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bitmaps.h was included in nearly every file in the project due to it being included by base_struct.h Only about 130 files actually use the XPM definitions defined there, and many of those already included bitmaps.h themselves, or via menu_helpers.h. However, touching bitmaps.h would result in over 400 rebuilt files for pcbnew alone. This commit moves the bitmap-related types like BITMAT_DEF out to a new header, which is still included by base_struct.h, which is less avoidable for now, it's it's used in the interface. The icon list is still in bitmaps.h. This has the side effect that's it's now easier to automatically generate this file. Many classes in pcbnew and eeschema needed some functions moved to the implementaitons from the headers too.
551 lines
21 KiB
C++
551 lines
21 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2013-2015 Jean-Pierre Charras, jp.charras at wanadoo.fr
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* Copyright (C) 2008-2015 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
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* Copyright (C) 2008-2015 Wayne Stambaugh <stambaughw@verizon.net>
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* Copyright (C) 2004-2015 KiCad Developers, see change_log.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file base_struct.h
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* @brief Basic classes for most KiCad items.
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*/
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#ifndef BASE_STRUCT_H_
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#define BASE_STRUCT_H_
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#include <core/typeinfo.h>
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#include <colors.h>
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#include <bitmap_types.h>
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#include <richio.h>
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#include <view/view_item.h>
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#include <class_eda_rect.h>
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#include <functional>
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#if defined(DEBUG)
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#include <iostream> // needed for Show()
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extern std::ostream& operator <<( std::ostream& out, const wxSize& size );
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extern std::ostream& operator <<( std::ostream& out, const wxPoint& pt );
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#endif
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/// Flag to enable find and replace tracing using the WXTRACE environment variable.
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extern const wxString traceFindReplace;
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/**
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* Enum FILL_T
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* is the set of fill types used in plotting or drawing enclosed areas.
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*/
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enum FILL_T {
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NO_FILL, // Poly, Square, Circle, Arc = option No Fill
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FILLED_SHAPE, /* Poly, Square, Circle, Arc = option Fill
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* with current color ("Solid shape") */
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FILLED_WITH_BG_BODYCOLOR /* Poly, Square, Circle, Arc = option Fill
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* with background body color, translucent
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* (texts inside this shape can be seen)
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* not filled in B&W mode when plotting or
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* printing */
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};
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enum SEARCH_RESULT {
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SEARCH_QUIT,
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SEARCH_CONTINUE
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};
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class wxFindReplaceData;
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class EDA_ITEM;
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class EDA_DRAW_FRAME;
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class EDA_RECT;
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class DHEAD;
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class MSG_PANEL_ITEM;
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/**
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* Typedef INSPECTOR
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* is used to inspect and possibly collect the
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* (search) results of iterating over a list or tree of KICAD_T objects.
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* Provide an implementation as needed to inspect EDA_ITEMs visited via
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* EDA_ITEM::Visit() and EDA_ITEM::IterateForward().
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* <p>
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* FYI the std::function may hold a lambda, std::bind, pointer to func, or
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* ptr to member function, per modern C++. It is used primarily for searching,
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* but not limited to that. It can also collect or modify the scanned objects.
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* 'Capturing' lambdas are particularly convenient because they can use context
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* and this often means @a aTestData is not used.
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*
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* @param aItem An EDA_ITEM to examine.
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* @param aTestData is arbitrary data needed by the inspector to determine
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* if the EDA_ITEM under test meets its match criteria, and is often NULL
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* with the advent of capturing lambdas.
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* @return A #SEARCH_RESULT type #SEARCH_QUIT if the iterator function is to
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* stop the scan, else #SEARCH_CONTINUE;
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*/
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typedef std::function< SEARCH_RESULT ( EDA_ITEM* aItem, void* aTestData ) > INSPECTOR_FUNC;
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typedef const INSPECTOR_FUNC& INSPECTOR; /// std::function passed to nested users by ref, avoids copying std::function
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// These define are used for the .m_Flags and .m_UndoRedoStatus member of the
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// class EDA_ITEM
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#define IS_CHANGED (1 << 0) ///< Item was edited, and modified
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#define IS_LINKED (1 << 1) ///< Used in calculation to mark linked items (temporary use)
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#define IN_EDIT (1 << 2) ///< Item currently edited
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#define IS_MOVED (1 << 3) ///< Item being moved
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#define IS_NEW (1 << 4) ///< New item, just created
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#define IS_RESIZED (1 << 5) ///< Item being resized
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#define IS_DRAGGED (1 << 6) ///< Item being dragged
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#define IS_DELETED (1 << 7)
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#define IS_WIRE_IMAGE (1 << 8) ///< Item to be drawn as wireframe while editing
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#define STARTPOINT (1 << 9)
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#define ENDPOINT (1 << 10)
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#define SELECTED (1 << 11)
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#define SELECTEDNODE (1 << 12) ///< flag indicating that the structure has already selected
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#define STRUCT_DELETED (1 << 13) ///< flag indication structures to be erased
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#define CANDIDATE (1 << 14) ///< flag indicating that the structure is connected
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#define SKIP_STRUCT (1 << 15) ///< flag indicating that the structure should be ignored
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#define DO_NOT_DRAW (1 << 16) ///< Used to disable draw function
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#define IS_CANCELLED (1 << 17) ///< flag set when edit dialogs are canceled when editing a
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///< new object
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#define TRACK_LOCKED (1 << 18) ///< Pcbnew: track locked: protected from global deletion
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#define TRACK_AR (1 << 19) ///< Pcbnew: autorouted track
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#define FLAG1 (1 << 20) ///< Pcbnew: flag used in local computations
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#define FLAG0 (1 << 21) ///< Pcbnew: flag used in local computations
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#define BEGIN_ONPAD (1 << 22) ///< Pcbnew: flag set for track segment starting on a pad
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#define END_ONPAD (1 << 23) ///< Pcbnew: flag set for track segment ending on a pad
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#define BUSY (1 << 24) ///< Pcbnew: flag indicating that the structure has
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///< already been edited, in some functions
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#define HIGHLIGHTED (1 << 25) ///< item is drawn in normal colors, when the rest is darkened
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#define BRIGHTENED (1 << 26) ///< item is drawn with a bright contour
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#define DP_COUPLED (1 << 27) ///< item is coupled with another item making a differential pair
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///< (applies to segments only)
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#define EDA_ITEM_ALL_FLAGS -1
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typedef unsigned STATUS_FLAGS;
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/**
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* Class EDA_ITEM
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* is a base class for most all the KiCad significant classes, used in
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* schematics and boards.
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*/
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class EDA_ITEM : public KIGFX::VIEW_ITEM
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{
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private:
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/**
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* Run time identification, _keep private_ so it can never be changed after
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* a constructor sets it. See comment near SetType() regarding virtual
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* functions.
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*/
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KICAD_T m_StructType;
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STATUS_FLAGS m_Status;
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protected:
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EDA_ITEM* Pnext; ///< next in linked list
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EDA_ITEM* Pback; ///< previous in linked list
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DHEAD* m_List; ///< which DLIST I am on.
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EDA_ITEM* m_Parent; ///< Linked list: Link (parent struct)
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time_t m_TimeStamp; ///< Time stamp used for logical links
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/// Set to true to override the visibility setting of the item.
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bool m_forceVisible;
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/// Flag bits for editing and other uses.
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STATUS_FLAGS m_Flags;
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private:
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void initVars();
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protected:
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EDA_ITEM( EDA_ITEM* parent, KICAD_T idType );
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EDA_ITEM( KICAD_T idType );
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EDA_ITEM( const EDA_ITEM& base );
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public:
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virtual ~EDA_ITEM() { };
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/**
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* Function Type()
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*
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* returns the type of object. This attribute should never be changed
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* after a constructor sets it, so there is no public "setter" method.
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* @return KICAD_T - the type of object.
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*/
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inline KICAD_T Type() const
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{
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return m_StructType;
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}
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void SetTimeStamp( time_t aNewTimeStamp ) { m_TimeStamp = aNewTimeStamp; }
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time_t GetTimeStamp() const { return m_TimeStamp; }
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EDA_ITEM* Next() const { return Pnext; }
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EDA_ITEM* Back() const { return Pback; }
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EDA_ITEM* GetParent() const { return m_Parent; }
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DHEAD* GetList() const { return m_List; }
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void SetNext( EDA_ITEM* aNext ) { Pnext = aNext; }
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void SetBack( EDA_ITEM* aBack ) { Pback = aBack; }
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void SetParent( EDA_ITEM* aParent ) { m_Parent = aParent; }
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void SetList( DHEAD* aList ) { m_List = aList; }
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inline bool IsNew() const { return m_Flags & IS_NEW; }
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inline bool IsModified() const { return m_Flags & IS_CHANGED; }
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inline bool IsMoving() const { return m_Flags & IS_MOVED; }
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inline bool IsDragging() const { return m_Flags & IS_DRAGGED; }
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inline bool IsWireImage() const { return m_Flags & IS_WIRE_IMAGE; }
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inline bool IsSelected() const { return m_Flags & SELECTED; }
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inline bool IsResized() const { return m_Flags & IS_RESIZED; }
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inline bool IsHighlighted() const { return m_Flags & HIGHLIGHTED; }
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inline bool IsBrightened() const { return m_Flags & BRIGHTENED; }
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inline void SetWireImage() { SetFlags( IS_WIRE_IMAGE ); }
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inline void SetSelected() { SetFlags( SELECTED ); }
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inline void SetHighlighted() { SetFlags( HIGHLIGHTED ); }
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inline void SetBrightened() { SetFlags( BRIGHTENED ); }
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inline void ClearSelected() { ClearFlags( SELECTED ); }
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inline void ClearHighlighted() { ClearFlags( HIGHLIGHTED ); }
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inline void ClearBrightened() { ClearFlags( BRIGHTENED ); }
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void SetModified();
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int GetState( int type ) const
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{
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return m_Status & type;
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}
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void SetState( int type, int state )
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{
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if( state )
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m_Status |= type; // state = ON or OFF
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else
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m_Status &= ~type;
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}
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STATUS_FLAGS GetStatus() const { return m_Status; }
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void SetStatus( STATUS_FLAGS aStatus ) { m_Status = aStatus; }
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void SetFlags( STATUS_FLAGS aMask ) { m_Flags |= aMask; }
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void ClearFlags( STATUS_FLAGS aMask = EDA_ITEM_ALL_FLAGS ) { m_Flags &= ~aMask; }
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STATUS_FLAGS GetFlags() const { return m_Flags; }
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/**
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* Function SetForceVisible
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* is used to set and cleag force visible flag used to force the item to be drawn
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* even if it's draw attribute is set to not visible.
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*
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* @param aEnable True forces the item to be drawn. False uses the item's visibility
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* setting to determine if the item is to be drawn.
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*/
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void SetForceVisible( bool aEnable ) { m_forceVisible = aEnable; }
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/**
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* Function GetMsgPanelInfo
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* populates \a aList of #MSG_PANEL_ITEM objects with it's internal state for display
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* purposes.
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*
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* @note This method replaces DisplayInfo() so that KiCad objects no longer have any
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* knowledge of wxWidgets UI objects.
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*
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* @param aList is the list to populate.
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*/
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virtual void GetMsgPanelInfo( std::vector< MSG_PANEL_ITEM >& aList )
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{
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}
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/**
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* Function HitTest
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* tests if \a aPosition is contained within or on the bounding area of an item.
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*
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* @param aPosition A reference to a wxPoint object containing the coordinates to test.
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* @return True if \a aPosition is within or on the item bounding area.
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*/
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virtual bool HitTest( const wxPoint& aPosition ) const
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{
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return false; // derived classes should override this function
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}
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/**
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* Function GetBoundingBox
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* returns the orthogonal, bounding box of this object for display
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* purposes.
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* This box should be an enclosing perimeter for visible components of this
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* object, and the units should be in the pcb or schematic coordinate
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* system.
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* It is OK to overestimate the size by a few counts.
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*/
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virtual const EDA_RECT GetBoundingBox() const
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{
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#if defined(DEBUG)
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printf( "Missing GetBoundingBox()\n" );
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Show( 0, std::cout ); // tell me which classes still need GetBoundingBox support
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#endif
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// return a zero-sized box per default. derived classes should override
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// this
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return EDA_RECT( wxPoint( 0, 0 ), wxSize( 0, 0 ) );
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}
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/**
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* Function Clone
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* creates a duplicate of this item with linked list members set to NULL.
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*
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* The default version will return NULL in release builds and likely crash the
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* program. In debug builds, a warning message indicating the derived class
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* has not implemented cloning. This really should be a pure virtual function.
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* Due to the fact that there are so many objects derived from EDA_ITEM, the
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* decision was made to return NULL until all the objects derived from EDA_ITEM
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* implement cloning. Once that happens, this function should be made pure.
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*
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* @return A clone of the item.
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*/
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virtual EDA_ITEM* Clone() const; // should not be inline, to save the ~ 6 bytes per call site.
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/**
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* Function IterateForward
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* walks through the object tree calling the inspector() on each object
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* type requested in scanTypes.
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*
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* @param listStart The first in a list of EDA_ITEMs to iterate over.
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* @param inspector Is an INSPECTOR to call on each object that is one of
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* the requested scanTypes.
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* @param testData Is an aid to testFunc, and should be sufficient to allow
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* it to fully determine if an item meets the match criteria,
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* but it may also be used to collect output.
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* @param scanTypes A KICAD_T array that is EOT terminated, and provides both
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* the order and interest level of of the types of objects to
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* be iterated over.
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* @return SEARCH_RESULT SEARCH_QUIT if the called INSPECTOR returned
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* SEARCH_QUIT, else SCAN_CONTINUE;
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*/
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static SEARCH_RESULT IterateForward( EDA_ITEM* listStart,
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INSPECTOR inspector,
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void* testData,
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const KICAD_T scanTypes[] );
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/**
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* Function Visit
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* may be re-implemented for each derived class in order to handle
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* all the types given by its member data. Implementations should call
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* inspector->Inspect() on types in scanTypes[], and may use
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* IterateForward()
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* to do so on lists of such data.
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* @param inspector An INSPECTOR instance to use in the inspection.
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* @param testData Arbitrary data used by the inspector.
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* @param scanTypes Which KICAD_T types are of interest and the order
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* is significant too, terminated by EOT.
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* @return SEARCH_RESULT SEARCH_QUIT if the Iterator is to stop the scan,
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* else SCAN_CONTINUE, and determined by the inspector.
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*/
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virtual SEARCH_RESULT Visit( INSPECTOR inspector, void* testData, const KICAD_T scanTypes[] );
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/**
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* Function GetClass
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* returns the class name.
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* @return wxString
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*/
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virtual wxString GetClass() const = 0;
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/**
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* Function GetSelectMenuText
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* returns the text to display to be used in the selection clarification context menu
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* when multiple items are found at the current cursor position. The default version
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* of this function raises an assertion in the debug mode and returns a string to
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* indicate that it was not overridden to provide the object specific text.
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*
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* @return The menu text string.
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*/
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virtual wxString GetSelectMenuText() const;
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/**
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* Function GetMenuImage
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* returns a pointer to an image to be used in menus. The default version returns
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* the right arrow image. Override this function to provide object specific menu
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* images.
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* @return The menu image associated with the item.
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*/
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virtual BITMAP_DEF GetMenuImage() const;
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/**
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* Function Matches
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* compares the item against the search criteria in \a aSearchData.
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*
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* The base class returns false since many of the objects derived from EDA_ITEM
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* do not have any text to search.
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*
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* @param aSearchData A reference to a wxFindReplaceData object containing the
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* search criteria.
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* @param aAuxData A pointer to optional data required for the search or NULL
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* if not used.
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* @param aFindLocation A pointer to a wxPoint object to store the location of
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* matched item. The pointer can be NULL if it is not used.
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* @return True if the item's text matches the search criteria in \a aSearchData.
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*/
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virtual bool Matches( wxFindReplaceData& aSearchData, void* aAuxData, wxPoint* aFindLocation )
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{
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return false;
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}
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/**
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* Helper function used in search and replace dialog
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* Function Replace
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* performs a text replace on \a aText using the find and replace criteria in
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* \a aSearchData on items that support text find and replace.
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*
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* @param aSearchData A reference to a wxFindReplaceData object containing the
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* search and replace criteria.
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* @param aText A reference to a wxString object containing the text to be
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* replaced.
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* @return True if \a aText was modified, otherwise false.
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*/
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bool Replace( wxFindReplaceData& aSearchData, wxString& aText );
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/**
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* Function Replace
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* performs a text replace using the find and replace criteria in \a aSearchData
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* on items that support text find and replace.
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*
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* This function must be overridden for items that support text replace.
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*
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* @param aSearchData A reference to a wxFindReplaceData object containing the
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* search and replace criteria.
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* @param aAuxData A pointer to optional data required for the search or NULL
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* if not used.
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* @return True if the item text was modified, otherwise false.
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*/
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virtual bool Replace( wxFindReplaceData& aSearchData, void* aAuxData = NULL ) { return false; }
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/**
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* Function IsReplaceable
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* <p>
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* Override this method in any derived object that supports test find and
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* replace.
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* </p>
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*
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* @return True if the item has replaceable text that can be modified using
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* the find and replace dialog.
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*/
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virtual bool IsReplaceable() const { return false; }
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/**
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* Test if another item is less than this object.
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*
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* @param aItem - Item to compare against.
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* @return - True if \a aItem is less than the item.
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*/
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bool operator<( const EDA_ITEM& aItem ) const;
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/**
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* Function Sort
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* is a helper function to be used by the C++ STL sort algorithm for sorting a STL
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* container of EDA_ITEM pointers.
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*
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* @param aLeft The left hand item to compare.
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* @param aRight The right hand item to compare.
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* @return True if \a aLeft is less than \a aRight.
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*/
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static bool Sort( const EDA_ITEM* aLeft, const EDA_ITEM* aRight ) { return *aLeft < *aRight; }
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/**
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* Operator assignment
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* is used to assign the members of \a aItem to another object.
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*/
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EDA_ITEM& operator=( const EDA_ITEM& aItem );
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/// @copydoc VIEW_ITEM::ViewBBox()
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virtual const BOX2I ViewBBox() const override;
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/// @copydoc VIEW_ITEM::ViewGetLayers()
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virtual void ViewGetLayers( int aLayers[], int& aCount ) const override;
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#if defined(DEBUG)
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/**
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* Function Show
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* is used to output the object tree, currently for debugging only.
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* @param nestLevel An aid to prettier tree indenting, and is the level
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* of nesting of this object within the overall tree.
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* @param os The ostream& to output to.
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*/
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virtual void Show( int nestLevel, std::ostream& os ) const = 0;
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// pure virtual so compiler warns if somebody mucks up a derived declaration
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void ShowDummy( std::ostream& os ) const; ///< call this if you are a lazy developer
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/**
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* Function NestedSpace
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* outputs nested space for pretty indenting.
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* @param nestLevel The nest count
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* @param os The ostream&, where to output
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* @return std::ostream& - for continuation.
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**/
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static std::ostream& NestedSpace( int nestLevel, std::ostream& os );
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#endif
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protected:
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/**
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* Function Matches
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* compares \a aText against search criteria in \a aSearchData.
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* This is a helper function for simplify derived class logic.
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*
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* @param aText A reference to a wxString object containing the string to test.
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* @param aSearchData The criteria to search against.
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* @return True if \a aText matches the search criteria in \a aSearchData.
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*/
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bool Matches( const wxString& aText, wxFindReplaceData& aSearchData );
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};
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/**
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* Function new_clone
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* provides cloning capabilities for all Boost pointer containers of EDA_ITEM pointers.
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*
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* @param aItem EDA_ITEM to clone.
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* @return Clone of \a aItem.
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*/
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inline EDA_ITEM* new_clone( const EDA_ITEM& aItem ) { return aItem.Clone(); }
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/**
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* Define list of drawing items for screens.
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*
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* The standard C++ container was chosen so the pointer can be removed from a list without
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* it being destroyed.
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*/
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typedef std::vector< EDA_ITEM* > EDA_ITEMS;
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#endif // BASE_STRUCT_H_
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