kicad-source/pcbnew/board.cpp
Jeff Young c71cf21e2f Use rendered text to generate bounding box for knockout text.
Don't open-code knockout text shape generation in several different
places.

Make sure triangulated knockout text gets clearance added when
specified.

Collapse duplicated footprint text item plot routine (they're no
longer any different from plotting pcb text items).
2023-05-28 17:20:11 +01:00

2426 lines
66 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2018 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
* Copyright (C) 2011 Wayne Stambaugh <stambaughw@gmail.com>
*
* Copyright (C) 1992-2023 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <iterator>
#include <wx/log.h>
#include <drc/drc_rtree.h>
#include <board_design_settings.h>
#include <board_commit.h>
#include <board.h>
#include <core/arraydim.h>
#include <core/kicad_algo.h>
#include <connectivity/connectivity_data.h>
#include <convert_shape_list_to_polygon.h>
#include <footprint.h>
#include <pcb_base_frame.h>
#include <pcb_track.h>
#include <pcb_marker.h>
#include <pcb_group.h>
#include <pcb_target.h>
#include <pcb_shape.h>
#include <pcb_bitmap.h>
#include <pcb_text.h>
#include <pcb_textbox.h>
#include <pcb_dimension.h>
#include <pgm_base.h>
#include <pcbnew_settings.h>
#include <progress_reporter.h>
#include <project.h>
#include <project/net_settings.h>
#include <project/project_file.h>
#include <project/project_local_settings.h>
#include <ratsnest/ratsnest_data.h>
#include <reporter.h>
#include <tool/selection_conditions.h>
#include <string_utils.h>
#include <thread_pool.h>
#include <zone.h>
// This is an odd place for this, but CvPcb won't link if it's in board_item.cpp like I first
// tried it.
VECTOR2I BOARD_ITEM::ZeroOffset( 0, 0 );
BOARD::BOARD() :
BOARD_ITEM_CONTAINER( (BOARD_ITEM*) nullptr, PCB_T ),
m_LegacyDesignSettingsLoaded( false ),
m_LegacyCopperEdgeClearanceLoaded( false ),
m_LegacyNetclassesLoaded( false ),
m_boardUse( BOARD_USE::NORMAL ),
m_timeStamp( 1 ),
m_paper( PAGE_INFO::A4 ),
m_project( nullptr ),
m_userUnits( EDA_UNITS::MILLIMETRES ),
m_designSettings( new BOARD_DESIGN_SETTINGS( nullptr, "board.design_settings" ) ),
m_NetInfo( this )
{
// A too small value do not allow connecting 2 shapes (i.e. segments) not exactly connected
// A too large value do not allow safely connecting 2 shapes like very short segments.
m_outlinesChainingEpsilon = pcbIUScale.mmToIU( DEFAULT_CHAINING_EPSILON_MM );
// we have not loaded a board yet, assume latest until then.
m_fileFormatVersionAtLoad = LEGACY_BOARD_FILE_VERSION;
for( int layer = 0; layer < PCB_LAYER_ID_COUNT; ++layer )
{
m_layers[layer].m_name = GetStandardLayerName( ToLAYER_ID( layer ) );
if( IsCopperLayer( layer ) )
m_layers[layer].m_type = LT_SIGNAL;
else
m_layers[layer].m_type = LT_UNDEFINED;
}
m_SolderMask = new ZONE( this );
m_SolderMask->SetLayerSet( LSET().set( F_Mask ).set( B_Mask ) );
int infinity = ( std::numeric_limits<int>::max() / 2 ) - pcbIUScale.mmToIU( 1 );
m_SolderMask->Outline()->NewOutline();
m_SolderMask->Outline()->Append( VECTOR2I( -infinity, -infinity ) );
m_SolderMask->Outline()->Append( VECTOR2I( -infinity, +infinity ) );
m_SolderMask->Outline()->Append( VECTOR2I( +infinity, +infinity ) );
m_SolderMask->Outline()->Append( VECTOR2I( +infinity, -infinity ) );
m_SolderMask->SetMinThickness( 0 );
BOARD_DESIGN_SETTINGS& bds = GetDesignSettings();
// Initialize default netclass.
bds.m_NetSettings->m_DefaultNetClass = std::make_shared<NETCLASS>( NETCLASS::Default );
bds.m_NetSettings->m_DefaultNetClass->SetDescription( _( "This is the default net class." ) );
bds.UseCustomTrackViaSize( false );
// Initialize ratsnest
m_connectivity.reset( new CONNECTIVITY_DATA() );
// Set flag bits on these that will only be cleared if these are loaded from a legacy file
m_LegacyVisibleLayers.reset().set( Rescue );
m_LegacyVisibleItems.reset().set( GAL_LAYER_INDEX( GAL_LAYER_ID_BITMASK_END ) );
}
BOARD::~BOARD()
{
// Untangle group parents before doing any deleting
for( PCB_GROUP* group : m_groups )
{
for( BOARD_ITEM* item : group->GetItems() )
item->SetParentGroup( nullptr );
}
// Clean up the owned elements
DeleteMARKERs();
for( ZONE* zone : m_zones )
delete zone;
m_zones.clear();
delete m_SolderMask;
for( FOOTPRINT* footprint : m_footprints )
delete footprint;
m_footprints.clear();
for( PCB_TRACK* t : m_tracks )
delete t;
m_tracks.clear();
for( BOARD_ITEM* d : m_drawings )
delete d;
m_drawings.clear();
for( PCB_GROUP* g : m_groups )
delete g;
m_groups.clear();
}
bool BOARD::BuildConnectivity( PROGRESS_REPORTER* aReporter )
{
if( !GetConnectivity()->Build( this, aReporter ) )
return false;
UpdateRatsnestExclusions();
return true;
}
void BOARD::SetProject( PROJECT* aProject, bool aReferenceOnly )
{
if( m_project )
ClearProject();
m_project = aProject;
if( aProject && !aReferenceOnly )
{
PROJECT_FILE& project = aProject->GetProjectFile();
// Link the design settings object to the project file
project.m_BoardSettings = &GetDesignSettings();
// Set parent, which also will load the values from JSON stored in the project if we don't
// have legacy design settings loaded already
project.m_BoardSettings->SetParent( &project, !m_LegacyDesignSettingsLoaded );
// The DesignSettings' netclasses pointer will be pointing to its internal netclasses
// list at this point. If we loaded anything into it from a legacy board file then we
// want to transfer it over to the project netclasses list.
if( m_LegacyNetclassesLoaded )
{
std::shared_ptr<NET_SETTINGS> legacySettings = GetDesignSettings().m_NetSettings;
std::shared_ptr<NET_SETTINGS>& projectSettings = project.NetSettings();
projectSettings->m_DefaultNetClass = legacySettings->m_DefaultNetClass;
projectSettings->m_NetClasses = legacySettings->m_NetClasses;
projectSettings->m_NetClassPatternAssignments =
std::move( legacySettings->m_NetClassPatternAssignments );
projectSettings->m_NetClassPatternAssignmentCache.clear();
}
// Now update the DesignSettings' netclass pointer to point into the project.
GetDesignSettings().m_NetSettings = project.NetSettings();
}
}
void BOARD::ClearProject()
{
if( !m_project )
return;
PROJECT_FILE& project = m_project->GetProjectFile();
// Owned by the BOARD
if( project.m_BoardSettings )
{
project.ReleaseNestedSettings( project.m_BoardSettings );
project.m_BoardSettings = nullptr;
}
GetDesignSettings().m_NetSettings = nullptr;
GetDesignSettings().SetParent( nullptr );
m_project = nullptr;
}
void BOARD::IncrementTimeStamp()
{
m_timeStamp++;
if( !m_IntersectsAreaCache.empty()
|| !m_EnclosedByAreaCache.empty()
|| !m_IntersectsCourtyardCache.empty()
|| !m_IntersectsFCourtyardCache.empty()
|| !m_IntersectsBCourtyardCache.empty()
|| !m_LayerExpressionCache.empty()
|| !m_ZoneBBoxCache.empty()
|| m_CopperItemRTreeCache )
{
std::unique_lock<std::mutex> cacheLock( m_CachesMutex );
m_IntersectsAreaCache.clear();
m_EnclosedByAreaCache.clear();
m_IntersectsCourtyardCache.clear();
m_IntersectsFCourtyardCache.clear();
m_IntersectsBCourtyardCache.clear();
m_LayerExpressionCache.clear();
m_ZoneBBoxCache.clear();
m_CopperItemRTreeCache = nullptr;
// These are always regenerated before use, but still probably safer to clear them
// while we're here.
m_DRCMaxClearance = 0;
m_DRCMaxPhysicalClearance = 0;
m_DRCZones.clear();
m_DRCCopperZones.clear();
m_ZoneIsolatedIslandsMap.clear();
m_CopperZoneRTreeCache.clear();
}
}
void BOARD::UpdateRatsnestExclusions()
{
std::set<std::pair<KIID, KIID>> m_ratsnestExclusions;
for( PCB_MARKER* marker : GetBoard()->Markers() )
{
if( marker->GetMarkerType() == MARKER_BASE::MARKER_RATSNEST && marker->IsExcluded() )
{
const std::shared_ptr<RC_ITEM>& rcItem = marker->GetRCItem();
m_ratsnestExclusions.emplace( rcItem->GetMainItemID(), rcItem->GetAuxItemID() );
m_ratsnestExclusions.emplace( rcItem->GetAuxItemID(), rcItem->GetMainItemID() );
}
}
GetConnectivity()->RunOnUnconnectedEdges(
[&]( CN_EDGE& aEdge )
{
if( aEdge.GetSourceNode() && aEdge.GetTargetNode()
&& !aEdge.GetSourceNode()->Dirty() && !aEdge.GetTargetNode()->Dirty() )
{
std::pair<KIID, KIID> ids = { aEdge.GetSourceNode()->Parent()->m_Uuid,
aEdge.GetTargetNode()->Parent()->m_Uuid };
aEdge.SetVisible( m_ratsnestExclusions.count( ids ) == 0 );
}
return true;
} );
}
std::vector<PCB_MARKER*> BOARD::ResolveDRCExclusions( bool aCreateMarkers )
{
for( PCB_MARKER* marker : GetBoard()->Markers() )
{
auto i = m_designSettings->m_DrcExclusions.find( marker->Serialize() );
if( i != m_designSettings->m_DrcExclusions.end() )
{
marker->SetExcluded( true );
m_designSettings->m_DrcExclusions.erase( i );
}
}
std::vector<PCB_MARKER*> newMarkers;
if( aCreateMarkers )
{
for( const wxString& exclusionData : m_designSettings->m_DrcExclusions )
{
PCB_MARKER* marker = PCB_MARKER::Deserialize( exclusionData );
if( !marker )
continue;
// Check to see if items still exist
for( const KIID& guid : marker->GetRCItem()->GetIDs() )
{
if( GetItem( guid ) == DELETED_BOARD_ITEM::GetInstance() )
{
delete marker;
marker = nullptr;
break;
}
}
if( marker )
{
marker->SetExcluded( true );
newMarkers.push_back( marker );
}
}
}
m_designSettings->m_DrcExclusions.clear();
return newMarkers;
}
void BOARD::GetContextualTextVars( wxArrayString* aVars ) const
{
auto add =
[&]( const wxString& aVar )
{
if( !alg::contains( *aVars, aVar ) )
aVars->push_back( aVar );
};
add( wxT( "LAYER" ) );
GetTitleBlock().GetContextualTextVars( aVars );
for( std::pair<wxString, wxString> entry : GetProject()->GetTextVars() )
add( entry.first );
}
bool BOARD::ResolveTextVar( wxString* token, int aDepth ) const
{
if( token->Contains( ':' ) )
{
wxString remainder;
wxString ref = token->BeforeFirst( ':', &remainder );
BOARD_ITEM* refItem = GetItem( KIID( ref ) );
if( refItem && refItem->Type() == PCB_FOOTPRINT_T )
{
FOOTPRINT* refFP = static_cast<FOOTPRINT*>( refItem );
if( refFP->ResolveTextVar( &remainder, aDepth + 1 ) )
{
*token = remainder;
return true;
}
}
}
wxString var = *token;
if( GetTitleBlock().TextVarResolver( token, m_project ) )
{
return true;
}
else if( m_properties.count( var ) )
{
*token = m_properties.at( var );
return true;
}
if( GetProject() && GetProject()->TextVarResolver( token ) )
return true;
return false;
}
VECTOR2I BOARD::GetPosition() const
{
return ZeroOffset;
}
void BOARD::SetPosition( const VECTOR2I& aPos )
{
wxLogWarning( wxT( "This should not be called on the BOARD object") );
}
void BOARD::Move( const VECTOR2I& aMoveVector ) // overload
{
INSPECTOR_FUNC inspector =
[&] ( EDA_ITEM* item, void* testData )
{
BOARD_ITEM* brdItem = static_cast<BOARD_ITEM*>( item );
// aMoveVector was snapshotted, don't need "data".
// Only move the top level group
if( brdItem->GetParentGroup() == nullptr
&& brdItem->GetParentFootprint() == nullptr )
brdItem->Move( aMoveVector );
return INSPECT_RESULT::CONTINUE;
};
Visit( inspector, nullptr, GENERAL_COLLECTOR::BoardLevelItems );
}
TRACKS BOARD::TracksInNet( int aNetCode )
{
TRACKS ret;
INSPECTOR_FUNC inspector = [aNetCode, &ret]( EDA_ITEM* item, void* testData )
{
PCB_TRACK* t = static_cast<PCB_TRACK*>( item );
if( t->GetNetCode() == aNetCode )
ret.push_back( t );
return INSPECT_RESULT::CONTINUE;
};
// visit this BOARD's PCB_TRACKs and PCB_VIAs with above TRACK INSPECTOR which
// appends all in aNetCode to ret.
Visit( inspector, nullptr, GENERAL_COLLECTOR::Tracks );
return ret;
}
bool BOARD::SetLayerDescr( PCB_LAYER_ID aIndex, const LAYER& aLayer )
{
if( unsigned( aIndex ) < arrayDim( m_layers ) )
{
m_layers[ aIndex ] = aLayer;
return true;
}
return false;
}
PCB_LAYER_ID BOARD::GetLayerID( const wxString& aLayerName ) const
{
// Check the BOARD physical layer names.
for( int layer = 0; layer < PCB_LAYER_ID_COUNT; ++layer )
{
if ( m_layers[ layer ].m_name == aLayerName || m_layers[ layer ].m_userName == aLayerName )
return ToLAYER_ID( layer );
}
// Otherwise fall back to the system standard layer names for virtual layers.
for( int layer = 0; layer < PCB_LAYER_ID_COUNT; ++layer )
{
if( GetStandardLayerName( ToLAYER_ID( layer ) ) == aLayerName )
return ToLAYER_ID( layer );
}
return UNDEFINED_LAYER;
}
const wxString BOARD::GetLayerName( PCB_LAYER_ID aLayer ) const
{
// All layer names are stored in the BOARD.
if( IsLayerEnabled( aLayer ) )
{
// Standard names were set in BOARD::BOARD() but they may be over-ridden by
// BOARD::SetLayerName(). For copper layers, return the user defined layer name,
// if it was set. Otherwise return the Standard English layer name.
if( !m_layers[aLayer].m_userName.IsEmpty() )
return m_layers[aLayer].m_userName;
}
return GetStandardLayerName( aLayer );
}
bool BOARD::SetLayerName( PCB_LAYER_ID aLayer, const wxString& aLayerName )
{
wxCHECK( !aLayerName.IsEmpty(), false );
// no quote chars in the name allowed
if( aLayerName.Find( wxChar( '"' ) ) != wxNOT_FOUND )
return false;
if( IsLayerEnabled( aLayer ) )
{
m_layers[aLayer].m_userName = aLayerName;
return true;
}
return false;
}
LAYER_T BOARD::GetLayerType( PCB_LAYER_ID aLayer ) const
{
if( !IsCopperLayer( aLayer ) )
return LT_SIGNAL;
if( IsLayerEnabled( aLayer ) )
return m_layers[aLayer].m_type;
return LT_SIGNAL;
}
bool BOARD::SetLayerType( PCB_LAYER_ID aLayer, LAYER_T aLayerType )
{
if( !IsCopperLayer( aLayer ) )
return false;
if( IsLayerEnabled( aLayer ) )
{
m_layers[aLayer].m_type = aLayerType;
return true;
}
return false;
}
const char* LAYER::ShowType( LAYER_T aType )
{
switch( aType )
{
default:
case LT_SIGNAL: return "signal";
case LT_POWER: return "power";
case LT_MIXED: return "mixed";
case LT_JUMPER: return "jumper";
}
}
LAYER_T LAYER::ParseType( const char* aType )
{
if( strcmp( aType, "signal" ) == 0 )
return LT_SIGNAL;
else if( strcmp( aType, "power" ) == 0 )
return LT_POWER;
else if( strcmp( aType, "mixed" ) == 0 )
return LT_MIXED;
else if( strcmp( aType, "jumper" ) == 0 )
return LT_JUMPER;
else
return LT_UNDEFINED;
}
int BOARD::GetCopperLayerCount() const
{
return GetDesignSettings().GetCopperLayerCount();
}
void BOARD::SetCopperLayerCount( int aCount )
{
GetDesignSettings().SetCopperLayerCount( aCount );
}
int BOARD::LayerDepth( PCB_LAYER_ID aStartLayer, PCB_LAYER_ID aEndLayer ) const
{
if( aStartLayer > aEndLayer )
std::swap( aStartLayer, aEndLayer );
if( aEndLayer == B_Cu )
aEndLayer = ToLAYER_ID( F_Cu + GetCopperLayerCount() - 1 );
return aEndLayer - aStartLayer;
}
LSET BOARD::GetEnabledLayers() const
{
return GetDesignSettings().GetEnabledLayers();
}
bool BOARD::IsLayerVisible( PCB_LAYER_ID aLayer ) const
{
// If there is no project, assume layer is visible always
return GetDesignSettings().IsLayerEnabled( aLayer )
&& ( !m_project || m_project->GetLocalSettings().m_VisibleLayers[aLayer] );
}
LSET BOARD::GetVisibleLayers() const
{
return m_project ? m_project->GetLocalSettings().m_VisibleLayers : LSET::AllLayersMask();
}
void BOARD::SetEnabledLayers( LSET aLayerSet )
{
GetDesignSettings().SetEnabledLayers( aLayerSet );
}
bool BOARD::IsLayerEnabled( PCB_LAYER_ID aLayer ) const
{
return GetDesignSettings().IsLayerEnabled( aLayer );
}
void BOARD::SetVisibleLayers( LSET aLayerSet )
{
if( m_project )
m_project->GetLocalSettings().m_VisibleLayers = aLayerSet;
}
void BOARD::SetVisibleElements( const GAL_SET& aSet )
{
// Call SetElementVisibility for each item
// to ensure specific calculations that can be needed by some items,
// just changing the visibility flags could be not sufficient.
for( size_t i = 0; i < aSet.size(); i++ )
SetElementVisibility( GAL_LAYER_ID_START + static_cast<int>( i ), aSet[i] );
}
void BOARD::SetVisibleAlls()
{
SetVisibleLayers( LSET().set() );
// Call SetElementVisibility for each item,
// to ensure specific calculations that can be needed by some items
for( GAL_LAYER_ID ii = GAL_LAYER_ID_START; ii < GAL_LAYER_ID_BITMASK_END; ++ii )
SetElementVisibility( ii, true );
}
GAL_SET BOARD::GetVisibleElements() const
{
return m_project ? m_project->GetLocalSettings().m_VisibleItems : GAL_SET().set();
}
bool BOARD::IsElementVisible( GAL_LAYER_ID aLayer ) const
{
return !m_project || m_project->GetLocalSettings().m_VisibleItems[aLayer - GAL_LAYER_ID_START];
}
void BOARD::SetElementVisibility( GAL_LAYER_ID aLayer, bool isEnabled )
{
if( m_project )
m_project->GetLocalSettings().m_VisibleItems.set( aLayer - GAL_LAYER_ID_START, isEnabled );
switch( aLayer )
{
case LAYER_RATSNEST:
{
// because we have a tool to show/hide ratsnest relative to a pad or a footprint
// so the hide/show option is a per item selection
for( PCB_TRACK* track : Tracks() )
track->SetLocalRatsnestVisible( isEnabled );
for( FOOTPRINT* footprint : Footprints() )
{
for( PAD* pad : footprint->Pads() )
pad->SetLocalRatsnestVisible( isEnabled );
}
for( ZONE* zone : Zones() )
zone->SetLocalRatsnestVisible( isEnabled );
break;
}
default:
;
}
}
bool BOARD::IsFootprintLayerVisible( PCB_LAYER_ID aLayer ) const
{
switch( aLayer )
{
case F_Cu: return IsElementVisible( LAYER_MOD_FR );
case B_Cu: return IsElementVisible( LAYER_MOD_BK );
default: wxFAIL_MSG( wxT( "BOARD::IsModuleLayerVisible(): bad layer" ) ); return true;
}
}
BOARD_DESIGN_SETTINGS& BOARD::GetDesignSettings() const
{
return *m_designSettings;
}
const ZONE_SETTINGS& BOARD::GetZoneSettings() const
{
return GetDesignSettings().GetDefaultZoneSettings();
}
void BOARD::SetZoneSettings( const ZONE_SETTINGS& aSettings )
{
GetDesignSettings().SetDefaultZoneSettings( aSettings );
}
void BOARD::CacheTriangulation( PROGRESS_REPORTER* aReporter, const std::vector<ZONE*>& aZones )
{
std::vector<ZONE*> zones = aZones;
if( zones.empty() )
zones = m_zones;
if( zones.empty() )
return;
if( aReporter )
aReporter->Report( _( "Tessellating copper zones..." ) );
thread_pool& tp = GetKiCadThreadPool();
std::vector<std::future<size_t>> returns;
returns.reserve( zones.size() );
auto cache_zones = [aReporter]( ZONE* aZone ) -> size_t
{
if( aReporter && aReporter->IsCancelled() )
return 0;
aZone->CacheTriangulation();
if( aReporter )
aReporter->AdvanceProgress();
return 1;
};
for( ZONE* zone : zones )
returns.emplace_back( tp.submit( cache_zones, zone ) );
// Finalize the triangulation threads
for( const std::future<size_t>& ret : returns )
{
std::future_status status = ret.wait_for( std::chrono::milliseconds( 250 ) );
while( status != std::future_status::ready )
{
if( aReporter )
aReporter->KeepRefreshing();
status = ret.wait_for( std::chrono::milliseconds( 250 ) );
}
}
}
void BOARD::Add( BOARD_ITEM* aBoardItem, ADD_MODE aMode, bool aSkipConnectivity )
{
if( aBoardItem == nullptr )
{
wxFAIL_MSG( wxT( "BOARD::Add() param error: aBoardItem nullptr" ) );
return;
}
switch( aBoardItem->Type() )
{
case PCB_NETINFO_T:
m_NetInfo.AppendNet( (NETINFO_ITEM*) aBoardItem );
break;
// this one uses a vector
case PCB_MARKER_T:
m_markers.push_back( (PCB_MARKER*) aBoardItem );
break;
// this one uses a vector
case PCB_GROUP_T:
m_groups.push_back( (PCB_GROUP*) aBoardItem );
break;
// this one uses a vector
case PCB_ZONE_T:
m_zones.push_back( (ZONE*) aBoardItem );
break;
case PCB_TRACE_T:
case PCB_VIA_T:
case PCB_ARC_T:
// N.B. This inserts a small memory leak as we lose the
if( !IsCopperLayer( aBoardItem->GetLayer() ) )
{
wxFAIL_MSG( wxT( "BOARD::Add() Cannot place Track on non-copper layer" ) );
return;
}
if( aMode == ADD_MODE::APPEND || aMode == ADD_MODE::BULK_APPEND )
m_tracks.push_back( static_cast<PCB_TRACK*>( aBoardItem ) );
else
m_tracks.push_front( static_cast<PCB_TRACK*>( aBoardItem ) );
break;
case PCB_FOOTPRINT_T:
if( aMode == ADD_MODE::APPEND || aMode == ADD_MODE::BULK_APPEND )
m_footprints.push_back( static_cast<FOOTPRINT*>( aBoardItem ) );
else
m_footprints.push_front( static_cast<FOOTPRINT*>( aBoardItem ) );
break;
case PCB_DIM_ALIGNED_T:
case PCB_DIM_CENTER_T:
case PCB_DIM_RADIAL_T:
case PCB_DIM_ORTHOGONAL_T:
case PCB_DIM_LEADER_T:
case PCB_SHAPE_T:
case PCB_BITMAP_T:
case PCB_TEXT_T:
case PCB_TEXTBOX_T:
case PCB_TARGET_T:
if( aMode == ADD_MODE::APPEND || aMode == ADD_MODE::BULK_APPEND )
m_drawings.push_back( aBoardItem );
else
m_drawings.push_front( aBoardItem );
break;
// other types may use linked list
default:
{
wxString msg;
msg.Printf( wxT( "BOARD::Add() needs work: BOARD_ITEM type (%d) not handled" ),
aBoardItem->Type() );
wxFAIL_MSG( msg );
return;
}
break;
}
aBoardItem->SetParent( this );
aBoardItem->ClearEditFlags();
if( !aSkipConnectivity )
m_connectivity->Add( aBoardItem );
if( aMode != ADD_MODE::BULK_INSERT && aMode != ADD_MODE::BULK_APPEND )
{
InvokeListeners( &BOARD_LISTENER::OnBoardItemAdded, *this, aBoardItem );
}
}
void BOARD::FinalizeBulkAdd( std::vector<BOARD_ITEM*>& aNewItems )
{
InvokeListeners( &BOARD_LISTENER::OnBoardItemsAdded, *this, aNewItems );
}
void BOARD::FinalizeBulkRemove( std::vector<BOARD_ITEM*>& aRemovedItems )
{
InvokeListeners( &BOARD_LISTENER::OnBoardItemsRemoved, *this, aRemovedItems );
}
void BOARD::Remove( BOARD_ITEM* aBoardItem, REMOVE_MODE aRemoveMode )
{
// find these calls and fix them! Don't send me no stinking' nullptr.
wxASSERT( aBoardItem );
switch( aBoardItem->Type() )
{
case PCB_NETINFO_T:
{
NETINFO_ITEM* item = static_cast<NETINFO_ITEM*>( aBoardItem );
NETINFO_ITEM* unconnected = m_NetInfo.GetNetItem( NETINFO_LIST::UNCONNECTED );
for( FOOTPRINT* fp : m_footprints )
{
for( PAD* pad : fp->Pads() )
{
if( pad->GetNet() == item )
pad->SetNet( unconnected );
}
}
for( ZONE* zone : m_zones )
{
if( zone->GetNet() == item )
zone->SetNet( unconnected );
}
for( PCB_TRACK* track : m_tracks )
{
if( track->GetNet() == item )
track->SetNet( unconnected );
}
m_NetInfo.RemoveNet( item );
break;
}
case PCB_MARKER_T:
alg::delete_matching( m_markers, aBoardItem );
break;
case PCB_GROUP_T:
alg::delete_matching( m_groups, aBoardItem );
break;
case PCB_ZONE_T:
alg::delete_matching( m_zones, aBoardItem );
break;
case PCB_FOOTPRINT_T:
alg::delete_matching( m_footprints, aBoardItem );
break;
case PCB_TRACE_T:
case PCB_ARC_T:
case PCB_VIA_T:
alg::delete_matching( m_tracks, aBoardItem );
break;
case PCB_DIM_ALIGNED_T:
case PCB_DIM_CENTER_T:
case PCB_DIM_RADIAL_T:
case PCB_DIM_ORTHOGONAL_T:
case PCB_DIM_LEADER_T:
case PCB_SHAPE_T:
case PCB_BITMAP_T:
case PCB_TEXT_T:
case PCB_TEXTBOX_T:
case PCB_TARGET_T:
alg::delete_matching( m_drawings, aBoardItem );
break;
// other types may use linked list
default:
wxFAIL_MSG( wxT( "BOARD::Remove() needs more ::Type() support" ) );
}
aBoardItem->SetFlags( STRUCT_DELETED );
PCB_GROUP* parentGroup = aBoardItem->GetParentGroup();
if( parentGroup && !( parentGroup->GetFlags() & STRUCT_DELETED ) )
parentGroup->RemoveItem( aBoardItem );
m_connectivity->Remove( aBoardItem );
if( aRemoveMode != REMOVE_MODE::BULK )
InvokeListeners( &BOARD_LISTENER::OnBoardItemRemoved, *this, aBoardItem );
}
wxString BOARD::GetItemDescription( UNITS_PROVIDER* aUnitsProvider ) const
{
return wxString::Format( _( "PCB" ) );
}
void BOARD::UpdateUserUnits( BOARD_ITEM* aItem, KIGFX::VIEW* aView )
{
INSPECTOR_FUNC inspector =
[&]( EDA_ITEM* descendant, void* aTestData )
{
PCB_DIMENSION_BASE* dimension = static_cast<PCB_DIMENSION_BASE*>( descendant );
if( dimension->GetUnitsMode() == DIM_UNITS_MODE::AUTOMATIC )
{
dimension->UpdateUnits();
if( aView )
aView->Update( dimension );
}
return INSPECT_RESULT::CONTINUE;
};
aItem->Visit( inspector, nullptr, { PCB_DIM_ALIGNED_T,
PCB_DIM_LEADER_T,
PCB_DIM_ORTHOGONAL_T,
PCB_DIM_CENTER_T,
PCB_DIM_RADIAL_T } );
}
void BOARD::DeleteMARKERs()
{
// the vector does not know how to delete the PCB_MARKER, it holds pointers
for( PCB_MARKER* marker : m_markers )
delete marker;
m_markers.clear();
}
void BOARD::DeleteMARKERs( bool aWarningsAndErrors, bool aExclusions )
{
// Deleting lots of items from a vector can be very slow. Copy remaining items instead.
MARKERS remaining;
for( PCB_MARKER* marker : m_markers )
{
if( ( marker->GetSeverity() == RPT_SEVERITY_EXCLUSION && aExclusions )
|| ( marker->GetSeverity() != RPT_SEVERITY_EXCLUSION && aWarningsAndErrors ) )
{
delete marker;
}
else
{
remaining.push_back( marker );
}
}
m_markers = remaining;
}
void BOARD::DeleteAllFootprints()
{
for( FOOTPRINT* footprint : m_footprints )
delete footprint;
m_footprints.clear();
}
BOARD_ITEM* BOARD::GetItem( const KIID& aID ) const
{
if( aID == niluuid )
return nullptr;
for( PCB_TRACK* track : Tracks() )
{
if( track->m_Uuid == aID )
return track;
}
for( FOOTPRINT* footprint : Footprints() )
{
if( footprint->m_Uuid == aID )
return footprint;
for( PAD* pad : footprint->Pads() )
{
if( pad->m_Uuid == aID )
return pad;
}
if( footprint->Reference().m_Uuid == aID )
return &footprint->Reference();
if( footprint->Value().m_Uuid == aID )
return &footprint->Value();
for( BOARD_ITEM* drawing : footprint->GraphicalItems() )
{
if( drawing->m_Uuid == aID )
return drawing;
}
for( BOARD_ITEM* zone : footprint->Zones() )
{
if( zone->m_Uuid == aID )
return zone;
}
for( PCB_GROUP* group : footprint->Groups() )
{
if( group->m_Uuid == aID )
return group;
}
}
for( ZONE* zone : Zones() )
{
if( zone->m_Uuid == aID )
return zone;
}
for( BOARD_ITEM* drawing : Drawings() )
{
if( drawing->m_Uuid == aID )
return drawing;
}
for( PCB_MARKER* marker : m_markers )
{
if( marker->m_Uuid == aID )
return marker;
}
for( PCB_GROUP* group : m_groups )
{
if( group->m_Uuid == aID )
return group;
}
if( m_Uuid == aID )
return const_cast<BOARD*>( this );
// Not found; weak reference has been deleted.
return DELETED_BOARD_ITEM::GetInstance();
}
void BOARD::FillItemMap( std::map<KIID, EDA_ITEM*>& aMap )
{
// the board itself
aMap[ m_Uuid ] = this;
for( PCB_TRACK* track : Tracks() )
aMap[ track->m_Uuid ] = track;
for( FOOTPRINT* footprint : Footprints() )
{
aMap[ footprint->m_Uuid ] = footprint;
for( PAD* pad : footprint->Pads() )
aMap[ pad->m_Uuid ] = pad;
aMap[ footprint->Reference().m_Uuid ] = &footprint->Reference();
aMap[ footprint->Value().m_Uuid ] = &footprint->Value();
for( BOARD_ITEM* drawing : footprint->GraphicalItems() )
aMap[ drawing->m_Uuid ] = drawing;
}
for( ZONE* zone : Zones() )
aMap[ zone->m_Uuid ] = zone;
for( BOARD_ITEM* drawing : Drawings() )
aMap[ drawing->m_Uuid ] = drawing;
for( PCB_MARKER* marker : m_markers )
aMap[ marker->m_Uuid ] = marker;
for( PCB_GROUP* group : m_groups )
aMap[ group->m_Uuid ] = group;
}
wxString BOARD::ConvertCrossReferencesToKIIDs( const wxString& aSource ) const
{
wxString newbuf;
size_t sourceLen = aSource.length();
for( size_t i = 0; i < sourceLen; ++i )
{
if( aSource[i] == '$' && i + 1 < sourceLen && aSource[i+1] == '{' )
{
wxString token;
bool isCrossRef = false;
for( i = i + 2; i < sourceLen; ++i )
{
if( aSource[i] == '}' )
break;
if( aSource[i] == ':' )
isCrossRef = true;
token.append( aSource[i] );
}
if( isCrossRef )
{
wxString remainder;
wxString ref = token.BeforeFirst( ':', &remainder );
for( const FOOTPRINT* footprint : Footprints() )
{
if( footprint->GetReference().CmpNoCase( ref ) == 0 )
{
wxString test( remainder );
if( footprint->ResolveTextVar( &test ) )
token = footprint->m_Uuid.AsString() + wxT( ":" ) + remainder;
break;
}
}
}
newbuf.append( wxT( "${" ) + token + wxT( "}" ) );
}
else
{
newbuf.append( aSource[i] );
}
}
return newbuf;
}
wxString BOARD::ConvertKIIDsToCrossReferences( const wxString& aSource ) const
{
wxString newbuf;
size_t sourceLen = aSource.length();
for( size_t i = 0; i < sourceLen; ++i )
{
if( aSource[i] == '$' && i + 1 < sourceLen && aSource[i+1] == '{' )
{
wxString token;
bool isCrossRef = false;
for( i = i + 2; i < sourceLen; ++i )
{
if( aSource[i] == '}' )
break;
if( aSource[i] == ':' )
isCrossRef = true;
token.append( aSource[i] );
}
if( isCrossRef )
{
wxString remainder;
wxString ref = token.BeforeFirst( ':', &remainder );
BOARD_ITEM* refItem = GetItem( KIID( ref ) );
if( refItem && refItem->Type() == PCB_FOOTPRINT_T )
{
token = static_cast<FOOTPRINT*>( refItem )->GetReference() + wxT( ":" )
+ remainder;
}
}
newbuf.append( wxT( "${" ) + token + wxT( "}" ) );
}
else
{
newbuf.append( aSource[i] );
}
}
return newbuf;
}
unsigned BOARD::GetNodesCount( int aNet ) const
{
unsigned retval = 0;
for( FOOTPRINT* footprint : Footprints() )
{
for( PAD* pad : footprint->Pads() )
{
if( ( aNet == -1 && pad->GetNetCode() > 0 ) || aNet == pad->GetNetCode() )
retval++;
}
}
return retval;
}
BOX2I BOARD::ComputeBoundingBox( bool aBoardEdgesOnly ) const
{
BOX2I bbox;
LSET visible = GetVisibleLayers();
bool showInvisibleText = IsElementVisible( LAYER_MOD_TEXT_INVISIBLE )
&& PgmOrNull() && !PgmOrNull()->m_Printing;
// If the board is just showing a footprint, we want all footprint layers
// included in the bounding box
if( IsFootprintHolder() )
visible.set();
if( aBoardEdgesOnly )
visible.set( Edge_Cuts );
// Check shapes, dimensions, texts, and fiducials
for( BOARD_ITEM* item : m_drawings )
{
if( aBoardEdgesOnly && ( item->GetLayer() != Edge_Cuts || item->Type() != PCB_SHAPE_T ) )
continue;
if( ( item->GetLayerSet() & visible ).any() )
bbox.Merge( item->GetBoundingBox() );
}
// Check footprints
for( FOOTPRINT* footprint : m_footprints )
{
if( !( footprint->GetLayerSet() & visible ).any() )
continue;
if( aBoardEdgesOnly )
{
for( const BOARD_ITEM* edge : footprint->GraphicalItems() )
{
if( edge->GetLayer() == Edge_Cuts && edge->Type() == PCB_SHAPE_T )
bbox.Merge( edge->GetBoundingBox() );
}
}
else
{
bbox.Merge( footprint->GetBoundingBox( true, showInvisibleText ) );
}
}
if( !aBoardEdgesOnly )
{
// Check tracks
for( PCB_TRACK* track : m_tracks )
{
if( ( track->GetLayerSet() & visible ).any() )
bbox.Merge( track->GetBoundingBox() );
}
// Check zones
for( ZONE* aZone : m_zones )
{
if( ( aZone->GetLayerSet() & visible ).any() )
bbox.Merge( aZone->GetBoundingBox() );
}
}
return bbox;
}
void BOARD::GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector<MSG_PANEL_ITEM>& aList )
{
int padCount = 0;
int viaCount = 0;
int trackSegmentCount = 0;
std::set<int> netCodes;
int unconnected = GetConnectivity()->GetUnconnectedCount( true );
for( PCB_TRACK* item : m_tracks )
{
if( item->Type() == PCB_VIA_T )
viaCount++;
else
trackSegmentCount++;
if( item->GetNetCode() > 0 )
netCodes.insert( item->GetNetCode() );
}
for( FOOTPRINT* footprint : Footprints() )
{
for( PAD* pad : footprint->Pads() )
{
padCount++;
if( pad->GetNetCode() > 0 )
netCodes.insert( pad->GetNetCode() );
}
}
aList.emplace_back( _( "Pads" ), wxString::Format( wxT( "%d" ), padCount ) );
aList.emplace_back( _( "Vias" ), wxString::Format( wxT( "%d" ), viaCount ) );
aList.emplace_back( _( "Track Segments" ), wxString::Format( wxT( "%d" ), trackSegmentCount ) );
aList.emplace_back( _( "Nets" ), wxString::Format( wxT( "%d" ), (int) netCodes.size() ) );
aList.emplace_back( _( "Unrouted" ), wxString::Format( wxT( "%d" ), unconnected ) );
}
INSPECT_RESULT BOARD::Visit( INSPECTOR inspector, void* testData,
const std::vector<KICAD_T>& scanTypes )
{
#if 0 && defined(DEBUG)
std::cout << GetClass().mb_str() << ' ';
#endif
bool footprintsScanned = false;
bool drawingsScanned = false;
bool tracksScanned = false;
for( KICAD_T scanType : scanTypes )
{
switch( scanType )
{
case PCB_T:
if( inspector( this, testData ) == INSPECT_RESULT::QUIT )
return INSPECT_RESULT::QUIT;
break;
/*
* Instances of the requested KICAD_T live in a list, either one that I manage, or one
* that my footprints manage. If it's a type managed by class FOOTPRINT, then simply
* pass it on to each footprint's Visit() function via IterateForward( m_footprints, ... ).
*/
case PCB_FOOTPRINT_T:
case PCB_PAD_T:
case PCB_SHAPE_T:
case PCB_BITMAP_T:
case PCB_TEXT_T:
case PCB_TEXTBOX_T:
case PCB_DIM_ALIGNED_T:
case PCB_DIM_CENTER_T:
case PCB_DIM_RADIAL_T:
case PCB_DIM_ORTHOGONAL_T:
case PCB_DIM_LEADER_T:
case PCB_TARGET_T:
if( !footprintsScanned )
{
if( IterateForward<FOOTPRINT*>( m_footprints, inspector, testData, scanTypes )
== INSPECT_RESULT::QUIT )
{
return INSPECT_RESULT::QUIT;
}
footprintsScanned = true;
}
if( !drawingsScanned )
{
if( IterateForward<BOARD_ITEM*>( m_drawings, inspector, testData, scanTypes )
== INSPECT_RESULT::QUIT )
{
return INSPECT_RESULT::QUIT;
}
drawingsScanned = true;
}
break;
case PCB_VIA_T:
case PCB_TRACE_T:
case PCB_ARC_T:
if( !tracksScanned )
{
if( IterateForward<PCB_TRACK*>( m_tracks, inspector, testData, scanTypes )
== INSPECT_RESULT::QUIT )
{
return INSPECT_RESULT::QUIT;
}
tracksScanned = true;
}
break;
case PCB_MARKER_T:
for( PCB_MARKER* marker : m_markers )
{
if( marker->Visit( inspector, testData, { scanType } ) == INSPECT_RESULT::QUIT )
return INSPECT_RESULT::QUIT;
}
break;
case PCB_ZONE_T:
if( !footprintsScanned )
{
if( IterateForward<FOOTPRINT*>( m_footprints, inspector, testData, scanTypes )
== INSPECT_RESULT::QUIT )
{
return INSPECT_RESULT::QUIT;
}
footprintsScanned = true;
}
for( ZONE* zone : m_zones)
{
if( zone->Visit( inspector, testData, { scanType } ) == INSPECT_RESULT::QUIT )
return INSPECT_RESULT::QUIT;
}
break;
case PCB_GROUP_T:
if( IterateForward<PCB_GROUP*>( m_groups, inspector, testData, { scanType } )
== INSPECT_RESULT::QUIT )
{
return INSPECT_RESULT::QUIT;
}
break;
default:
break;
}
}
return INSPECT_RESULT::CONTINUE;
}
NETINFO_ITEM* BOARD::FindNet( int aNetcode ) const
{
// the first valid netcode is 1 and the last is m_NetInfo.GetCount()-1.
// zero is reserved for "no connection" and is not actually a net.
// nullptr is returned for non valid netcodes
wxASSERT( m_NetInfo.GetNetCount() > 0 );
if( aNetcode == NETINFO_LIST::UNCONNECTED && m_NetInfo.GetNetCount() == 0 )
return NETINFO_LIST::OrphanedItem();
else
return m_NetInfo.GetNetItem( aNetcode );
}
NETINFO_ITEM* BOARD::FindNet( const wxString& aNetname ) const
{
return m_NetInfo.GetNetItem( aNetname );
}
FOOTPRINT* BOARD::FindFootprintByReference( const wxString& aReference ) const
{
for( FOOTPRINT* footprint : m_footprints )
{
if( aReference == footprint->GetReference() )
return footprint;
}
return nullptr;
}
FOOTPRINT* BOARD::FindFootprintByPath( const KIID_PATH& aPath ) const
{
for( FOOTPRINT* footprint : m_footprints )
{
if( footprint->GetPath() == aPath )
return footprint;
}
return nullptr;
}
std::set<wxString> BOARD::GetNetClassAssignmentCandidates() const
{
std::set<wxString> names;
for( const NETINFO_ITEM* net : m_NetInfo )
{
if( !net->GetNetname().IsEmpty() )
names.insert( net->GetNetname() );
}
return names;
}
void BOARD::SynchronizeProperties()
{
wxCHECK( m_project, /*void*/ );
if( !m_project->IsNullProject() )
SetProperties( m_project->GetTextVars() );
}
void BOARD::SynchronizeNetsAndNetClasses( bool aResetTrackAndViaSizes )
{
if( !m_project )
return;
BOARD_DESIGN_SETTINGS& bds = GetDesignSettings();
std::shared_ptr<NETCLASS>& defaultNetClass = bds.m_NetSettings->m_DefaultNetClass;
for( NETINFO_ITEM* net : m_NetInfo )
net->SetNetClass( bds.m_NetSettings->GetEffectiveNetClass( net->GetNetname() ) );
if( aResetTrackAndViaSizes )
{
// Set initial values for custom track width & via size to match the default
// netclass settings
bds.UseCustomTrackViaSize( false );
bds.SetCustomTrackWidth( defaultNetClass->GetTrackWidth() );
bds.SetCustomViaSize( defaultNetClass->GetViaDiameter() );
bds.SetCustomViaDrill( defaultNetClass->GetViaDrill() );
bds.SetCustomDiffPairWidth( defaultNetClass->GetDiffPairWidth() );
bds.SetCustomDiffPairGap( defaultNetClass->GetDiffPairGap() );
bds.SetCustomDiffPairViaGap( defaultNetClass->GetDiffPairViaGap() );
}
InvokeListeners( &BOARD_LISTENER::OnBoardNetSettingsChanged, *this );
}
int BOARD::SetAreasNetCodesFromNetNames()
{
int error_count = 0;
for( ZONE* zone : Zones() )
{
if( !zone->IsOnCopperLayer() )
{
zone->SetNetCode( NETINFO_LIST::UNCONNECTED );
continue;
}
if( zone->GetNetCode() != 0 ) // i.e. if this zone is connected to a net
{
const NETINFO_ITEM* net = zone->GetNet();
if( net )
{
zone->SetNetCode( net->GetNetCode() );
}
else
{
error_count++;
// keep Net Name and set m_NetCode to -1 : error flag.
zone->SetNetCode( -1 );
}
}
}
return error_count;
}
PAD* BOARD::GetPad( const VECTOR2I& aPosition, LSET aLayerSet ) const
{
if( !aLayerSet.any() )
aLayerSet = LSET::AllCuMask();
for( FOOTPRINT* footprint : m_footprints )
{
PAD* pad = nullptr;
if( footprint->HitTest( aPosition ) )
pad = footprint->GetPad( aPosition, aLayerSet );
if( pad )
return pad;
}
return nullptr;
}
PAD* BOARD::GetPad( const PCB_TRACK* aTrace, ENDPOINT_T aEndPoint ) const
{
const VECTOR2I& aPosition = aTrace->GetEndPoint( aEndPoint );
LSET lset( aTrace->GetLayer() );
return GetPad( aPosition, lset );
}
PAD* BOARD::GetPadFast( const VECTOR2I& aPosition, LSET aLayerSet ) const
{
for( FOOTPRINT* footprint : Footprints() )
{
for( PAD* pad : footprint->Pads() )
{
if( pad->GetPosition() != aPosition )
continue;
// Pad found, it must be on the correct layer
if( ( pad->GetLayerSet() & aLayerSet ).any() )
return pad;
}
}
return nullptr;
}
PAD* BOARD::GetPad( std::vector<PAD*>& aPadList, const VECTOR2I& aPosition, LSET aLayerSet ) const
{
// Search aPadList for aPosition
// aPadList is sorted by X then Y values, and a fast binary search is used
int idxmax = aPadList.size() - 1;
int delta = aPadList.size();
int idx = 0; // Starting index is the beginning of list
while( delta )
{
// Calculate half size of remaining interval to test.
// Ensure the computed value is not truncated (too small)
if( (delta & 1) && ( delta > 1 ) )
delta++;
delta /= 2;
PAD* pad = aPadList[idx];
if( pad->GetPosition() == aPosition ) // candidate found
{
// The pad must match the layer mask:
if( ( aLayerSet & pad->GetLayerSet() ).any() )
return pad;
// More than one pad can be at aPosition
// search for a pad at aPosition that matched this mask
// search next
for( int ii = idx+1; ii <= idxmax; ii++ )
{
pad = aPadList[ii];
if( pad->GetPosition() != aPosition )
break;
if( ( aLayerSet & pad->GetLayerSet() ).any() )
return pad;
}
// search previous
for( int ii = idx - 1 ;ii >=0; ii-- )
{
pad = aPadList[ii];
if( pad->GetPosition() != aPosition )
break;
if( ( aLayerSet & pad->GetLayerSet() ).any() )
return pad;
}
// Not found:
return nullptr;
}
if( pad->GetPosition().x == aPosition.x ) // Must search considering Y coordinate
{
if( pad->GetPosition().y < aPosition.y ) // Must search after this item
{
idx += delta;
if( idx > idxmax )
idx = idxmax;
}
else // Must search before this item
{
idx -= delta;
if( idx < 0 )
idx = 0;
}
}
else if( pad->GetPosition().x < aPosition.x ) // Must search after this item
{
idx += delta;
if( idx > idxmax )
idx = idxmax;
}
else // Must search before this item
{
idx -= delta;
if( idx < 0 )
idx = 0;
}
}
return nullptr;
}
/**
* Used by #GetSortedPadListByXCoord to sort a pad list by X coordinate value.
*
* This function is used to build ordered pads lists
*/
bool sortPadsByXthenYCoord( PAD* const & aLH, PAD* const & aRH )
{
if( aLH->GetPosition().x == aRH->GetPosition().x )
return aLH->GetPosition().y < aRH->GetPosition().y;
return aLH->GetPosition().x < aRH->GetPosition().x;
}
void BOARD::GetSortedPadListByXthenYCoord( std::vector<PAD*>& aVector, int aNetCode ) const
{
for( FOOTPRINT* footprint : Footprints() )
{
for( PAD* pad : footprint->Pads( ) )
{
if( aNetCode < 0 || pad->GetNetCode() == aNetCode )
aVector.push_back( pad );
}
}
std::sort( aVector.begin(), aVector.end(), sortPadsByXthenYCoord );
}
std::tuple<int, double, double> BOARD::GetTrackLength( const PCB_TRACK& aTrack ) const
{
int count = 0;
double length = 0.0;
double package_length = 0.0;
auto connectivity = GetBoard()->GetConnectivity();
BOARD_STACKUP& stackup = GetDesignSettings().GetStackupDescriptor();
bool useHeight = GetDesignSettings().m_UseHeightForLengthCalcs;
for( BOARD_CONNECTED_ITEM* item : connectivity->GetConnectedItems(
static_cast<const BOARD_CONNECTED_ITEM*>( &aTrack ),
{ PCB_TRACE_T, PCB_ARC_T, PCB_VIA_T, PCB_PAD_T } ) )
{
count++;
if( PCB_TRACK* track = dynamic_cast<PCB_TRACK*>( item ) )
{
if( track->Type() == PCB_VIA_T && useHeight )
{
PCB_VIA* via = static_cast<PCB_VIA*>( track );
length += stackup.GetLayerDistance( via->TopLayer(), via->BottomLayer() );
continue;
}
else if( track->Type() == PCB_ARC_T )
{
// Note: we don't apply the clip-to-pad optimization if an arc ends in a pad
// Room for future improvement.
length += track->GetLength();
continue;
}
bool inPad = false;
SEG trackSeg( track->GetStart(), track->GetEnd() );
double segLen = trackSeg.Length();
double segInPadLen = 0;
for( auto pad_it : connectivity->GetConnectedPads( item ) )
{
PAD* pad = static_cast<PAD*>( pad_it );
bool hitStart = pad->HitTest( track->GetStart(), track->GetWidth() / 2 );
bool hitEnd = pad->HitTest( track->GetEnd(), track->GetWidth() / 2 );
if( hitStart && hitEnd )
{
inPad = true;
break;
}
else if( hitStart || hitEnd )
{
VECTOR2I loc;
// We may not collide even if we passed the bounding-box hit test
if( pad->GetEffectivePolygon()->Collide( trackSeg, 0, nullptr, &loc ) )
{
// Part 1: length of the seg to the intersection with the pad poly
if( hitStart )
trackSeg.A = loc;
else
trackSeg.B = loc;
segLen = trackSeg.Length();
// Part 2: length from the intersection to the pad anchor
segInPadLen += ( loc - pad->GetPosition() ).EuclideanNorm();
}
}
}
if( !inPad )
length += segLen + segInPadLen;
}
else if( PAD* pad = dyn_cast<PAD*>( item ) )
{
package_length += pad->GetPadToDieLength();
}
}
return std::make_tuple( count, length, package_length );
}
FOOTPRINT* BOARD::GetFootprint( const VECTOR2I& aPosition, PCB_LAYER_ID aActiveLayer,
bool aVisibleOnly, bool aIgnoreLocked ) const
{
FOOTPRINT* footprint = nullptr;
FOOTPRINT* alt_footprint = nullptr;
int min_dim = 0x7FFFFFFF;
int alt_min_dim = 0x7FFFFFFF;
bool current_layer_back = IsBackLayer( aActiveLayer );
for( FOOTPRINT* candidate : m_footprints )
{
// is the ref point within the footprint's bounds?
if( !candidate->HitTest( aPosition ) )
continue;
// if caller wants to ignore locked footprints, and this one is locked, skip it.
if( aIgnoreLocked && candidate->IsLocked() )
continue;
PCB_LAYER_ID layer = candidate->GetLayer();
// Filter non visible footprints if requested
if( !aVisibleOnly || IsFootprintLayerVisible( layer ) )
{
BOX2I bb = candidate->GetBoundingBox( false, false );
int offx = bb.GetX() + bb.GetWidth() / 2;
int offy = bb.GetY() + bb.GetHeight() / 2;
// off x & offy point to the middle of the box.
int dist = ( aPosition.x - offx ) * ( aPosition.x - offx ) +
( aPosition.y - offy ) * ( aPosition.y - offy );
if( current_layer_back == IsBackLayer( layer ) )
{
if( dist <= min_dim )
{
// better footprint shown on the active side
footprint = candidate;
min_dim = dist;
}
}
else if( aVisibleOnly && IsFootprintLayerVisible( layer ) )
{
if( dist <= alt_min_dim )
{
// better footprint shown on the other side
alt_footprint = candidate;
alt_min_dim = dist;
}
}
}
}
if( footprint )
return footprint;
if( alt_footprint)
return alt_footprint;
return nullptr;
}
std::list<ZONE*> BOARD::GetZoneList( bool aIncludeZonesInFootprints ) const
{
std::list<ZONE*> zones;
for( ZONE* zone : Zones() )
zones.push_back( zone );
if( aIncludeZonesInFootprints )
{
for( FOOTPRINT* footprint : m_footprints )
{
for( ZONE* zone : footprint->Zones() )
zones.push_back( zone );
}
}
return zones;
}
ZONE* BOARD::AddArea( PICKED_ITEMS_LIST* aNewZonesList, int aNetcode, PCB_LAYER_ID aLayer,
VECTOR2I aStartPointPosition, ZONE_BORDER_DISPLAY_STYLE aHatch )
{
ZONE* new_area = new ZONE( this );
new_area->SetNetCode( aNetcode );
new_area->SetLayer( aLayer );
m_zones.push_back( new_area );
new_area->SetHatchStyle( (ZONE_BORDER_DISPLAY_STYLE) aHatch );
// Add the first corner to the new zone
new_area->AppendCorner( aStartPointPosition, -1 );
if( aNewZonesList )
{
ITEM_PICKER picker( nullptr, new_area, UNDO_REDO::NEWITEM );
aNewZonesList->PushItem( picker );
}
return new_area;
}
bool BOARD::GetBoardPolygonOutlines( SHAPE_POLY_SET& aOutlines,
OUTLINE_ERROR_HANDLER* aErrorHandler,
bool aAllowUseArcsInPolygons )
{
// max dist from one endPt to next startPt: use the current value
int chainingEpsilon = GetOutlinesChainingEpsilon();
bool success = BuildBoardPolygonOutlines( this, aOutlines, GetDesignSettings().m_MaxError,
chainingEpsilon, aErrorHandler, aAllowUseArcsInPolygons );
// Make polygon strictly simple to avoid issues (especially in 3D viewer)
aOutlines.Simplify( SHAPE_POLY_SET::PM_STRICTLY_SIMPLE );
return success;
}
const std::vector<PAD*> BOARD::GetPads() const
{
std::vector<PAD*> allPads;
for( FOOTPRINT* footprint : Footprints() )
{
for( PAD* pad : footprint->Pads() )
allPads.push_back( pad );
}
return allPads;
}
const std::vector<BOARD_CONNECTED_ITEM*> BOARD::AllConnectedItems()
{
std::vector<BOARD_CONNECTED_ITEM*> items;
for( PCB_TRACK* track : Tracks() )
items.push_back( track );
for( FOOTPRINT* footprint : Footprints() )
{
for( PAD* pad : footprint->Pads() )
items.push_back( pad );
}
for( ZONE* zone : Zones() )
items.push_back( zone );
return items;
}
void BOARD::MapNets( const BOARD* aDestBoard )
{
for( BOARD_CONNECTED_ITEM* item : AllConnectedItems() )
{
NETINFO_ITEM* netInfo = aDestBoard->FindNet( item->GetNetname() );
if( netInfo )
item->SetNet( netInfo );
else
item->SetNetCode( 0 );
}
}
void BOARD::SanitizeNetcodes()
{
for ( BOARD_CONNECTED_ITEM* item : AllConnectedItems() )
{
if( FindNet( item->GetNetCode() ) == nullptr )
item->SetNetCode( NETINFO_LIST::ORPHANED );
}
}
void BOARD::AddListener( BOARD_LISTENER* aListener )
{
if( !alg::contains( m_listeners, aListener ) )
m_listeners.push_back( aListener );
}
void BOARD::RemoveListener( BOARD_LISTENER* aListener )
{
auto i = std::find( m_listeners.begin(), m_listeners.end(), aListener );
if( i != m_listeners.end() )
{
std::iter_swap( i, m_listeners.end() - 1 );
m_listeners.pop_back();
}
}
void BOARD::RemoveAllListeners()
{
m_listeners.clear();
}
void BOARD::OnItemChanged( BOARD_ITEM* aItem )
{
InvokeListeners( &BOARD_LISTENER::OnBoardItemChanged, *this, aItem );
}
void BOARD::OnItemsChanged( std::vector<BOARD_ITEM*>& aItems )
{
InvokeListeners( &BOARD_LISTENER::OnBoardItemsChanged, *this, aItems );
}
void BOARD::ResetNetHighLight()
{
m_highLight.Clear();
m_highLightPrevious.Clear();
InvokeListeners( &BOARD_LISTENER::OnBoardHighlightNetChanged, *this );
}
void BOARD::SetHighLightNet( int aNetCode, bool aMulti )
{
if( !m_highLight.m_netCodes.count( aNetCode ) )
{
if( !aMulti )
m_highLight.m_netCodes.clear();
m_highLight.m_netCodes.insert( aNetCode );
InvokeListeners( &BOARD_LISTENER::OnBoardHighlightNetChanged, *this );
}
}
void BOARD::HighLightON( bool aValue )
{
if( m_highLight.m_highLightOn != aValue )
{
m_highLight.m_highLightOn = aValue;
InvokeListeners( &BOARD_LISTENER::OnBoardHighlightNetChanged, *this );
}
}
wxString BOARD::GroupsSanityCheck( bool repair )
{
if( repair )
{
while( GroupsSanityCheckInternal( repair ) != wxEmptyString )
{};
return wxEmptyString;
}
return GroupsSanityCheckInternal( repair );
}
wxString BOARD::GroupsSanityCheckInternal( bool repair )
{
// Cycle detection
//
// Each group has at most one parent group.
// So we start at group 0 and traverse the parent chain, marking groups seen along the way.
// If we ever see a group that we've already marked, that's a cycle.
// If we reach the end of the chain, we know all groups in that chain are not part of any cycle.
//
// Algorithm below is linear in the # of groups because each group is visited only once.
// There may be extra time taken due to the container access calls and iterators.
//
// Groups we know are cycle free
std::unordered_set<PCB_GROUP*> knownCycleFreeGroups;
// Groups in the current chain we're exploring.
std::unordered_set<PCB_GROUP*> currentChainGroups;
// Groups we haven't checked yet.
std::unordered_set<PCB_GROUP*> toCheckGroups;
// Initialize set of groups to check that could participate in a cycle.
for( PCB_GROUP* group : Groups() )
toCheckGroups.insert( group);
while( !toCheckGroups.empty() )
{
currentChainGroups.clear();
PCB_GROUP* group = *toCheckGroups.begin();
while( true )
{
if( currentChainGroups.find( group ) != currentChainGroups.end() )
{
if( repair )
Remove( group );
return "Cycle detected in group membership";
}
else if( knownCycleFreeGroups.find( group ) != knownCycleFreeGroups.end() )
{
// Parent is a group we know does not lead to a cycle
break;
}
currentChainGroups.insert( group );
// We haven't visited currIdx yet, so it must be in toCheckGroups
toCheckGroups.erase( group );
group = group->GetParentGroup();
if( !group )
{
// end of chain and no cycles found in this chain
break;
}
}
// No cycles found in chain, so add it to set of groups we know don't participate
// in a cycle.
knownCycleFreeGroups.insert( currentChainGroups.begin(), currentChainGroups.end() );
}
// Success
return "";
}
BOARD::GroupLegalOpsField BOARD::GroupLegalOps( const PCB_SELECTION& selection ) const
{
bool hasGroup = false;
bool hasMember = false;
for( EDA_ITEM* item : selection )
{
if( item->Type() == PCB_GROUP_T )
hasGroup = true;
if( static_cast<BOARD_ITEM*>( item )->GetParentGroup() )
hasMember = true;
}
GroupLegalOpsField legalOps;
legalOps.create = true;
legalOps.removeItems = hasMember;
legalOps.ungroup = hasGroup;
return legalOps;
}
bool BOARD::cmp_items::operator() ( const BOARD_ITEM* a, const BOARD_ITEM* b ) const
{
if( a->Type() != b->Type() )
return a->Type() < b->Type();
if( a->GetLayer() != b->GetLayer() )
return a->GetLayer() < b->GetLayer();
if( a->GetPosition().x != b->GetPosition().x )
return a->GetPosition().x < b->GetPosition().x;
if( a->GetPosition().y != b->GetPosition().y )
return a->GetPosition().y < b->GetPosition().y;
if( a->m_Uuid != b->m_Uuid ) // shopuld be always the case foer valid boards
return a->m_Uuid < b->m_Uuid;
return a < b;
}
bool BOARD::cmp_drawings::operator()( const BOARD_ITEM* aFirst,
const BOARD_ITEM* aSecond ) const
{
if( aFirst->Type() != aSecond->Type() )
return aFirst->Type() < aSecond->Type();
if( aFirst->GetLayer() != aSecond->GetLayer() )
return aFirst->GetLayer() < aSecond->GetLayer();
if( aFirst->Type() == PCB_SHAPE_T )
{
const PCB_SHAPE* shape = static_cast<const PCB_SHAPE*>( aFirst );
const PCB_SHAPE* other = static_cast<const PCB_SHAPE*>( aSecond );
return shape->Compare( other );
}
else if( aFirst->Type() == PCB_TEXT_T )
{
const PCB_TEXT* text = static_cast<const PCB_TEXT*>( aFirst );
const PCB_TEXT* other = static_cast<const PCB_TEXT*>( aSecond );
return text->Compare( other );
}
else if( aFirst->Type() == PCB_TEXTBOX_T )
{
const PCB_TEXTBOX* textbox = static_cast<const PCB_TEXTBOX*>( aFirst );
const PCB_TEXTBOX* other = static_cast<const PCB_TEXTBOX*>( aSecond );
return textbox->PCB_SHAPE::Compare( other ) && textbox->EDA_TEXT::Compare( other );
}
return aFirst->m_Uuid < aSecond->m_Uuid;
}
void BOARD::ConvertBrdLayerToPolygonalContours( PCB_LAYER_ID aLayer,
SHAPE_POLY_SET& aOutlines ) const
{
int maxError = GetDesignSettings().m_MaxError;
// convert tracks and vias:
for( const PCB_TRACK* track : m_tracks )
{
if( !track->IsOnLayer( aLayer ) )
continue;
track->TransformShapeToPolygon( aOutlines, aLayer, 0, maxError, ERROR_INSIDE );
}
// convert pads and other copper items in footprints
for( const FOOTPRINT* footprint : m_footprints )
{
footprint->TransformPadsToPolySet( aOutlines, aLayer, 0, maxError, ERROR_INSIDE );
// Microwave footprints may have items on copper layers
footprint->TransformFPShapesToPolySet( aOutlines, aLayer, 0, maxError, ERROR_INSIDE,
true, /* include text */
true, /* include shapes */
false /* include private items */ );
for( const ZONE* zone : footprint->Zones() )
{
if( zone->GetLayerSet().test( aLayer ) )
zone->TransformSolidAreasShapesToPolygon( aLayer, aOutlines );
}
}
// convert copper zones
for( const ZONE* zone : Zones() )
{
if( zone->GetLayerSet().test( aLayer ) )
zone->TransformSolidAreasShapesToPolygon( aLayer, aOutlines );
}
// convert graphic items on copper layers (texts)
for( const BOARD_ITEM* item : m_drawings )
{
if( !item->IsOnLayer( aLayer ) )
continue;
switch( item->Type() )
{
case PCB_SHAPE_T:
{
const PCB_SHAPE* shape = static_cast<const PCB_SHAPE*>( item );
shape->TransformShapeToPolygon( aOutlines, aLayer, 0, maxError, ERROR_INSIDE );
break;
}
case PCB_TEXT_T:
{
const PCB_TEXT* text = static_cast<const PCB_TEXT*>( item );
text->TransformTextToPolySet( aOutlines, 0, maxError, ERROR_INSIDE );
break;
}
case PCB_TEXTBOX_T:
{
const PCB_TEXTBOX* textbox = static_cast<const PCB_TEXTBOX*>( item );
// plot border
textbox->PCB_SHAPE::TransformShapeToPolygon( aOutlines, aLayer, 0, maxError,
ERROR_INSIDE );
// plot text
textbox->TransformTextToPolySet( aOutlines, 0, maxError, ERROR_INSIDE );
break;
}
default:
break;
}
}
}
const std::set<BOARD_ITEM*> BOARD::GetItemSet()
{
std::set<BOARD_ITEM*> items;
#define INSERT_ITEMS( collection ) \
for( BOARD_ITEM * item : collection ) \
items.insert( item );
INSERT_ITEMS( m_tracks )
INSERT_ITEMS( m_footprints )
INSERT_ITEMS( m_drawings )
INSERT_ITEMS( m_zones )
INSERT_ITEMS( m_markers )
#undef INSERT_ITEMS
return items;
}