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https://gitlab.com/kicad/code/kicad.git
synced 2025-09-15 02:33:15 +02:00
Factor out save current canvas view to image file code from symbol editor code so it can be used anywhere. Add ability to save to any image format supported by wxBitmapType. See https://docs.wxwidgets.org/3.0/gdicmn_8h.html#a90a1eb6d85b5044a99b706fd979f27f5. Currently only PNG output is implemented. Please note that there is a minor bug that appears to be due to the scroll bars which causes unfilled areas on the right and bottom edges of the image. This always existed in the save symbol editor view image but it was not as noticeable because by default the background color is white. It is very noticeable in the footprint editor with a black background. The usual smattering of coding policy and comment fixes. Fixes lp:1802127 https://bugs.launchpad.net/kicad/+bug/1802127
335 lines
9.5 KiB
C++
335 lines
9.5 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2011 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
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* Copyright (C) 2017-2018 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <wx/image.h>
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#include <wx/bitmap.h>
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#include <wx/mstream.h>
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#include <wx/menu.h>
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#include <wx/menuitem.h>
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#include <wx/aui/auibar.h>
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#include <cstdint>
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#include <mutex>
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#include <unordered_map>
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#include <common.h>
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#include <bitmaps.h>
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#include <pgm_base.h>
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#include <eda_base_frame.h>
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#include <draw_frame.h>
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struct SCALED_BITMAP_ID {
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BITMAP_DEF bitmap;
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int scale;
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bool operator==( SCALED_BITMAP_ID const& other ) const noexcept
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{
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return bitmap == other.bitmap && scale == other.scale;
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}
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};
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namespace std {
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template<> struct hash<SCALED_BITMAP_ID>
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{
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typedef SCALED_BITMAP_ID argument_type;
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typedef std::size_t result_type;
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result_type operator()( argument_type const& id ) const noexcept
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{
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static const bool sz64 = sizeof( uintptr_t ) == 8;
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static const size_t mask = sz64 ? 0xF000000000000000uLL : 0xF0000000uL;
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static const size_t offset = sz64 ? 60 : 28;
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// The hash only needs to be fast and simple, not necessarily accurate - a collision
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// only makes things slower, not broken. BITMAP_DEF is a pointer, so the most
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// significant several bits are generally going to be the same for all. Just convert
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// it to an integer and stuff the scale factor into those bits.
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return
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( (uintptr_t)( id.bitmap ) & ~mask ) |
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( ( (uintptr_t)( id.scale ) & 0xF ) << offset );
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}
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};
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}
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wxBitmap KiBitmap( BITMAP_DEF aBitmap )
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{
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wxMemoryInputStream is( aBitmap->png, aBitmap->byteCount );
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wxImage image( is, wxBITMAP_TYPE_PNG );
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wxBitmap bitmap( image );
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return bitmap;
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}
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int KiIconScale( wxWindow* aWindow )
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{
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const int vert_size = aWindow->ConvertDialogToPixels( wxSize( 0, 8 ) ).y;
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// Autoscale won't exceed unity until the system has quite high resolution,
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// because we don't want the icons to look obviously scaled on a system
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// where it's easy to see it.
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if( vert_size > 34 ) return 8;
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else if( vert_size > 29 ) return 7;
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else if( vert_size > 24 ) return 6;
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else return 4;
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}
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static int get_scale_factor( EDA_BASE_FRAME* aWindow )
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{
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int requested_scale;
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Pgm().CommonSettings()->Read( ICON_SCALE_KEY, &requested_scale, 0 );
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if( requested_scale > 0 )
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return requested_scale;
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else
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return KiIconScale( aWindow );
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}
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wxBitmap KiScaledBitmap( BITMAP_DEF aBitmap, EDA_BASE_FRAME* aWindow )
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{
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// Bitmap conversions are cached because they can be slow.
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static std::unordered_map<SCALED_BITMAP_ID, wxBitmap> bitmap_cache;
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static std::mutex bitmap_cache_mutex;
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const int scale = get_scale_factor( aWindow );
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SCALED_BITMAP_ID id = { aBitmap, scale };
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std::lock_guard<std::mutex> guard( bitmap_cache_mutex );
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auto it = bitmap_cache.find( id );
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if( it != bitmap_cache.end() )
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{
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return it->second;
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}
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else
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{
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wxMemoryInputStream is( aBitmap->png, aBitmap->byteCount );
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wxImage image( is, wxBITMAP_TYPE_PNG );
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// Bilinear seems to genuinely look better for these line-drawing icons
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// than bicubic, despite claims in the wx documentation that bicubic is
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// "highest quality". I don't recommend changing this. Bicubic looks
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// blurry and makes me want an eye exam.
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image.Rescale( scale * image.GetWidth() / 4, scale * image.GetHeight() / 4,
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wxIMAGE_QUALITY_BILINEAR );
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return bitmap_cache.emplace( id, wxBitmap( image ) ).first->second;
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}
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}
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wxBitmap KiScaledBitmap( const wxBitmap& aBitmap, EDA_BASE_FRAME* aWindow )
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{
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const int scale = get_scale_factor( aWindow );
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if( scale == 4)
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{
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return wxBitmap( aBitmap );
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}
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else
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{
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wxImage image = aBitmap.ConvertToImage();
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image.Rescale( scale * image.GetWidth() / 4, scale * image.GetHeight() / 4,
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wxIMAGE_QUALITY_BILINEAR );
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return wxBitmap( image );
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}
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}
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void KiScaledSeparator( wxAuiToolBar* aToolbar, EDA_BASE_FRAME* aWindow )
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{
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const int scale = get_scale_factor( aWindow );
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if( scale > 4 )
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{
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aToolbar->AddSpacer( 16 * ( scale - 4 ) / 4 );
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}
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aToolbar->AddSeparator();
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if( scale > 4 )
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{
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aToolbar->AddSpacer( 16 * ( scale - 4 ) / 4 );
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}
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}
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wxBitmap* KiBitmapNew( BITMAP_DEF aBitmap )
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{
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wxMemoryInputStream is( aBitmap->png, aBitmap->byteCount );
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wxImage image( is, wxBITMAP_TYPE_PNG );
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wxBitmap* bitmap = new wxBitmap( image );
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return bitmap;
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}
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bool SaveCanvasImageToFile( EDA_DRAW_FRAME* aFrame, const wxString& aFileName,
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wxBitmapType aBitmapType )
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{
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wxCHECK( aFrame != nullptr, false );
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bool retv = true;
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// Make a screen copy of the canvas:
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wxSize image_size = aFrame->GetGalCanvas()->GetClientSize();
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wxClientDC dc( aFrame->GetGalCanvas() );
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wxBitmap bitmap( image_size.x, image_size.y );
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wxMemoryDC memdc;
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memdc.SelectObject( bitmap );
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memdc.Blit( 0, 0, image_size.x, image_size.y, &dc, 0, 0 );
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memdc.SelectObject( wxNullBitmap );
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wxImage image = bitmap.ConvertToImage();
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if( !image.SaveFile( aFileName, aBitmapType ) )
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retv = false;
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image.Destroy();
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return retv;
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}
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wxMenuItem* AddMenuItem( wxMenu* aMenu, int aId, const wxString& aText,
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const wxBitmap& aImage, wxItemKind aType = wxITEM_NORMAL )
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{
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wxMenuItem* item;
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item = new wxMenuItem( aMenu, aId, aText, wxEmptyString, aType );
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// Retrieve the global applicaton show icon option:
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bool useImagesInMenus;
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Pgm().CommonSettings()->Read( USE_ICONS_IN_MENUS_KEY, &useImagesInMenus );
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if( useImagesInMenus )
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{
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if( aType == wxITEM_CHECK || aType == wxITEM_RADIO )
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{
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#if defined( __WINDOWS__ )
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item->SetBitmaps( KiBitmap( checked_ok_xpm ), aImage );
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// A workaround to a strange bug on Windows, wx Widgets 3.0:
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// size of bitmaps is not taken in account for wxITEM_{CHECK,RADIO} menu
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// unless we call SetFont
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item->SetFont( *wxNORMAL_FONT );
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#endif
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}
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else if( aType != wxITEM_RADIO )
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{
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item->SetBitmap( aImage );
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}
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}
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aMenu->Append( item );
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return item;
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}
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wxMenuItem* AddMenuItem( wxMenu* aMenu, int aId, const wxString& aText,
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const wxString& aHelpText, const wxBitmap& aImage,
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wxItemKind aType = wxITEM_NORMAL )
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{
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wxMenuItem* item;
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item = new wxMenuItem( aMenu, aId, aText, aHelpText, aType );
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// Retrieve the global applicaton show icon option:
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bool useImagesInMenus;
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Pgm().CommonSettings()->Read( USE_ICONS_IN_MENUS_KEY, &useImagesInMenus );
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if( useImagesInMenus )
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{
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if( aType == wxITEM_CHECK || aType == wxITEM_RADIO )
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{
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#if defined( __WINDOWS__ )
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item->SetBitmaps( KiBitmap( checked_ok_xpm ), aImage );
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// A workaround to a strange bug on Windows, wx Widgets 3.0:
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// size of bitmaps is not taken in account for wxITEM_{CHECK,RADIO} menu
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// unless we call SetFont
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item->SetFont( *wxNORMAL_FONT );
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#endif
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}
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else if( aType != wxITEM_RADIO )
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{
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item->SetBitmap( aImage );
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}
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}
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aMenu->Append( item );
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return item;
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}
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wxMenuItem* AddMenuItem( wxMenu* aMenu, wxMenu* aSubMenu, int aId,
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const wxString& aText, const wxBitmap& aImage )
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{
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wxMenuItem* item;
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item = new wxMenuItem( aMenu, aId, aText );
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item->SetSubMenu( aSubMenu );
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// Retrieve the global applicaton show icon option:
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bool useImagesInMenus;
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Pgm().CommonSettings()->Read( USE_ICONS_IN_MENUS_KEY, &useImagesInMenus );
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if( useImagesInMenus )
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item->SetBitmap( aImage );
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aMenu->Append( item );
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return item;
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}
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wxMenuItem* AddMenuItem( wxMenu* aMenu, wxMenu* aSubMenu, int aId,
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const wxString& aText, const wxString& aHelpText,
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const wxBitmap& aImage )
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{
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wxMenuItem* item;
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item = new wxMenuItem( aMenu, aId, aText, aHelpText );
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item->SetSubMenu( aSubMenu );
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// Retrieve the global applicaton show icon option:
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bool useImagesInMenus;
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Pgm().CommonSettings()->Read( USE_ICONS_IN_MENUS_KEY, &useImagesInMenus );
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if( useImagesInMenus )
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item->SetBitmap( aImage );
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aMenu->Append( item );
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return item;
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}
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