2025-02-28 01:57:37 +00:00

88 lines
3.0 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2016 Mario Luzeiro <mrluzeiro@ua.pt>
* Copyright (C) 2015 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2013 Wayne Stambaugh <stambaughw@gmail.com>
* Copyright (C) 2023 CERN
* Copyright The KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <wx/wupdlock.h>
#include <wx/choice.h>
#include <bitmaps.h>
#include <dialogs/eda_view_switcher.h>
#include <eda_3d_viewer_frame.h>
#include <tool/action_toolbar.h>
#include <tools/eda_3d_actions.h>
#include <3d_viewer_id.h>
std::optional<TOOLBAR_CONFIGURATION> EDA_3D_VIEWER_FRAME::DefaultTopMainToolbarConfig()
{
TOOLBAR_CONFIGURATION config;
// clang-format off
config.AppendAction( EDA_3D_ACTIONS::reloadBoard );
config.AppendSeparator()
.AppendAction( EDA_3D_ACTIONS::copyToClipboard );
config.AppendSeparator()
.AppendAction( EDA_3D_ACTIONS::toggleRaytacing );
config.AppendSeparator()
.AppendAction( ACTIONS::zoomRedraw )
.AppendAction( ACTIONS::zoomInCenter )
.AppendAction( ACTIONS::zoomOutCenter )
.AppendAction( ACTIONS::zoomFitScreen );
config.AppendSeparator()
.AppendAction( EDA_3D_ACTIONS::rotateXCW )
.AppendAction( EDA_3D_ACTIONS::rotateXCCW );
config.AppendSeparator()
.AppendAction( EDA_3D_ACTIONS::rotateYCW )
.AppendAction( EDA_3D_ACTIONS::rotateYCCW );
config.AppendSeparator()
.AppendAction( EDA_3D_ACTIONS::rotateZCW )
.AppendAction( EDA_3D_ACTIONS::rotateZCCW );
config.AppendSeparator()
.AppendAction( EDA_3D_ACTIONS::flipView );
config.AppendSeparator()
.AppendAction( EDA_3D_ACTIONS::moveLeft )
.AppendAction( EDA_3D_ACTIONS::moveRight )
.AppendAction( EDA_3D_ACTIONS::moveUp )
.AppendAction( EDA_3D_ACTIONS::moveDown );
config.AppendSeparator()
.AppendAction( EDA_3D_ACTIONS::toggleOrtho );
config.AppendSeparator()
.AppendAction( EDA_3D_ACTIONS::showLayersManager );
// clang-format on
return config;
}