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bitmaps.h was included in nearly every file in the project due to it being included by base_struct.h Only about 130 files actually use the XPM definitions defined there, and many of those already included bitmaps.h themselves, or via menu_helpers.h. However, touching bitmaps.h would result in over 400 rebuilt files for pcbnew alone. This commit moves the bitmap-related types like BITMAT_DEF out to a new header, which is still included by base_struct.h, which is less avoidable for now, it's it's used in the interface. The icon list is still in bitmaps.h. This has the side effect that's it's now easier to automatically generate this file. Many classes in pcbnew and eeschema needed some functions moved to the implementaitons from the headers too.
561 lines
17 KiB
C++
561 lines
17 KiB
C++
/**
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* @file dialog_edit_module_for_Modedit.cpp
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*
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* @brief Dialog for editing a module properties in module editor (modedit)
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*/
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/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2015 Jean-Pierre Charras, jp.charras at wanadoo.fr
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* Copyright (C) 2015 Dick Hollenbeck, dick@softplc.com
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* Copyright (C) 2008-2016 Wayne Stambaugh <stambaughw@verizon.net>
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* Copyright (C) 2004-2016 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <fctsys.h>
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#include <class_drawpanel.h>
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#include <confirm.h>
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#include <pcbnew.h>
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#include <kiface_i.h>
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#include <gestfich.h>
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#include <3d_viewer.h>
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#include <wxPcbStruct.h>
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#include <base_units.h>
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#include <macros.h>
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#include <validators.h>
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#include <kicad_string.h>
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#include <board_commit.h>
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#include <bitmaps.h>
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#include <class_module.h>
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#include <class_text_mod.h>
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#include <module_editor_frame.h>
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#include <dialog_edit_module_for_Modedit.h>
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#include <wildcards_and_files_ext.h>
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#include <pgm_base.h>
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#include "3d_cache/dialogs/panel_prev_model.h"
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#include "3d_cache/dialogs/3d_cache_dialogs.h"
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#include "3d_cache/3d_cache.h"
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#include "3d_cache/3d_filename_resolver.h"
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size_t DIALOG_MODULE_MODULE_EDITOR::m_page = 0; // remember the last open page during session
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DIALOG_MODULE_MODULE_EDITOR::DIALOG_MODULE_MODULE_EDITOR( FOOTPRINT_EDIT_FRAME* aParent,
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MODULE* aModule ) :
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DIALOG_MODULE_MODULE_EDITOR_BASE( aParent )
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{
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m_parent = aParent;
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m_currentModule = aModule;
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// Give an icon
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wxIcon icon;
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icon.CopyFromBitmap( KiBitmap( icon_modedit_xpm ) );
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SetIcon( icon );
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aParent->Prj().Get3DCacheManager()->GetResolver()->SetProgramBase( &Pgm() );
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m_currentModuleCopy = new MODULE( *aModule );
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m_PreviewPane = new PANEL_PREV_3D( m_Panel3D,
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aParent->Prj().Get3DCacheManager(),
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m_currentModuleCopy,
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&m_shapes3D_list );
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bLowerSizer3D->Add( m_PreviewPane, 1, wxEXPAND, 5 );
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m_FootprintNameCtrl->SetValidator( FILE_NAME_CHAR_VALIDATOR() );
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initModeditProperties();
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m_NoteBook->SetSelection( m_page );
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m_sdbSizerStdButtonsOK->SetDefault();
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Layout();
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}
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DIALOG_MODULE_MODULE_EDITOR::~DIALOG_MODULE_MODULE_EDITOR()
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{
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m_shapes3D_list.clear();
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// free the memory used by all models, otherwise models which were
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// browsed but not used would consume memory
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Prj().Get3DCacheManager()->FlushCache( false );
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// the GL canvas has to be visible before it is destroyed
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m_page = m_NoteBook->GetSelection();
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m_NoteBook->SetSelection( 1 );
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delete m_referenceCopy;
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m_referenceCopy = NULL; // just in case, to avoid double-free
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delete m_valueCopy;
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m_valueCopy = NULL;
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delete m_PreviewPane;
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m_PreviewPane = NULL; // just in case, to avoid double-free
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// this is already deleted by the board used on preview pane so
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// no need to delete here
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// delete m_currentModuleCopy;
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// m_currentModuleCopy = NULL;
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}
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void DIALOG_MODULE_MODULE_EDITOR::initModeditProperties()
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{
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SetFocus();
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// Display the default path, given by environment variable KISYS3DMOD
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wxString default_path;
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wxGetEnv( KISYS3DMOD, &default_path );
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#ifdef __WINDOWS__
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default_path.Replace( wxT( "/" ), wxT( "\\" ) );
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#endif
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m_lastSelected3DShapeIndex = -1;
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// Init 3D shape list
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m_3D_ShapeNameListBox->Clear();
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std::list<S3D_INFO>::iterator sM = m_currentModule->Models().begin();
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std::list<S3D_INFO>::iterator eM = m_currentModule->Models().end();
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m_shapes3D_list.clear();
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wxString origPath;
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wxString alias;
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wxString shortPath;
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S3D_FILENAME_RESOLVER* res = Prj().Get3DCacheManager()->GetResolver();
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while( sM != eM )
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{
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m_shapes3D_list.push_back( *sM );
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origPath = sM->m_Filename;
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if( res && res->SplitAlias( origPath, alias, shortPath ) )
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{
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origPath = alias;
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origPath.append( wxT( ":" ) );
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origPath.append( shortPath );
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}
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m_3D_ShapeNameListBox->Append( origPath );
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++sM;
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}
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m_DocCtrl->SetValue( m_currentModule->GetDescription() );
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m_KeywordCtrl->SetValue( m_currentModule->GetKeywords() );
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m_referenceCopy = new TEXTE_MODULE( m_currentModule->Reference() );
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m_referenceCopy->SetParent( m_currentModule );
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m_valueCopy = new TEXTE_MODULE( m_currentModule->Value() );
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m_valueCopy->SetParent( m_currentModule );
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m_ReferenceCtrl->SetValue( m_referenceCopy->GetText() );
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m_ValueCtrl->SetValue( m_valueCopy->GetText() );
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m_FootprintNameCtrl->SetValue( m_currentModule->GetFPID().Format() );
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m_AttributsCtrl->SetItemToolTip( 0, _( "Use this attribute for most non SMD components" ) );
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m_AttributsCtrl->SetItemToolTip( 1,
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_( "Use this attribute for SMD components.\n"
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"Only components with this option are put in the footprint position list file" ) );
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m_AttributsCtrl->SetItemToolTip( 2,
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_( "Use this attribute for \"virtual\" components drawn on board\n"
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"like an edge connector (old ISA PC bus for instance)" ) );
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// Controls on right side of the dialog
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switch( m_currentModule->GetAttributes() & 255 )
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{
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case 0:
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m_AttributsCtrl->SetSelection( 0 );
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break;
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case MOD_CMS:
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m_AttributsCtrl->SetSelection( 1 );
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break;
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case MOD_VIRTUAL:
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m_AttributsCtrl->SetSelection( 2 );
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break;
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default:
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m_AttributsCtrl->SetSelection( 0 );
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break;
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}
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m_AutoPlaceCtrl->SetSelection( (m_currentModule->IsLocked()) ? 1 : 0 );
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m_AutoPlaceCtrl->SetItemToolTip( 0, _( "Enable hotkey move commands and Auto Placement" ) );
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m_AutoPlaceCtrl->SetItemToolTip( 1, _( "Disable hotkey move commands and Auto Placement" ) );
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m_CostRot90Ctrl->SetValue( m_currentModule->GetPlacementCost90() );
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m_CostRot180Ctrl->SetValue( m_currentModule->GetPlacementCost180() );
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// Initialize dialog relative to masks clearances
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m_NetClearanceUnits->SetLabel( GetAbbreviatedUnitsLabel( g_UserUnit ) );
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m_SolderMaskMarginUnits->SetLabel( GetAbbreviatedUnitsLabel( g_UserUnit ) );
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m_SolderPasteMarginUnits->SetLabel( GetAbbreviatedUnitsLabel( g_UserUnit ) );
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wxString msg;
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PutValueInLocalUnits( *m_NetClearanceValueCtrl, m_currentModule->GetLocalClearance() );
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PutValueInLocalUnits( *m_SolderMaskMarginCtrl, m_currentModule->GetLocalSolderMaskMargin() );
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// These 2 parameters are usually < 0, so prepare entering a negative value, if current is 0
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PutValueInLocalUnits( *m_SolderPasteMarginCtrl, m_currentModule->GetLocalSolderPasteMargin() );
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if( m_currentModule->GetLocalSolderPasteMargin() == 0 )
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m_SolderPasteMarginCtrl->SetValue( wxT( "-" ) + m_SolderPasteMarginCtrl->GetValue() );
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if( m_currentModule->GetLocalSolderPasteMarginRatio() == 0.0 )
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msg.Printf( wxT( "-%f" ), m_currentModule->GetLocalSolderPasteMarginRatio() * 100.0 );
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else
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msg.Printf( wxT( "%f" ), m_currentModule->GetLocalSolderPasteMarginRatio() * 100.0 );
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m_SolderPasteMarginRatioCtrl->SetValue( msg );
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// Add solder paste margin ration in per cent
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// for the usual default value 0.0, display -0.0 (or -0,0 in some countries)
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msg.Printf( wxT( "%f" ), m_currentModule->GetLocalSolderPasteMarginRatio() * 100.0 );
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if( m_currentModule->GetLocalSolderPasteMarginRatio() == 0.0 &&
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msg[0] == '0') // Sometimes Printf adds a sign if the value is very small (0.0)
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m_SolderPasteMarginRatioCtrl->SetValue( wxT( "-" ) + msg );
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else
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m_SolderPasteMarginRatioCtrl->SetValue( msg );
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// if m_3D_ShapeNameListBox is not empty, preselect first 3D shape
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if( m_3D_ShapeNameListBox->GetCount() > 0 )
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{
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m_lastSelected3DShapeIndex = 0;
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m_3D_ShapeNameListBox->SetSelection( m_lastSelected3DShapeIndex );
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if( m_PreviewPane )
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m_PreviewPane->SetModelDataIdx( m_lastSelected3DShapeIndex, true );
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}
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else
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{
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if( m_PreviewPane )
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m_PreviewPane->ResetModelData( true );
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}
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// We have modified the UI, so call Fit() for m_Panel3D
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// to be sure the m_Panel3D sizers are initialized before opening the dialog
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m_Panel3D->GetSizer()->Fit( m_Panel3D );
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}
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void DIALOG_MODULE_MODULE_EDITOR::On3DShapeNameSelected(wxCommandEvent& event)
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{
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m_lastSelected3DShapeIndex = m_3D_ShapeNameListBox->GetSelection();
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if( m_lastSelected3DShapeIndex < 0 ) // happens under wxGTK when deleting an item in m_3D_ShapeNameListBox wxListBox
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{
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if( m_PreviewPane )
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m_PreviewPane->ResetModelData();
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return;
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}
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if( m_lastSelected3DShapeIndex >= (int)m_shapes3D_list.size() )
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{
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wxMessageBox( wxT( "On3DShapeNameSelected() error" ) );
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m_lastSelected3DShapeIndex = -1;
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if( m_PreviewPane )
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m_PreviewPane->ResetModelData();
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return;
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}
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m_PreviewPane->SetModelDataIdx( m_lastSelected3DShapeIndex );
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}
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void DIALOG_MODULE_MODULE_EDITOR::Remove3DShape(wxCommandEvent& event)
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{
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int ii = m_3D_ShapeNameListBox->GetSelection();
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if( ii < 0 )
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{
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if( m_PreviewPane )
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m_PreviewPane->ResetModelData( true );
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return;
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}
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m_shapes3D_list.erase( m_shapes3D_list.begin() + ii );
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m_3D_ShapeNameListBox->Delete( ii );
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if( m_3D_ShapeNameListBox->GetCount() > 0 )
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{
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if( ii > 0 )
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m_lastSelected3DShapeIndex = ii - 1;
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else
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m_lastSelected3DShapeIndex = 0;
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m_3D_ShapeNameListBox->SetSelection( m_lastSelected3DShapeIndex );
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if( m_PreviewPane )
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m_PreviewPane->SetModelDataIdx( m_lastSelected3DShapeIndex, true );
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}
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else
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{
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if( m_PreviewPane )
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m_PreviewPane->ResetModelData( true );
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}
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return;
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}
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void DIALOG_MODULE_MODULE_EDITOR::Edit3DShapeFileName()
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{
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int idx = m_3D_ShapeNameListBox->GetSelection();
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if( idx < 0 )
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return;
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// Edit filename
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wxString filename = m_3D_ShapeNameListBox->GetStringSelection();
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wxTextEntryDialog dlg( this, wxEmptyString, wxEmptyString, filename );
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bool hasAlias;
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S3D_FILENAME_RESOLVER* res = Prj().Get3DCacheManager()->GetResolver();
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if( dlg.ShowModal() != wxID_OK )
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return;
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filename = dlg.GetValue();
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if( filename.empty() )
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return;
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if( !res->ValidateFileName( filename, hasAlias ) )
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{
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wxString msg = _( "Invalid filename: " );
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msg.append( filename );
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wxMessageBox( msg, _( "Edit 3D file name" ) );
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return;
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}
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m_3D_ShapeNameListBox->SetString( idx, filename );
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// if the user has specified an alias in the name then prepend ':'
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if( hasAlias )
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filename.insert( 0, wxT( ":" ) );
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#ifdef __WINDOWS__
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// In Kicad files, filenames and paths are stored using Unix notation
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filename.Replace( wxT( "\\" ), wxT( "/" ) );
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#endif
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m_shapes3D_list[idx].m_Filename = filename;
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// This assumes that the index didn't change and will just update the filename
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if( m_PreviewPane )
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m_PreviewPane->UpdateModelName( filename );
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return;
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}
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void DIALOG_MODULE_MODULE_EDITOR::BrowseAndAdd3DShapeFile()
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{
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PROJECT& prj = Prj();
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S3D_INFO model;
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wxString initialpath = prj.GetRString( PROJECT::VIEWER_3D_PATH );
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wxString sidx = prj.GetRString( PROJECT::VIEWER_3D_FILTER_INDEX );
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int filter = 0;
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if( !sidx.empty() )
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{
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long tmp;
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sidx.ToLong( &tmp );
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if( tmp > 0 && tmp <= 0x7FFFFFFF )
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filter = (int) tmp;
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}
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if( !S3D::Select3DModel( m_PreviewPane, Prj().Get3DCacheManager(),
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initialpath, filter, &model ) || model.m_Filename.empty() )
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{
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return;
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}
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prj.SetRString( PROJECT::VIEWER_3D_PATH, initialpath );
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sidx = wxString::Format( wxT( "%i" ), filter );
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prj.SetRString( PROJECT::VIEWER_3D_FILTER_INDEX, sidx );
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wxString origPath = model.m_Filename;
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wxString alias;
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wxString shortPath;
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S3D_FILENAME_RESOLVER* res = Prj().Get3DCacheManager()->GetResolver();
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if( res && res->SplitAlias( origPath, alias, shortPath ) )
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{
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origPath = alias;
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origPath.append( wxT( ":" ) );
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origPath.append( shortPath );
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}
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m_3D_ShapeNameListBox->Append( origPath );
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#ifdef __WINDOWS__
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// In Kicad files, filenames and paths are stored using Unix notation
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model.m_Filename.Replace( wxT( "\\" ), wxT( "/" ) );
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#endif
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m_shapes3D_list.push_back( model );
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m_lastSelected3DShapeIndex = m_3D_ShapeNameListBox->GetCount() - 1;
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m_3D_ShapeNameListBox->SetSelection( m_lastSelected3DShapeIndex );
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if( m_PreviewPane )
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m_PreviewPane->SetModelDataIdx( m_lastSelected3DShapeIndex, true );
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return;
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}
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void DIALOG_MODULE_MODULE_EDITOR::OnCancelClick( wxCommandEvent& event )
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{
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EndModal( -1 );
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}
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void DIALOG_MODULE_MODULE_EDITOR::OnOkClick( wxCommandEvent& event )
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{
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BOARD_COMMIT commit( m_parent );
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wxString msg;
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// First, test for invalid chars in module name
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wxString footprintName = m_FootprintNameCtrl->GetValue();
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if( ! footprintName.IsEmpty() )
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{
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if( ! MODULE::IsLibNameValid( footprintName ) )
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{
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msg.Printf( _( "Error:\none of invalid chars <%s> found\nin <%s>" ),
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MODULE::StringLibNameInvalidChars( true ),
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GetChars( footprintName ) );
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DisplayError( NULL, msg );
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return;
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}
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}
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if( !m_PreviewPane->ValidateWithMessage( msg ) )
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{
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DisplayError( NULL, msg );
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return;
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}
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commit.Modify( m_currentModule );
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m_currentModule->SetLocked( m_AutoPlaceCtrl->GetSelection() == 1 );
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switch( m_AttributsCtrl->GetSelection() )
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{
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case 0:
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m_currentModule->SetAttributes( 0 );
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break;
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case 1:
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m_currentModule->SetAttributes( MOD_CMS );
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break;
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case 2:
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m_currentModule->SetAttributes( MOD_VIRTUAL );
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break;
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}
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m_currentModule->SetPlacementCost90( m_CostRot90Ctrl->GetValue() );
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m_currentModule->SetPlacementCost180( m_CostRot180Ctrl->GetValue() );
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m_currentModule->SetDescription( m_DocCtrl->GetValue() );
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m_currentModule->SetKeywords( m_KeywordCtrl->GetValue() );
|
|
|
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// Init footprint name in library
|
|
if( ! footprintName.IsEmpty() )
|
|
m_currentModule->SetFPID( LIB_ID( footprintName ) );
|
|
|
|
// Init Fields:
|
|
TEXTE_MODULE& reference = m_currentModule->Reference();
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|
reference = *m_referenceCopy;
|
|
TEXTE_MODULE& value = m_currentModule->Value();
|
|
value = *m_valueCopy;
|
|
|
|
// Initialize masks clearances
|
|
m_currentModule->SetLocalClearance( ValueFromTextCtrl( *m_NetClearanceValueCtrl ) );
|
|
m_currentModule->SetLocalSolderMaskMargin( ValueFromTextCtrl( *m_SolderMaskMarginCtrl ) );
|
|
m_currentModule->SetLocalSolderPasteMargin( ValueFromTextCtrl( *m_SolderPasteMarginCtrl ) );
|
|
double dtmp;
|
|
msg = m_SolderPasteMarginRatioCtrl->GetValue();
|
|
msg.ToDouble( &dtmp );
|
|
|
|
// A -50% margin ratio means no paste on a pad, the ratio must be >= -50 %
|
|
if( dtmp < -50.0 )
|
|
dtmp = -50.0;
|
|
|
|
// A margin ratio is always <= 0
|
|
if( dtmp > 0.0 )
|
|
dtmp = 0.0;
|
|
|
|
m_currentModule->SetLocalSolderPasteMarginRatio( dtmp / 100 );
|
|
|
|
std::list<S3D_INFO>* draw3D = &m_currentModule->Models();
|
|
draw3D->clear();
|
|
draw3D->insert( draw3D->end(), m_shapes3D_list.begin(), m_shapes3D_list.end() );
|
|
|
|
m_currentModule->CalculateBoundingBox();
|
|
|
|
commit.Push( _( "Modify module properties" ) );
|
|
|
|
EndModal( 1 );
|
|
}
|
|
|
|
|
|
void DIALOG_MODULE_MODULE_EDITOR::OnEditReference(wxCommandEvent& event)
|
|
{
|
|
wxPoint tmp = m_parent->GetCrossHairPosition();
|
|
m_parent->SetCrossHairPosition( m_referenceCopy->GetTextPos() );
|
|
m_parent->InstallTextModOptionsFrame( m_referenceCopy, NULL );
|
|
m_parent->SetCrossHairPosition( tmp );
|
|
m_ReferenceCtrl->SetValue( m_referenceCopy->GetText() );
|
|
}
|
|
|
|
|
|
void DIALOG_MODULE_MODULE_EDITOR::OnEditValue(wxCommandEvent& event)
|
|
{
|
|
wxPoint tmp = m_parent->GetCrossHairPosition();
|
|
m_parent->SetCrossHairPosition( m_valueCopy->GetTextPos() );
|
|
m_parent->InstallTextModOptionsFrame( m_valueCopy, NULL );
|
|
m_parent->SetCrossHairPosition( tmp );
|
|
m_ValueCtrl->SetValue( m_valueCopy->GetText() );
|
|
}
|
|
|
|
|
|
void DIALOG_MODULE_MODULE_EDITOR::Cfg3DPath( wxCommandEvent& event )
|
|
{
|
|
if( S3D::Configure3DPaths( this, Prj().Get3DCacheManager()->GetResolver() ) )
|
|
if( m_lastSelected3DShapeIndex >= 0 )
|
|
if( m_PreviewPane )
|
|
m_PreviewPane->SetModelDataIdx( m_lastSelected3DShapeIndex, true );
|
|
}
|