Roberto Fernandez Bautista 9b007ca4bf ADDED: Go to page hyperlinks in schematic editor (virtual page numbers)
The problem is that "real" page numbers can be duplicated, so we work around it
by using virtual page numbers instead which are guaranteed unique.

Example "goto:3" will go to page 3. If customised page numbers are used such as
a, b, c, then to go to page b, we should specify goto:2 (i.e. the virtual page
number).
2022-08-27 19:17:42 +01:00

644 lines
24 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2016 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2016-2022 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* Plot settings, and plotting engines (PostScript, Gerber, HPGL and DXF)
*
* @file plotter.h
*/
#ifndef PLOT_COMMON_H_
#define PLOT_COMMON_H_
#include <eda_shape.h>
#include <vector>
#include <math/box2.h>
#include <gr_text.h>
#include <page_info.h>
#include <outline_mode.h>
#include <gal/color4d.h>
#include <stroke_params.h>
#include <render_settings.h>
class COLOR_SETTINGS;
class SHAPE_ARC;
class SHAPE_POLY_SET;
class SHAPE_LINE_CHAIN;
class GBR_NETLIST_METADATA;
class PROJECT;
using KIGFX::RENDER_SETTINGS;
// Must be in the same order as the drop-down list in the plot dialog inside pcbnew
// Units (inch/mm for DXF plotter
enum class DXF_UNITS
{
INCHES = 0,
MILLIMETERS = 1
};
/**
* The set of supported output plot formats.
*
They should be kept in order of the radio buttons in the plot panel/windows.
*/
enum class PLOT_FORMAT
{
UNDEFINED = -1,
FIRST_FORMAT = 0,
HPGL = FIRST_FORMAT,
GERBER,
POST,
DXF,
PDF,
SVG,
LAST_FORMAT = SVG
};
/**
* Which kind of text to output with the PSLIKE plotters.
*
* You can:
* 1) only use the internal vector font
* 2) only use native postscript fonts
* 3) use the internal vector font and add 'phantom' text to aid
* searching
* 4) keep the default for the plot driver
*
* This is recognized by the DXF driver too, where NATIVE emits
* TEXT entities instead of stroking the text
*/
enum class PLOT_TEXT_MODE
{
STROKE,
NATIVE,
PHANTOM,
DEFAULT
};
/**
* Base plotter engine class. General rule: all the interface with the caller
* is done in IU, the IU size is specified with SetViewport. Internal and
* output processing is usually done in decimils (or whatever unit the
* effective engine class need to use)
*/
class PLOTTER
{
public:
// These values are used as flag for pen or aperture selection
static const int DO_NOT_SET_LINE_WIDTH = -2; // Skip selection
static const int USE_DEFAULT_LINE_WIDTH = -1; // use the default pen
PLOTTER();
virtual ~PLOTTER();
/**
* Returns the effective plot engine in use. It's not very OO but for
* now is required since some things are only done with some output devices
* (like drill marks, emitted only for postscript
*/
virtual PLOT_FORMAT GetPlotterType() const = 0;
virtual bool StartPlot() = 0;
virtual bool EndPlot() = 0;
virtual void SetNegative( bool aNegative ) { m_negativeMode = aNegative; }
/**
* Plot in B/W or color.
*
* @param aColorMode use true to plot in color, false to plot in black and white.
*/
virtual void SetColorMode( bool aColorMode ) { m_colorMode = aColorMode; }
bool GetColorMode() const { return m_colorMode; }
void SetRenderSettings( RENDER_SETTINGS* aSettings ) { m_renderSettings = aSettings; }
RENDER_SETTINGS* RenderSettings() { return m_renderSettings; }
virtual void SetPageSettings( const PAGE_INFO& aPageSettings ) { m_pageInfo = aPageSettings; }
PAGE_INFO& PageSettings() { return m_pageInfo; }
/**
* Set the line width for the next drawing.
*
* @param width is specified in IUs.
* @param aData is an auxiliary parameter, mainly used in gerber plotter.
*/
virtual void SetCurrentLineWidth( int width, void* aData = nullptr ) = 0;
virtual int GetCurrentLineWidth() const { return m_currentPenWidth; }
virtual void SetColor( const COLOR4D& color ) = 0;
virtual void SetDash( int aLineWidth, PLOT_DASH_TYPE aLineStyle ) = 0;
virtual void SetCreator( const wxString& aCreator ) { m_creator = aCreator; }
virtual void SetTitle( const wxString& aTitle ) { m_title = aTitle; }
/**
* Add a line to the list of free lines to print at the beginning of the file.
*
* @param aExtraString is the string to print
*/
void AddLineToHeader( const wxString& aExtraString )
{
m_headerExtraLines.Add( aExtraString );
}
/**
* Remove all lines from the list of free lines to print at the beginning of the file
*/
void ClearHeaderLinesList()
{
m_headerExtraLines.Clear();
}
/**
* Set the plot offset and scaling for the current plot
*
* @param aOffset is the plot offset.
* @param aIusPerDecimil gives the scaling factor from IUs to device units
* @param aScale is the user set plot scaling factor (either explicitly
* or using 'fit to A4').
* @param aMirror flips the plot in the Y direction (useful for toner
* transfers or some kind of film).
*/
virtual void SetViewport( const VECTOR2I& aOffset, double aIusPerDecimil,
double aScale, bool aMirror ) = 0;
/**
* Open or create the plot file \a aFullFilename.
*
* @param aFullFilename is the full file name of the file to create.
* @return true if success, false if the file cannot be created/opened.
*
* Virtual because some plotters use ascii files, some others binary files (PDF)
* The base class open the file in text mode
*/
virtual bool OpenFile( const wxString& aFullFilename );
/**
* The IUs per decimil are an essential scaling factor when
* plotting; they are set and saved when establishing the viewport.
* Here they can be get back again
*/
double GetIUsPerDecimil() const { return m_IUsPerDecimil; }
int GetPlotterArcLowDef() const { return m_IUsPerDecimil * 8; }
int GetPlotterArcHighDef() const { return m_IUsPerDecimil * 2; }
// Low level primitives
virtual void Rect( const VECTOR2I& p1, const VECTOR2I& p2, FILL_T fill,
int width = USE_DEFAULT_LINE_WIDTH ) = 0;
virtual void Circle( const VECTOR2I& pos, int diametre, FILL_T fill,
int width = USE_DEFAULT_LINE_WIDTH ) = 0;
/**
* Generic fallback: arc rendered as a polyline.
*/
virtual void Arc( const VECTOR2I& aCenter, const VECTOR2I& aStart, const VECTOR2I& aEnd,
FILL_T aFill, int aWidth, int aMaxError );
/**
* Generic fallback: arc rendered as a polyline.
*/
virtual void Arc( const VECTOR2I& aCentre, const EDA_ANGLE& aStartAngle,
const EDA_ANGLE& aEndAngle, int aRadius, FILL_T aFill,
int aWidth = USE_DEFAULT_LINE_WIDTH );
/**
* Generic fallback: Cubic Bezier curve rendered as a polyline
* In KiCad the bezier curves have 4 control points:
* start ctrl1 ctrl2 end
*/
virtual void BezierCurve( const VECTOR2I& aStart, const VECTOR2I& aControl1,
const VECTOR2I& aControl2, const VECTOR2I& aEnd,
int aTolerance, int aLineThickness = USE_DEFAULT_LINE_WIDTH );
/**
* Moveto/lineto primitive, moves the 'pen' to the specified direction.
*
* @param pos is the target position.
* @param plume specifies the kind of motion: 'U' only moves the pen,
* 'D' draw a line from the current position and 'Z' finish
* the drawing and returns the 'pen' to rest (flushes the trace).
*/
virtual void PenTo( const VECTOR2I& pos, char plume ) = 0;
// Convenience functions for PenTo
void MoveTo( const VECTOR2I& pos )
{
PenTo( pos, 'U' );
}
void LineTo( const VECTOR2I& pos )
{
PenTo( pos, 'D' );
}
void FinishTo( const VECTOR2I& pos )
{
PenTo( pos, 'D' );
PenTo( pos, 'Z' );
}
void PenFinish()
{
// The point is not important with Z motion
PenTo( VECTOR2I( 0, 0 ), 'Z' );
}
/**
* Draw a polygon ( filled or not ).
*
* @param aCornerList is the corners list (a std::vector< VECTOR2I >).
* @param aFill is the type of fill.
* @param aWidth is the line width.
* @param aData is an auxiliary info (mainly for gerber format).
*/
virtual void PlotPoly( const std::vector<VECTOR2I>& aCornerList, FILL_T aFill,
int aWidth = USE_DEFAULT_LINE_WIDTH, void* aData = nullptr ) = 0;
/**
* Draw a polygon ( filled or not ).
* @param aCornerList is the corners list (a SHAPE_LINE_CHAIN).
* must be closed (IsClosed() == true) for a polygon. Otherwise this is a polyline.
* @param aFill is the type of fill.
* @param aWidth is the line width.
* @param aData is an auxiliary info (mainly for gerber format).
*/
virtual void PlotPoly( const SHAPE_LINE_CHAIN& aCornerList, FILL_T aFill,
int aWidth = USE_DEFAULT_LINE_WIDTH, void* aData = nullptr );
/**
* Only PostScript plotters can plot bitmaps.
*
* A rectangle is plotted for plotters that cannot plot a bitmap.
*
* @param aImage is the bitmap.
* @param aPos is position of the center of the bitmap.
* @param aScaleFactor is the scale factor to apply to the bitmap size
* (this is not the plot scale factor).
*/
virtual void PlotImage( const wxImage& aImage, const VECTOR2I& aPos, double aScaleFactor );
// Higher level primitives -- can be drawn as line, sketch or 'filled'
virtual void ThickSegment( const VECTOR2I& start, const VECTOR2I& end, int width,
OUTLINE_MODE tracemode, void* aData );
virtual void ThickArc( const VECTOR2I& aCentre, const EDA_ANGLE& StAngle,
const EDA_ANGLE& EndAngle, int aRadius, int aWidth,
OUTLINE_MODE aTraceMode, void* aData );
virtual void ThickArc( const VECTOR2I& aCentre, const VECTOR2I& aStart,
const VECTOR2I& aEnd, int aWidth,
OUTLINE_MODE aTraceMode, void* aData );
virtual void ThickArc( const EDA_SHAPE& aArcShape,
OUTLINE_MODE aTraceMode, void* aData );
virtual void ThickRect( const VECTOR2I& p1, const VECTOR2I& p2, int width, OUTLINE_MODE tracemode,
void* aData );
virtual void ThickCircle( const VECTOR2I& pos, int diametre, int width, OUTLINE_MODE tracemode,
void* aData );
virtual void FilledCircle( const VECTOR2I& pos, int diametre, OUTLINE_MODE tracemode,
void* aData );
// Flash primitives
/**
* @param aPadPos Position of the shape (center of the rectangle.
* @param aDiameter is the diameter of round pad.
* @param aTraceMode is the drawing mode, FILLED or SKETCH.
* @param aData is an auxiliary info (mainly for gerber format attributes).
*/
virtual void FlashPadCircle( const VECTOR2I& aPadPos, int aDiameter, OUTLINE_MODE aTraceMode,
void* aData ) = 0;
/**
* @param aPadPos Position of the shape (center of the rectangle.
* @param aSize is the size of oblong shape.
* @param aPadOrient The rotation of the shape.
* @param aTraceMode is the drawing mode, FILLED or SKETCH.
* @param aData an auxiliary info (mainly for gerber format attributes).
*/
virtual void FlashPadOval( const VECTOR2I& aPadPos, const VECTOR2I& aSize,
const EDA_ANGLE& aPadOrient, OUTLINE_MODE aTraceMode,
void* aData ) = 0;
/**
* @param aPadPos Position of the shape (center of the rectangle).
* @param aSize is the size of rounded rect.
* @param aPadOrient The rotation of the shape.
* @param aTraceMode is the drawing mode, FILLED or SKETCH.
* @param aData an auxiliary info (mainly for gerber format attributes).
*/
virtual void FlashPadRect( const VECTOR2I& aPadPos, const VECTOR2I& aSize,
const EDA_ANGLE& aPadOrient, OUTLINE_MODE aTraceMode,
void* aData ) = 0;
/**
* @param aPadPos Position of the shape (center of the rectangle.
* @param aSize is the size of rounded rect.
* @param aCornerRadius Radius of the rounded corners.
* @param aOrient The rotation of the shape.
* @param aTraceMode is the drawing mode, FILLED or SKETCH.
* @param aData an auxiliary info (mainly for gerber format attributes).
*/
virtual void FlashPadRoundRect( const VECTOR2I& aPadPos, const VECTOR2I& aSize,
int aCornerRadius, const EDA_ANGLE& aOrient,
OUTLINE_MODE aTraceMode, void* aData ) = 0;
/**
* @param aPadPos Position of the shape.
* @param aSize is the size of round reference pad.
* @param aPadOrient is the pad rotation, used only with aperture macros (Gerber plotter).
* @param aPolygons the shape as polygon set.
* @param aTraceMode is the drawing mode, FILLED or SKETCH.
* @param aData an auxiliary info (mainly for gerber format attributes).
*/
virtual void FlashPadCustom( const VECTOR2I& aPadPos, const VECTOR2I& aSize,
const EDA_ANGLE& aPadOrient, SHAPE_POLY_SET* aPolygons,
OUTLINE_MODE aTraceMode, void* aData ) = 0;
/**
* Flash a trapezoidal pad.
*
* @param aPadPos is the the position of the shape.
* @param aCorners is the list of 4 corners positions, relative to the shape position,
* pad orientation 0.
* @param aPadOrient is the rotation of the shape.
* @param aTraceMode is the drawing mode, FILLED or SKETCH.
* @param aData an auxiliary info (mainly for gerber format attributes).
*/
virtual void FlashPadTrapez( const VECTOR2I& aPadPos, const VECTOR2I* aCorners,
const EDA_ANGLE& aPadOrient, OUTLINE_MODE aTraceMode,
void* aData ) = 0;
/**
* Flash a regular polygon. Useful only in Gerber files to flash a regular polygon.
*
* @param aShapePos is the center of the circle containing the polygon.
* @param aRadius is the radius of the circle containing the polygon.
* @param aCornerCount is the number of vertices.
* @param aOrient is the polygon rotation.
* @param aData is a auxiliary parameter used (if needed) to handle extra info
* specific to the plotter.
*/
virtual void FlashRegularPolygon( const VECTOR2I& aShapePos, int aDiameter, int aCornerCount,
const EDA_ANGLE& aOrient, OUTLINE_MODE aTraceMode,
void* aData ) = 0;
/**
* Draw text with the plotter.
*
* For convenience it accept the color to use for specific plotters (GERBER) aData is used
* to pass extra parameters.
*/
virtual void Text( const VECTOR2I& aPos,
const COLOR4D& aColor,
const wxString& aText,
const EDA_ANGLE& aOrient,
const VECTOR2I& aSize,
enum GR_TEXT_H_ALIGN_T aH_justify,
enum GR_TEXT_V_ALIGN_T aV_justify,
int aPenWidth,
bool aItalic,
bool aBold,
bool aMultilineAllowed,
KIFONT::FONT* aFont,
void* aData = nullptr );
/**
* Create a clickable hyperlink with a rectangular click area
*
* @aBox is the rectangular click target
* @aDestinationURL is the target URL
*/
virtual void HyperlinkBox( const BOX2I& aBox, const wxString& aDestinationURL )
{
// NOP for most plotters.
}
/**
* Draw a marker (used for the drill map).
*/
static const unsigned MARKER_COUNT = 58;
/**
* Draw a pattern shape number aShapeId, to coord position.
*
* @param aPosition is the position of the marker.
* @param aDiameter is the diameter of the marker.
* @param aShapeId is the index (used to generate forms characters).
*/
void Marker( const VECTOR2I& position, int diametre, unsigned aShapeId );
/**
* Set the current Gerber layer polarity to positive or negative
* by writing \%LPD*\% or \%LPC*\% to the Gerber file, respectively.
* (obviously starts a new Gerber layer, too)
*
* @param aPositive is the layer polarity and true for positive.
* It's not useful with most other plotter since they can't 'scratch'
* the film like photoplotter imagers do
*/
virtual void SetLayerPolarity( bool aPositive )
{
// NOP for most plotters
}
/**
* Change the current text mode. See the PlotTextMode
* explanation at the beginning of the file.
*/
virtual void SetTextMode( PLOT_TEXT_MODE mode )
{
// NOP for most plotters.
}
virtual void SetGerberCoordinatesFormat( int aResolution, bool aUseInches = false )
{
// NOP for most plotters. Only for Gerber plotter
}
/// Set the number of digits for mantissa in coordinates in mm for SVG plotter
virtual void SetSvgCoordinatesFormat( unsigned aPrecision )
{
// NOP for most plotters. Only for SVG plotter
}
/**
* calling this function allows one to define the beginning of a group
* of drawing items, for instance in SVG or Gerber format.
* (example: group all segments of a letter or a text)
* @param aData can define any parameter
* for most of plotters: do nothing
*/
virtual void StartBlock( void* aData ) {}
/**
* calling this function allows one to define the end of a group of drawing
* items for instance in SVG or Gerber format.
* the group is started by StartBlock()
* @param aData can define any parameter
* for most of plotters: do nothing
*/
virtual void EndBlock( void* aData ) {}
protected:
// These are marker subcomponents
/**
* Plot a circle centered on the position. Building block for markers
*/
void markerCircle( const VECTOR2I& pos, int radius );
/**
* Plot a - bar centered on the position. Building block for markers
*/
void markerHBar( const VECTOR2I& pos, int radius );
/**
* Plot a / bar centered on the position. Building block for markers
*/
void markerSlash( const VECTOR2I& pos, int radius );
/**
* Plot a \ bar centered on the position. Building block for markers
*/
void markerBackSlash( const VECTOR2I& pos, int radius );
/**
* Plot a | bar centered on the position. Building block for markers
*/
void markerVBar( const VECTOR2I& pos, int radius );
/**
* Plot a square centered on the position. Building block for markers
*/
void markerSquare( const VECTOR2I& position, int radius );
/**
* Plot a lozenge centered on the position. Building block for markers
*/
void markerLozenge( const VECTOR2I& position, int radius );
// Helper function for sketched filler segment
/**
* Convert a thick segment and plot it as an oval
*/
void segmentAsOval( const VECTOR2I& start, const VECTOR2I& end, int width,
OUTLINE_MODE tracemode );
void sketchOval( const VECTOR2I& aPos, const VECTOR2I& aSize, const EDA_ANGLE& aOrient,
int aWidth );
// Coordinate and scaling conversion functions
/**
* Modify coordinates according to the orientation, scale factor, and offsets trace. Also
* convert from a VECTOR2I to VECTOR2D, since some output engines needs floating point
* coordinates.
*/
virtual VECTOR2D userToDeviceCoordinates( const VECTOR2I& aCoordinate );
/**
* Modify size according to the plotter scale factors (VECTOR2I version, returns a VECTOR2D).
*/
virtual VECTOR2D userToDeviceSize( const VECTOR2I& size );
/**
* Modify size according to the plotter scale factors (simple double version).
*/
virtual double userToDeviceSize( double size ) const;
double GetDotMarkLenIU( int aLineWidth ) const;
double GetDashMarkLenIU( int aLineWidth ) const;
double GetDashGapLenIU( int aLineWidth ) const;
protected: // variables used in most of plotters:
/// Plot scale - chosen by the user (even implicitly with 'fit in a4')
double m_plotScale;
/* Caller scale (how many IUs in a decimil - always); it's a double
* because in Eeschema there are 0.1 IUs in a decimil (Eeschema
* always works in mils internally) while PcbNew can work in decimil
* or nanometers, so this value would be >= 1 */
double m_IUsPerDecimil;
double m_iuPerDeviceUnit; // Device scale (from IUs to plotter device units;
// usually decimils)
VECTOR2I m_plotOffset; // Plot offset (in IUs)
bool m_plotMirror; // X axis orientation (SVG)
// and plot mirrored (only for PS, PDF HPGL and SVG)
bool m_mirrorIsHorizontal; // true to mirror horizontally (else vertically)
bool m_yaxisReversed; // true if the Y axis is top to bottom (SVG)
/// Output file
FILE* m_outputFile;
// Pen handling
bool m_colorMode; // true to plot in color, otherwise black & white
bool m_negativeMode; // true to generate a negative image (PS mode mainly)
int m_currentPenWidth;
char m_penState; // current pen state: 'U', 'D' or 'Z' (see PenTo)
VECTOR2I m_penLastpos; // last pen position; -1,-1 when pen is at rest
wxString m_creator;
wxString m_filename;
wxString m_title;
PAGE_INFO m_pageInfo;
VECTOR2I m_paperSize; // Paper size in IU - not in mils
wxArrayString m_headerExtraLines; // a set of string to print in header file
RENDER_SETTINGS* m_renderSettings;
};
class TITLE_BLOCK;
void PlotDrawingSheet( PLOTTER* plotter, const PROJECT* aProject, const TITLE_BLOCK& aTitleBlock,
const PAGE_INFO& aPageInfo, const wxString& aSheetNumber, int aSheetCount,
const wxString& aSheetName, const wxString& aSheetPath,
const wxString& aFilename, COLOR4D aColor = COLOR4D::UNSPECIFIED,
bool aIsFirstPage = true );
/** Returns the default plot extension for a format
*/
wxString GetDefaultPlotExtension( PLOT_FORMAT aFormat );
#endif // PLOT_COMMON_H_