kicad-source/common/paths.cpp
Marek Roszko aadb62bd42 Avoid generating paths on windows with ".." in them
This causes wxwidgets to failover to legacy windows dialogs as windows doesn't know how to handle them being passed to dialogs.
2021-06-21 18:03:55 -04:00

359 lines
7.9 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2021 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <wx/filename.h>
#include <wx/stdpaths.h>
#include <wx/string.h>
#include <wx/utils.h>
#include <kiplatform/environment.h>
#include <paths.h>
#include <pgm_base.h>
#include <settings/settings_manager.h>
#include <config.h>
// lowercase or pretty case depending on platform
#if defined( __WXMAC__ ) || defined( __WXMSW__ )
#define KICAD_PATH_STR "KiCad"
#else
#define KICAD_PATH_STR "kicad"
#endif
void PATHS::getUserDocumentPath( wxFileName& aPath )
{
wxString envPath;
if( wxGetEnv( wxT( "KICAD_DOCUMENTS_HOME" ), &envPath ) )
aPath.AssignDir( envPath );
else
aPath.AssignDir( KIPLATFORM::ENV::GetDocumentsPath() );
aPath.AppendDir( KICAD_PATH_STR );
aPath.AppendDir( SETTINGS_MANAGER::GetSettingsVersion() );
}
wxString PATHS::GetUserPluginsPath()
{
wxFileName tmp;
getUserDocumentPath( tmp );
tmp.AppendDir( "plugins" );
return tmp.GetPath();
}
wxString PATHS::GetUserPlugins3DPath()
{
wxFileName tmp;
tmp.AssignDir( PATHS::GetUserPluginsPath() );
tmp.AppendDir( "3d" );
return tmp.GetPath();
}
wxString PATHS::GetUserScriptingPath()
{
wxFileName tmp;
getUserDocumentPath( tmp );
tmp.AppendDir( "scripting" );
return tmp.GetPath();
}
wxString PATHS::GetUserTemplatesPath()
{
wxFileName tmp;
getUserDocumentPath( tmp );
tmp.AppendDir( "template" );
return tmp.GetPathWithSep();
}
wxString PATHS::GetDefaultUserSymbolsPath()
{
wxFileName tmp;
getUserDocumentPath( tmp );
tmp.AppendDir( "symbols" );
return tmp.GetPath();
}
wxString PATHS::GetDefaultUserFootprintsPath()
{
wxFileName tmp;
getUserDocumentPath( tmp );
tmp.AppendDir( "footprints" );
return tmp.GetPath();
}
wxString PATHS::GetDefaultUser3DModelsPath()
{
wxFileName tmp;
getUserDocumentPath( tmp );
tmp.AppendDir( "3dmodels" );
return tmp.GetPath();
}
wxString PATHS::GetDefaultUserProjectsPath()
{
wxFileName tmp;
getUserDocumentPath( tmp );
tmp.AppendDir( "projects" );
return tmp.GetPath();
}
wxString PATHS::GetStockDataPath( bool aRespectRunFromBuildDir )
{
wxString path;
if( aRespectRunFromBuildDir && wxGetEnv( wxT( "KICAD_RUN_FROM_BUILD_DIR" ), nullptr ) )
{
// Allow debugging from build dir by placing relevant files/folders in the build root
#if defined( __WXMAC__ )
wxFileName fn = wxStandardPaths::Get().GetExecutablePath();
fn.RemoveLastDir();
fn.RemoveLastDir();
fn.RemoveLastDir();
fn.RemoveLastDir();
path = fn.GetPath();
#else
path = getWindowsKiCadRoot();
#endif
}
else
{
#if defined( __WXMAC__ )
path = GetOSXKicadDataDir();
#elif defined( __WXMSW__ )
path = getWindowsKiCadRoot() + wxT( "share/kicad" );
#else
path = wxString::FromUTF8Unchecked( KICAD_DATA );
#endif
}
return path;
}
wxString PATHS::GetStockEDALibraryPath()
{
wxString path;
#if defined( __WXMAC__ )
path = GetOSXKicadMachineDataDir();
#elif defined( __WXMSW__ )
path = GetStockDataPath( false );
#else
path = wxString::FromUTF8Unchecked( KICAD_LIBRARY_DATA );
#endif
return path;
}
wxString PATHS::GetStockScriptingPath()
{
wxString path;
path = GetStockDataPath() + wxT( "/scripting" );
return path;
}
wxString PATHS::GetStockPluginsPath()
{
wxFileName fn;
#if defined( __WXMSW__ )
fn.AssignDir( Pgm().GetExecutablePath() );
fn.AppendDir( wxT( "scripting" ) );
#else
fn.AssignDir( PATHS::GetStockDataPath( false ) );
#endif
fn.AppendDir( wxT( "plugins" ) );
return fn.GetPathWithSep();
}
wxString PATHS::GetStockPlugins3DPath()
{
wxFileName fn;
#ifdef __WXGTK__
// KICAD_PLUGINDIR = CMAKE_INSTALL_FULL_LIBDIR path is the absolute path
// corresponding to the install path used for constructing KICAD_USER_PLUGIN
wxString tfname = wxString::FromUTF8Unchecked( KICAD_PLUGINDIR );
fn.Assign( tfname, "" );
fn.AppendDir( wxT( "kicad" ) );
fn.AppendDir( wxT( "plugins" ) );
#elif defined( __WXMAC__ )
fn.Assign( wxStandardPaths::Get().GetPluginsDir(), wxEmptyString );
#else
fn.AssignDir( Pgm().GetExecutablePath() );
fn.AppendDir( wxT( "plugins" ) );
#endif
fn.AppendDir( "3d" );
return fn.GetPathWithSep();
}
wxString PATHS::GetUserCachePath()
{
wxFileName tmp;
tmp.AssignDir( KIPLATFORM::ENV::GetUserCachePath() );
tmp.AppendDir( KICAD_PATH_STR );
tmp.AppendDir( SETTINGS_MANAGER::GetSettingsVersion() );
return tmp.GetPathWithSep();
}
wxString PATHS::GetDocumentationPath()
{
wxString path;
#if defined( __WXMAC__ )
path = GetOSXKicadDataDir();
#elif defined( __WXMSW__ )
path = getWindowsKiCadRoot() + "share/doc/kicad";
#else
path = wxString::FromUTF8Unchecked( KICAD_DOCS );
#endif
return path;
}
bool PATHS::EnsurePathExists( const wxString& aPath )
{
wxFileName path( aPath );
if( !path.Normalize() )
{
return false;
}
if( !wxFileName::DirExists( aPath ) )
{
if( !wxFileName::Mkdir( aPath, wxS_DIR_DEFAULT, wxPATH_MKDIR_FULL ) )
{
return false;
}
}
return true;
}
void PATHS::EnsureUserPathsExist()
{
EnsurePathExists( GetUserPluginsPath() );
EnsurePathExists( GetUserPlugins3DPath() );
EnsurePathExists( GetUserScriptingPath() );
EnsurePathExists( GetUserTemplatesPath() );
EnsurePathExists( GetDefaultUserProjectsPath() );
EnsurePathExists( GetDefaultUserSymbolsPath() );
EnsurePathExists( GetDefaultUserFootprintsPath() );
EnsurePathExists( GetDefaultUser3DModelsPath() );
}
#ifdef __WXMAC__
wxString PATHS::GetOSXKicadUserDataDir()
{
// According to wxWidgets documentation for GetUserDataDir:
// Mac: ~/Library/Application Support/appname
wxFileName udir( wxStandardPaths::Get().GetUserDataDir(), wxEmptyString );
// Since appname is different if started via launcher or standalone binary
// map all to "kicad" here
udir.RemoveLastDir();
udir.AppendDir( "kicad" );
return udir.GetPath();
}
wxString PATHS::GetOSXKicadMachineDataDir()
{
return wxT( "/Library/Application Support/kicad" );
}
wxString PATHS::GetOSXKicadDataDir()
{
// According to wxWidgets documentation for GetDataDir:
// Mac: appname.app/Contents/SharedSupport bundle subdirectory
wxFileName ddir( wxStandardPaths::Get().GetDataDir(), wxEmptyString );
// This must be mapped to main bundle for everything but kicad.app
const wxArrayString dirs = ddir.GetDirs();
if( dirs[dirs.GetCount() - 3].Lower() != wxT( "kicad.app" ) )
{
// Bundle structure resp. current path is
// kicad.app/Contents/Applications/<standalone>.app/Contents/SharedSupport
// and will be mapped to
// kicad.app/Contents/SharedSupprt
ddir.RemoveLastDir();
ddir.RemoveLastDir();
ddir.RemoveLastDir();
ddir.RemoveLastDir();
ddir.AppendDir( wxT( "SharedSupport" ) );
}
return ddir.GetPath();
}
#endif
#ifdef __WXWINDOWS__
wxString PATHS::getWindowsKiCadRoot()
{
wxFileName root(Pgm().GetExecutablePath() + "/../");
root.MakeAbsolute();
return root.GetPathWithSep();
}
#endif