "Quit Library Editor" ),
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KiBitmap( exit_xpm ) );
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// Edit menu
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wxMenu* editMenu = new wxMenu;
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// Undo
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text = AddHotkeyName( _( "&Undo" ), g_Libedit_Hokeys_Descr, HK_UNDO );
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AddMenuItem( editMenu,
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wxID_UNDO,
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text,
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_( "Undo last edit" ),
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KiBitmap( undo_xpm ) );
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// Redo
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text = AddHotkeyName( _( "&Redo" ), g_Libedit_Hokeys_Descr, HK_REDO );
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AddMenuItem( editMenu,
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wxID_REDO,
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text,
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_( "Redo the last undo command" ),
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KiBitmap( redo_xpm ) );
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// Separator
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editMenu->AppendSeparator();
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// Delete
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AddMenuItem( editMenu,
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ID_LIBEDIT_DELETE_ITEM_BUTT,
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_( "&Delete" ),
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HELP_DELETE_ITEMS,
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KiBitmap( delete_xpm ) );
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// Menu View:
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wxMenu* viewMenu = new wxMenu;
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/**
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* Important Note for ZOOM IN and ZOOM OUT commands from menubar:
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* we cannot add hotkey info here, because the hotkey HK_ZOOM_IN and HK_ZOOM_OUT
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* events(default = WXK_F1 and WXK_F2) are *NOT* equivalent to this menu command:
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* zoom in and out from hotkeys are equivalent to the pop up menu zoom
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* From here, zooming is made around the screen center
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* From hotkeys, zooming is made around the mouse cursor position
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* (obviously not possible from the toolbar or menubar command)
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*
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* in others words HK_ZOOM_IN and HK_ZOOM_OUT *are NOT* accelerators
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* for Zoom in and Zoom out sub menus
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*/
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// Zoom in
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text = _( "Zoom &In" );
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AddMenuItem( viewMenu, ID_ZOOM_IN, text, HELP_ZOOM_IN, KiBitmap( zoom_in_xpm ) );
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// Zoom out
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text = _( "Zoom &Out" );
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AddMenuItem( viewMenu, ID_ZOOM_OUT, text, HELP_ZOOM_OUT, KiBitmap( zoom_out_xpm ) );
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// Fit on screen
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text = AddHotkeyName( _( "&Fit on Screen" ), g_Libedit_Hokeys_Descr, HK_ZOOM_AUTO );
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AddMenuItem( viewMenu, ID_ZOOM_PAGE, text, HELP_ZOOM_FIT, KiBitmap( zoom_fit_in_page_xpm ) );
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// Separator
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viewMenu->AppendSeparator();
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// Redraw
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text = AddHotkeyName( _( "&Redraw" ), g_Libedit_Hokeys_Descr, HK_ZOOM_REDRAW );
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AddMenuItem( viewMenu, ID_ZOOM_REDRAW, text, HELP_ZOOM_REDRAW, KiBitmap( zoom_redraw_xpm ) );
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// Menu Place:
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wxMenu* placeMenu = new wxMenu;
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// Pin
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AddMenuItem( placeMenu,
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ID_LIBEDIT_PIN_BUTT,
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_( "&Pin" ),
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HELP_ADD_PIN,
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KiBitmap( pin_xpm ) );
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// Graphic text
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AddMenuItem( placeMenu,
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ID_LIBEDIT_BODY_TEXT_BUTT,
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_( "Graphic &Text" ),
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HELP_ADD_BODYTEXT,
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KiBitmap( text_xpm ) );
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// Graphic rectangle
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AddMenuItem( placeMenu,
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ID_LIBEDIT_BODY_RECT_BUTT,
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_( "&Rectangle" ),
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HELP_ADD_BODYRECT,
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KiBitmap( add_rectangle_xpm ) );
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// Graphic Circle
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AddMenuItem( placeMenu,
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ID_LIBEDIT_BODY_CIRCLE_BUTT,
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_( "&Circle" ),
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HELP_ADD_BODYCIRCLE,
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KiBitmap( add_circle_xpm ) );
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// Graphic Arc
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AddMenuItem( placeMenu,
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ID_LIBEDIT_BODY_ARC_BUTT,
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_( "&Arc" ),
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HELP_ADD_BODYARC,
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KiBitmap( add_arc_xpm ) );
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// Graphic Line or Polygon
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AddMenuItem( placeMenu,
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ID_LIBEDIT_BODY_LINE_BUTT,
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_( "&Line or Polygon" ),
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HELP_ADD_BODYPOLYGON,
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KiBitmap( add_polygon_xpm ) );
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// Menu Preferences:
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wxMenu* preferencesMenu = new wxMenu;
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// Library list
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AddMenuItem( preferencesMenu,
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ID_EDIT_SYM_LIB_TABLE,
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_( "Manage Symbol Libraries" ),
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_( "Edit the global and project symbol library tables." ),
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KiBitmap( library_table_xpm ) );
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// Default values and options
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AddMenuItem( preferencesMenu,
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wxID_PREFERENCES,
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_( "General &Options" ),
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_( "Set Component Editor default values and options" ),
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KiBitmap( preference_xpm ) );
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// Language submenu
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Pgm().AddMenuLanguageList( preferencesMenu );
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// Hotkey submenu
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AddHotkeyConfigMenu( preferencesMenu );
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// Menu Help:
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wxMenu* helpMenu = new wxMenu;
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// Contents
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AddMenuItem( helpMenu,
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wxID_HELP,
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_( "Eeschema &Manual" ),
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_( "Open the Eeschema Manual" ),
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KiBitmap( online_help_xpm ) );
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AddMenuItem( helpMenu,
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wxID_INDEX,
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_( "&Getting Started in KiCad" ),
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_( "Open the \"Getting Started in KiCad\" guide for beginners" ),
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KiBitmap( help_xpm ) );
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AddMenuItem( helpMenu,
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ID_PREFERENCES_HOTKEY_SHOW_CURRENT_LIST,
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_( "&List Hotkeys" ),
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_( "Displays the current hotkeys list and corresponding commands" ),
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KiBitmap( hotkeys_xpm ) );
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helpMenu->AppendSeparator();
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AddMenuItem( helpMenu, ID_HELP_GET_INVOLVED,
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_( "Get &Involved" ),
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_( "Contribute to KiCad (opens a web browser)" ),
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KiBitmap( info_xpm ) );
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// About Eeschema
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helpMenu->AppendSeparator();
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AddMenuItem( helpMenu,
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wxID_ABOUT,
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_( "&About KiCad" ),
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_( "About KiCad" ),
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KiBitmap( about_xpm ) );
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// Create the menubar and append all submenus
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menuBar->Append( fileMenu, _( "&File" ) );
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menuBar->Append( editMenu, _( "&Edit" ) );
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menuBar->Append( viewMenu, _( "&View" ) );
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menuBar->Append( placeMenu, _( "&Place" ) );
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menuBar->Append( preferencesMenu, _( "P&references" ) );
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menuBar->Append( helpMenu, _( "&Help" ) );
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menuBar->Thaw();
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// Associate the menu bar with the frame, if no previous menubar
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if( GetMenuBar() == NULL )
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SetMenuBar( menuBar );
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else
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menuBar->Refresh();
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}
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